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941. So ... Heavies - in General Discussions [original thread]
Adipem Nothi wrote: Himiko Kuronaga wrote: So if you don't know anything, how about not offering solutions? That's not how the process works, good sir. Scouts were over-performing; when it came time to fix them: * Scouts acknowledged th...
- by Himiko Kuronaga - at 2014.06.14 17:14:00
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942. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
Mobius Wyvern wrote: Scheneighnay McBob wrote: Feldt-Grace wrote: The HMG is not OP, but the reload time could be longer~ A clip size nerf might just do it, actually. Think about it: the HMG would become a breaching weapon- you want th...
- by Himiko Kuronaga - at 2014.06.14 17:10:00
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943. So ... Heavies - in General Discussions [original thread]
Adipem Nothi wrote: Vitharr Foebane wrote: Vitharr Foebane wrote: Adipem Nothi wrote: You guys gonna step up and ask for a nerf or do we have to? Suggestions 1A) Nerf HP 1B) Why so medium suits can out tank us again?[/i] 2A) Nerf HM...
- by Himiko Kuronaga - at 2014.06.14 15:16:00
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944. FUXKIG KANE AND HIS INSIDERS KNOWING OF GAME DEAD!!!! - in General Discussions [original thread]
Well, this was different.
- by Himiko Kuronaga - at 2014.06.14 12:26:00
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945. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
ugg reset wrote: I just gana drop this here People don't want to think for themselves. Like I said, it's 13 year old "why aren't I winning?" logic.
- by Himiko Kuronaga - at 2014.06.14 11:30:00
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946. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
Reducing turn speed is a stupid move. We all had it before during chromosome and beta, and we all hated it. People didn't learn their lesson apparently.
- by Himiko Kuronaga - at 2014.06.14 11:09:00
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947. Destiny's aplha less buggy then Dust full realease CCP is a joke - in General Discussions [original thread]
Lance 2ballzStrong wrote: Egypt Musk wrote: Lance 2ballzStrong wrote: It's moves like this that make CEO's successful. All about profit margins. You realize they have been in the red since 2012 right? That being said it is a factor as ...
- by Himiko Kuronaga - at 2014.06.14 11:07:00
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948. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
ANON Cerberus wrote: Arkena Wyrnspire wrote: A question to those heavy defenders. How do you counter heavy spam on an objective map? Not just a couple of heavies, but when the enemy team is spamming them. Shotgun scouts don't work because ...
- by Himiko Kuronaga - at 2014.06.14 10:48:00
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949. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
Bormir1r wrote: This weapon is utterly OP. In one second you can just mow down scouts, and in two you mow down assaults. Granted the role of the heavy is to do a lot more damage but sacrifice speed, however there is too much damage. This is cer...
- by Himiko Kuronaga - at 2014.06.14 09:36:00
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950. DUST 514: The King Is Dead And Our Princes Have Fallen - in General Discussions [original thread]
Spectral Clone wrote: Honestly, why do you even care about this game any more? All hope is lost, and you need to wake up from the daydream spell CCP put on you. Its not healthy for you to keep listening to this company. Dust 514, time of death...
- by Himiko Kuronaga - at 2014.06.12 15:23:00
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951. Dropship changes. - in General Discussions [original thread]
Swarms better not be getting buffed if they are nerfing armor reps. Not in the same hotfix anyway. I'm tired of seeing hastily thrown together double nerfs that completely throw the game upside down overnight.
- by Himiko Kuronaga - at 2014.06.12 07:17:00
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952. So... wait... RE's... - in General Discussions [original thread]
One Eyed King wrote: You sound like a tanker. They say the only thing that should take on a tank is another tank or damn near full squad of AV. If you need multiple people to take down a heavy, then its Heavy 514, and everyone will run it. Th...
- by Himiko Kuronaga - at 2014.06.12 07:08:00
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953. So... wait... RE's... - in General Discussions [original thread]
One Eyed King wrote: Himiko Kuronaga wrote: One Eyed King wrote: Himiko Kuronaga wrote: I guess I missed the part where closing the distance on someone with no radar capability is somehow difficult. We are supposed to be the counter ...
- by Himiko Kuronaga - at 2014.06.11 19:44:00
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954. So... wait... RE's... - in General Discussions [original thread]
One Eyed King wrote: Himiko Kuronaga wrote: I guess I missed the part where closing the distance on someone with no radar capability is somehow difficult. We are supposed to be the counter to heavies. That is the point. Besides, a good hea...
- by Himiko Kuronaga - at 2014.06.11 16:59:00
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955. [Feedback] Minmatar Heavy - in General Discussions [original thread]
Scrambler rifle is the least threatening weapon versus a heavy suit even without resistance built into it. It's more appreciated if you're fighting against a laser rifle but who the hell is going to use an HMG at range against a laser rifle? lol.
- by Himiko Kuronaga - at 2014.06.11 16:58:00
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956. So... wait... RE's... - in General Discussions [original thread]
I guess I missed the part where closing the distance on someone with no radar capability is somehow difficult.
- by Himiko Kuronaga - at 2014.06.11 16:55:00
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957. So... wait... RE's... - in General Discussions [original thread]
You seem upset. Good.
- by Himiko Kuronaga - at 2014.06.11 16:44:00
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958. The Ultimate Heavie fitting - in General Discussions [original thread]
Lorhak Gannarsein wrote: Himiko Kuronaga wrote: All the kincats in the world aren't going to help you strafe or play peak-a-boo faster. In an actual gunfight it is actually the least useful module you can fit. It is only good for pre-fight p...
- by Himiko Kuronaga - at 2014.06.11 16:28:00
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959. The Ultimate Heavie fitting - in General Discussions [original thread]
All the kincats in the world aren't going to help you strafe or play peak-a-boo faster. In an actual gunfight it is actually the least useful module you can fit. It is only good for pre-fight positioning and sprinting.
- by Himiko Kuronaga - at 2014.06.11 15:40:00
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960. Hmg spin up time. - in General Discussions [original thread]
HOWDIDHEKILLME wrote: With such high damage and rate of fire. Shouldn't there be a .1 - .2 sec spin up time similar to the rail rifle? Seems like there should be. No, there shouldn't be. Not unless you change its role to be a long-range kill...
- by Himiko Kuronaga - at 2014.06.11 12:35:00
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