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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
23
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Posted - 2014.06.07 23:06:00 -
[1] - Quote
I think the Minmatar heavy needs some love. " ADV Sentinel C/1 Series GÇô 10,982 (39.1%) A/1 Series GÇô 9,328 (33.2%) G/1 Series GÇô 6,896 (24.5%) M/1 Series GÇô 882 (3.2%)
PRO Sentinel Ck.0 GÇô 1,742 (39.2%) Gk.0 GÇô 1,582 (35.6%) Ak.0 GÇô 1,032 (23.2%) Mk.0 GÇô 88 (2%) "- Izlare Lenix
This basically shows why the Minmatar heavy dropsuit is the less used heavy in the game. Many reasons that contribute to this is the bonus. Compared to Amarr, Caladri, and Gallente that has a reasonable bonus dominates over the minmatar bonus. The Minmatar heavy has 3% shield resistance to laser based weapons. An ok bonus, but when was the last time you saw some someone using a scrambler rifle. Also 2% armor resistance to hybrid blaster weapons (AR). This bonus doesn't even make sense. A shield based weapon given resistance to armor. Also a heavy suit with very low Hp compared to rest of the heavies makes it the least desirable. I propose in the next update that to change the bonus to 3% shield resistance to hybrid blaster weapons, 2% armor resistance hybrid railgun or projectile weapons. Also, with hp I propose an increase in shield to 435 to be the same hp with armor. With this approach the total hp is still less than gallente and caldari heavy.
"I don't even know anymore"
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Chimichanga66605
Vader's Taco Shack
151
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Posted - 2014.06.07 23:14:00 -
[2] - Quote
No. I'm fine with my Sentinel where its at. The shield resistance gives me the ability to laugh at lasers (my most hated weapon) & then the armor bonus to arguable the most commonly used light weapon, sounds good to me. Also, HP is overrated.
Mk.0 Specialist, Republic Loyalist
"Badassery is not born, but often thrust upon you." -Franklin Delano Roosevelt
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
26
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Posted - 2014.06.07 23:24:00 -
[3] - Quote
Chimichanga66605 wrote:No. I'm fine with my Sentinel where its at. The shield resistance gives me the ability to laugh at lasers (my most hated weapon) & then the armor bonus to arguable the most commonly used light weapon, sounds good to me. Also, HP is overrated.
The most common used light weapon based on Izlare Lenix stats is the RR and CR. The least common is the scrambler rifle. Based on my experience lately I have never seen someone using a laser based weapon. I could be wrong, but it's still less used. As I mentioned before it doesn't make sense to give a shield based weapon like the Assault Rifle an armor resistance. It's like a random bonus that doesn't benefit at all. I only want the minmatar heavy to be a desirable heavy option for players.
"I don't even know anymore"
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Michael Arck
4623
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Posted - 2014.06.07 23:24:00 -
[4] - Quote
I think its fine. From my viewpoint, MinSens are not the Minmatar specialty but its there for people to use. Some races have suits that are tailored made to how they fight.
You gotta have a bit more patience and be more precise/calculating about the MInSen than you do with the CalSen or GalSen. Those you can go balls to the walls with and achieve results. MinSens play alot differently and they should.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Gooseman Manwhore
CREATURES OF THE NIGHT
44
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Posted - 2014.06.07 23:57:00 -
[5] - Quote
Look at how long it took for the amarr heavy to get some love.
I put the sexi in dyslexia
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The Infected One
The Last of DusT. General Tso's Alliance
1351
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Posted - 2014.06.08 00:06:00 -
[6] - Quote
I would just like to see the basic heavy frames get the correct CPU and PG as they go up from STD to PRO. Currently all basic heavy frames have STD level CPU and PG.
I am here to ask you one question, and one question only: EXPLOSIONS?
--. . - + ..-. ..- -.-. -.- . -..
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Crimson ShieId
Psygod9
503
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Posted - 2014.06.08 00:08:00 -
[7] - Quote
Buffing... eh, it'd be nice to have a bit more PG, but I'd honestly be fine with the Minmatar heavies if CCP would stop nerfing the poor bastards. Commandos got a speed nerf in the last hotfix I believe, and the sentinels got a high slot removed... it's not like they've got enough freakin' CPU and PG to fit a bunch of shield mods anyways.
Nova Knives are magic~
-Inserts knife into nearest merc's spinal column-
And now, so are you! Bask in the magics!
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
26
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Posted - 2014.06.08 00:14:00 -
[8] - Quote
Crimson ShieId wrote:Buffing... eh, it'd be nice to have a bit more PG, but I'd honestly be fine with the Minmatar heavies if CCP would stop nerfing the poor bastards. Commandos got a speed nerf in the last hotfix I believe, and the sentinels got a high slot removed... it's not like they've got enough freakin' CPU and PG to fit a bunch of shield mods anyways.
I agree pg needs a buff
"I don't even know anymore"
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Boot Booter
Sinq Laison Gendarmes Gallente Federation
546
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Posted - 2014.06.08 00:15:00 -
[9] - Quote
I think it's ok as well. As with all minmatar suits, you really have to understand that HP is not your strength. Minmatars are good for quick strafing, speed, and stamina. You can't just rush the enemy like a gal sent would. I think the reason that all minmatar suits (except logi) are under used is because people are too dumb to know how to use them. Most people just want to stand and shoot, relying on dps and HP.
As for the bonus, I agree it's a little odd.
Tip for min sents out there, try the burst hmg and put a kin cat on.
SMG Specialist
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Gelan Corbaine
Gladiators Vanguard
445
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Posted - 2014.06.08 00:18:00 -
[10] - Quote
Min Heavy IS a very desirable suit and is fine ....... however it plays very differently compared to say Gal sen or Goldboy . Give a Minnie one or two Kinkats and watch him go to town anywhere...... even in fairly open places where the HMG is weak.
No job is worth doing if you don't get paid in the end .
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11030
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Posted - 2014.06.08 00:21:00 -
[11] - Quote
You don't change a suit's bonuses against a particular kind of weapon simply because no one is using that particular kind of weapon, what you do is make changes to get people using that particular kind of weapon again so the bonus becomes useful. The reason no one uses laser weaponry is because laser weaponry is primarily anti-shield, and right now everyone is using mainly armor. Make shields worth using again, and you get more people using laser weaponry to fight shields, and the bonus against laser weaponry suddenly becomes useful again.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
26
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Posted - 2014.06.08 00:35:00 -
[12] - Quote
KAGEHOSHI Horned Wolf wrote:You don't change a suit's bonuses against a particular kind of weapon simply because no one is using that particular kind of weapon, what you do is make changes to get people using that particular kind of weapon again so the bonus becomes useful. The reason no one uses laser weaponry is because laser weaponry is primarily anti-shield, and right now everyone is using mainly armor. Make shields worth using again, and you get more people using laser weaponry to fight shields, and the bonus against laser weaponry suddenly becomes useful again.
Overall, the minmatar heavy's bonus needs a look. It's random to me and it doesn't suit the heavy.
"I don't even know anymore"
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Nocturnal Soul
Immortal Retribution
3249
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Posted - 2014.06.08 00:37:00 -
[13] - Quote
It's fine were it is.
Its alright everyone, no need to worry it's just an Amarr scout :(
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
26
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Posted - 2014.06.08 00:38:00 -
[14] - Quote
Gelan Corbaine wrote:Min Heavy IS a very desirable suit and is fine ....... however it plays very differently compared to say Gal sen or Goldboy . Give a Minnie one or two Kinkats and watch him go to town anywhere...... even in fairly open places where the HMG is weak.
The one thing I could agree on is the Minmatar heavy use of speed. That's actually a great plus point for the suit other than that nothing makes sense.
"I don't even know anymore"
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Joel II X
Dah Gods O Bacon
2674
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Posted - 2014.06.08 01:47:00 -
[15] - Quote
Feedback and Ideas |
Soreconyr
Rise Of Old Dudes
22
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Posted - 2014.06.08 02:01:00 -
[16] - Quote
I like where they're at, but removing the Shield Resistance in exchange for a Cooldown or Heat Buildup Resistance applicable to Projectile Weapons would be acceptable. |
jaksol JAK darnson
Kameira Lodge Amarr Empire
5
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Posted - 2014.06.08 03:44:00 -
[17] - Quote
BlazeXYZ wrote:I think the Minmatar heavy needs some love. " ADV Sentinel C/1 Series GÇô 10,982 (39.1%) A/1 Series GÇô 9,328 (33.2%) G/1 Series GÇô 6,896 (24.5%) M/1 Series GÇô 882 (3.2%) PRO Sentinel Ck.0 GÇô 1,742 (39.2%) Gk.0 GÇô 1,582 (35.6%) Ak.0 GÇô 1,032 (23.2%) Mk.0 GÇô 88 (2%) "- Izlare Lenix This basically shows why the Minmatar heavy dropsuit is the less used heavy in the game. Many reasons that contribute to this is the bonus. Compared to Amarr, Caldari, and Gallente that has a reasonable bonus dominates over the minmatar bonus. The Minmatar heavy has 3% shield resistance to laser based weapons. An ok bonus, but when was the last time you saw some someone using a scrambler rifle. Also 2% armor resistance to hybrid blaster weapons (AR). This bonus doesn't even make sense. A shield based weapon given resistance to armor. Also a heavy suit with very low Hp compared to rest of the heavies makes it the least desirable. Proposal- I propose in the next update that to change the bonus to 3% shield resistance to hybrid blaster weapons, 2% armor resistance hybrid railgun or projectile weapons. Also, with hp I propose an increase in shield to 435 to be the same hp with armor. With this approach the total hp is still less than gallente and caldari heavy.
yes it has low health but its also twice as fast
"Sacrifice is a choice you make. Loss is a choice made for you."
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Izlare Lenix
Last VenDetta. Dark Taboo
681
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Posted - 2014.06.08 04:32:00 -
[18] - Quote
Nice to see my info put to use. Thanks.
Also I would like to point out I run a scout with a ScR almost exclusively. And even with a resistance bonus to laser weapons, Cal and Min heavies are the only two I will engage because they are still easier to kill with a ScR than amarr or gal heavies. The reduction in damage to armor the ScR has now makes any attempt against high armor hp suits not even worth it.
My Corp mate runs the min heavy a lot, speed fit, and he strafes like a mad man with it. But the min heavy definitely can't be used the same way a high hp amarr or gal heavy is used.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Lanius Pulvis
Bullet Cluster Lokun Listamenn
297
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Posted - 2014.06.08 04:51:00 -
[19] - Quote
BlazeXYZ wrote:KAGEHOSHI Horned Wolf wrote:You don't change a suit's bonuses against a particular kind of weapon simply because no one is using that particular kind of weapon, what you do is make changes to get people using that particular kind of weapon again so the bonus becomes useful. The reason no one uses laser weaponry is because laser weaponry is primarily anti-shield, and right now everyone is using mainly armor. Make shields worth using again, and you get more people using laser weaponry to fight shields, and the bonus against laser weaponry suddenly becomes useful again. Overall, the minmatar heavy's bonus needs a look. It's random to me and it doesn't suit the heavy. It actually brings it exactly in line with the other Sentinels, i.e. 3% resistance to opposing faction weaponry, 2% to allied faction weaponry. They're all that way. Just because not too many people use laser based weapons, doesn't mean the resistance scheme should change.
Oh and, "next update" is never coming, only hotfixes.
Not new, just new to you.
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Atiim
Heaven's Lost Property
9203
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Posted - 2014.06.08 05:00:00 -
[20] - Quote
I actually like the resistance against Laser Weaponry, as it prevents ScRs from being a lolWTFBBQiWinGGnoREbutWasEZ" button against shields. Though I believe the Plasma Weaponry resistance should be on shields as opposed to armor.
As for straight out-buffs, I think the Minmatar Sentinel could use an increase of Shield HP at the cost of Armor HP, along with a decrease in shield delays, and maybe a regeneration buff as well.
I agree with KAGEHOSI on this one here:
KAGEHOSHI Horned Wolf wrote:You don't change a suit's bonuses against a particular kind of weapon simply because no one is using that particular kind of weapon, what you do is make changes to get people using that particular kind of weapon again so the bonus becomes useful. The reason no one uses laser weaponry is because laser weaponry is primarily anti-shield, and right now everyone is using mainly armor. Make shields worth using again, and you get more people using laser weaponry to fight shields, and the bonus against laser weaponry suddenly becomes useful again.
Amarrians would prefer you be faithful. I'd rather you be logical.
Current Goal: Caldari Medium Dropsuits III
-HAND
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
29
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Posted - 2014.06.08 12:53:00 -
[21] - Quote
Izlare Lenix wrote:Nice to see my info put to use. Thanks.
Also I would like to point out I run a scout with a ScR almost exclusively. And even with a resistance bonus to laser weapons, Cal and Min heavies are the only two I will engage because they are still easier to kill with a ScR than amarr or gal heavies. The reduction in damage to armor the ScR has now makes any attempt against high armor hp suits not even worth it.
My Corp mate runs the min heavy a lot, speed fit, and he strafes like a mad man with it. But the min heavy definitely can't be used the same way a high hp amarr or gal heavy is used.
I run minmatar heavy because of it's amazing speed and strafing skills, but other than that nothing else is benefiting me. The bonus doesn't benefit me at all. The bonus plays a huge role in the suit. As I come acrossed many heavies such as gallente and amarr I often get beat down becuase their bonus actually benefits them. While the minmatar heavy's bonus doesn't help at all if this was the situation. If this isn't the reason why people are not using minmatar as much as the amarr, gallente, or Caladri, then what is ???
"I don't even know anymore"
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D legendary hero
warravens Final Resolution.
1897
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Posted - 2014.06.11 16:42:00 -
[22] - Quote
BlazeXYZ wrote:I think the Minmatar heavy needs some love. " ADV Sentinel C/1 Series GÇô 10,982 (39.1%) A/1 Series GÇô 9,328 (33.2%) G/1 Series GÇô 6,896 (24.5%) M/1 Series GÇô 882 (3.2%) PRO Sentinel Ck.0 GÇô 1,742 (39.2%) Gk.0 GÇô 1,582 (35.6%) Ak.0 GÇô 1,032 (23.2%) Mk.0 GÇô 88 (2%) "- Izlare Lenix This basically shows why the Minmatar heavy dropsuit is the less used heavy in the game. Many reasons that contribute to this is the bonus. Compared to Amarr, Caldari, and Gallente that has a reasonable bonus dominates over the minmatar bonus. The Minmatar heavy has 3% shield resistance to laser based weapons. An ok bonus, but when was the last time you saw some someone using a scrambler rifle. Also 2% armor resistance to hybrid blaster weapons (AR). This bonus doesn't even make sense. A shield based weapon given resistance to armor. Also a heavy suit with very low Hp compared to rest of the heavies makes it the least desirable. Proposal- I propose in the next update that to change the bonus to 3% shield resistance to hybrid blaster weapons, 2% armor resistance hybrid railgun or projectile weapons. Also, with hp I propose an increase in shield to 435 to be the same hp with armor. With this approach the total hp is still less than gallente and caldari heavy.
in addition reducing its shield recharge delay to that of caldari and its depletion delay would help it use its speed https://forums.dust514.com/default.aspx?g=posts&t=137506
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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CCP Rattati
C C P C C P Alliance
2498
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Posted - 2014.06.11 16:46:00 -
[23] - Quote
The Infected One wrote:I would just like to see the basic heavy frames get the correct CPU and PG as they go up from STD to PRO. Currently all basic heavy frames have STD level CPU and PG.
fixed in Hotfix Bravo
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4404
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Posted - 2014.06.11 16:58:00 -
[24] - Quote
Scrambler rifle is the least threatening weapon versus a heavy suit even without resistance built into it. It's more appreciated if you're fighting against a laser rifle but who the hell is going to use an HMG at range against a laser rifle? lol. |
Tread Loudly 2
Molon Labe. General Tso's Alliance
5
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Posted - 2014.06.11 17:00:00 -
[25] - Quote
In my opinion my favorite heavy suit /sentinel suit is the minmatar just because of the speed while the gallente, amarr, and caldari all have more hp they are still slower I have flanked the enemy on multiple occasions and taken them out before they have time to react. If the enemy is in an UN-flankable position I can rush in and take enough hits after breaking through the enemy to get behind cover and since the armor reps have been increased I can Regen armor fast enough to go back in and at least distract them for the bulky heavies to push through.
However if you fight head on you will be fodder with the suit.
So good strategy is required to use it not to mention it can be near self sufficient such as the Caldari.
I Like Tanks, ADS's, and Ion Pistols!
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Alldin Kan
Imperfects Negative-Feedback
1103
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Posted - 2014.06.11 17:25:00 -
[26] - Quote
Tread Loudly 2 wrote:In my opinion my favorite heavy suit /sentinel suit is the minmatar just because of the speed while the gallente, amarr, and caldari all have more hp they are still slower I have flanked the enemy on multiple occasions and taken them out before they have time to react. If the enemy is in an UN-flankable position I can rush in and take enough hits after breaking through the enemy to get behind cover and since the armor reps have been increased I can Regen armor fast enough to go back in and at least distract them for the bulky heavies to push through.
However if you fight head on you will be fodder with the suit.
So good strategy is required to use it not to mention it can be near self sufficient such as the Caldari. Yeah, just +5% faster than other heavies...
I could just put a complex kinetic for my other heavies to be faster and stronger than the Minmatar.
Alldin Kan has joined the battle!
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Tread Loudly 2
Molon Labe. General Tso's Alliance
5
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Posted - 2014.06.11 17:30:00 -
[27] - Quote
Alldin Kan wrote:Tread Loudly 2 wrote:In my opinion my favorite heavy suit /sentinel suit is the minmatar just because of the speed while the gallente, amarr, and caldari all have more hp they are still slower I have flanked the enemy on multiple occasions and taken them out before they have time to react. If the enemy is in an UN-flankable position I can rush in and take enough hits after breaking through the enemy to get behind cover and since the armor reps have been increased I can Regen armor fast enough to go back in and at least distract them for the bulky heavies to push through.
However if you fight head on you will be fodder with the suit.
So good strategy is required to use it not to mention it can be near self sufficient such as the Caldari. Yeah, just +5% faster than other heavies... I could just put a complex kinetic for my other heavies to be faster and stronger than the Minmatar.
You have to take into account, the movement penalty on those plates you put on your heavy, and if you don't put and you just put kin cats well then I can simply have just a single to dual kin kats on and still run faster than you. However why would someone stack kin kats on either the amarr or gallente heavy? I can understand maybe caldari but the other two just don't seem reasonable.
I Like Tanks, ADS's, and Ion Pistols!
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Thor Odinson42
Molon Labe. General Tso's Alliance
4023
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Posted - 2014.06.11 18:21:00 -
[28] - Quote
Atiim wrote:I actually like the resistance against Laser Weaponry, as it prevents ScRs from being a lolWTFBBQiWinGGnoREbutWasEZ" button against shields. Though I believe the Plasma Weaponry resistance should be on shields as opposed to armor. As for straight out-buffs, I think the Minmatar Sentinel could use an increase of Shield HP at the cost of Armor HP, along with a decrease in shield delays, and maybe a regeneration buff as well. I agree with KAGEHOSI on this one here: KAGEHOSHI Horned Wolf wrote:You don't change a suit's bonuses against a particular kind of weapon simply because no one is using that particular kind of weapon, what you do is make changes to get people using that particular kind of weapon again so the bonus becomes useful. The reason no one uses laser weaponry is because laser weaponry is primarily anti-shield, and right now everyone is using mainly armor. Make shields worth using again, and you get more people using laser weaponry to fight shields, and the bonus against laser weaponry suddenly becomes useful again.
I think it just needs a lower shield delay and a regen buff.
Level 4 Forum Warrior
PSN: wbrom42
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