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121. why is everyone upset about light weapon heavies? - in General Discussions [original thread]
Why use the HMG on a heavy suit; when the Rail/Combat rifle are far more effective? Did I mention they are classified as "Light" weapons, and yet they are much more capable than the HMG?
- by HiddenBrother - at 2014.02.21 17:29:00
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122. Leaving dust forever. - in General Discussions [original thread]
See you next week.
- by HiddenBrother - at 2014.02.21 17:25:00
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123. The War Room Depresses me. - in The War Room [original thread]
Corp complains about no shenanigans in PC. Corp takes a district. Corp locks district. Corp farms ISK. Corp doesn't complain anymore.
- by HiddenBrother - at 2014.02.21 17:18:00
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124. Another sad day... - in General Discussions [original thread]
See him next week.
- by HiddenBrother - at 2014.02.21 06:10:00
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125. CCP WANTS YOU !!! - in General Discussions [original thread]
HTFU? No. Makes an OP Tank thread. Goes back to shooting Soma with Mass driver.
- by HiddenBrother - at 2014.01.29 14:13:00
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126. Are Tankers enjoying tanks? - in General Discussions [original thread]
Don't see where all this whining about tanks is coming from. My Combat rifle/Rail rifle/Assault rifle are far better at taking out infantry; than my tank could ever dream of achieving. Oh noes! A tank made me lose me lose a clone on a perfect 50...
- by HiddenBrother - at 2014.01.28 23:56:00
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127. so I tried the scanner for the 1st time - in General Discussions [original thread]
N1ck Comeau wrote: 1 complex dampener. Dodge 90% of scans. They'd rather not adapt; in a game about adaptation.
- by HiddenBrother - at 2014.01.28 01:09:00
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128. Try to guess 1.8's FOTM - in General Discussions [original thread]
Scouts will be FOTM. Caldari Sentinels will feel the sting of Flux grenades, and weapons that drain their shields quickly. The appeal of going invisible if far too great.
- by HiddenBrother - at 2014.01.24 19:17:00
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129. Scout 514 - in General Discussions [original thread]
I don't even begin to comprehend how you people put up with all of these invisible scouts.
- by HiddenBrother - at 2014.01.22 19:21:00
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130. Yeah, I don't think tanks are OP, they just don't have anything to count... - in General Discussions [original thread]
Tech Ohm Eaven wrote: Checks to see if Planetside 2 is going to be ready by April or May. I find it funny that you're waiting on a game in which vehicles play such a massive role. A tank in Planetside far outlives a Tank in Dust.
- by HiddenBrother - at 2014.01.21 21:08:00
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131. Tanks are 100% balanced right now - in General Discussions [original thread]
Tanks are totally OP. I keep approaching tanks with my LAV; then switch to the Militia 20GJ blaster turret. I shoot at the tank, but nothing happens. NERF TANKS.
- by HiddenBrother - at 2014.01.21 00:57:00
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132. Butt Hurt - Heavies Using Light Weapons. - in General Discussions [original thread]
A heavy posing a threat to my medium dropsuit? NERF.
- by HiddenBrother - at 2014.01.20 18:20:00
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133. Scout 514 - in General Discussions [original thread]
I was EZmoding in a Gallente FW with a friend of mine. (Waiting for the few tryhards to carry my team to that nice little bundle of Gallente LP wink) Just sitting around, and admiring the color scheme of the Aurum Tigris. Anyway, this minja scout...
- by HiddenBrother - at 2014.01.20 08:40:00
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134. Prediction: Scouts are going to become FOTM (It feels weird as **** to type it) - in General Discussions [original thread]
New scout killed my medium suit. Nerf it or I'll quit this game for good! Goes back to shooting at Soma with assault rifle. Die damn you.
- by HiddenBrother - at 2014.01.19 18:59:00
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135. CCP: are basic frames being updated? - in General Discussions [original thread]
Basic frames are just that; basic frames. It's a gateway to the other specialized dropsuits. They are fine.
- by HiddenBrother - at 2014.01.18 18:52:00
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136. How do you visualize a Minmatar Tank? - in General Discussions [original thread]
An HAV capable of properly tanking shields, armor, and with optimal speed. Has a giant heavy machine gun mounted on its hull. Extracts qq tears from dead infantry and uses as fuel.
- by HiddenBrother - at 2014.01.18 18:12:00
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137. It is pretty obvious what the problem with Tank/Infantry balance is ... - in General Discussions [original thread]
How to fix: Remove anything that can kill infantry. Replace weappons with styrofoam bats. Problem fixed; no more dead infantry.
- by HiddenBrother - at 2014.01.18 17:47:00
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138. SP Rollover? - in General Discussions [original thread]
It certainly would be great. Perhaps CCP will have enough time to through this into the 1.8 update.
- by HiddenBrother - at 2014.01.17 19:19:00
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139. one man, one missile, one dead tank... - in General Discussions [original thread]
It's very much possible to take out a tank with proto swarms, but the weapon is now mainly used as a supplemental weapon. If you want to put a tank down; get a forge gun.
- by HiddenBrother - at 2014.01.17 19:17:00
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140. Amarr AV blades confirmed by CSM! - in General Discussions [original thread]
FINALLY. Now you people can shut it about the tanks. Edit: Except not really.
- by HiddenBrother - at 2014.01.17 04:35:00
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