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Fire of Prometheus
DUST University Ivy League
3043
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Posted - 2014.01.19 17:11:00 -
[31] - Quote
I'm definitely going Caldari scout!!!!!
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Cat Merc
Ahrendee Mercenaries EoN.
5735
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Posted - 2014.01.19 17:53:00 -
[32] - Quote
Fire of Prometheus wrote:I'm definitely going Caldari scout!!!!! Dat shield regen
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Fire of Prometheus
DUST University Ivy League
3044
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Posted - 2014.01.19 18:09:00 -
[33] - Quote
Cat Merc wrote:Fire of Prometheus wrote:I'm definitely going Caldari scout!!!!! Dat shield regen Truth ^
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Roy Ventus
Foxhound Corporation General Tso's Alliance
920
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Posted - 2014.01.19 18:15:00 -
[34] - Quote
Which explains why they're taking so long to put out the Assaults. I'm not mad at them for thinking such because while Assaults do have some good eHP(minus the Min's damage bonus) bonuses their actual Assault bonus doesn't work as well. Maybe give them a CPU/PG bonus for weapons, a better reloading ability, or something?
I believe with the new sidearms and the actual changes to the weapons(*crosses fingers for AR changes*), the Scouts will actually still be able to fear Assaults.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Bethhy
Ancient Exiles. Renegade Alliance
866
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Posted - 2014.01.19 18:19:00 -
[35] - Quote
its gonna be about the scouts and heavies in 1.8 |
Cat Merc
Ahrendee Mercenaries EoN.
5742
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Posted - 2014.01.19 18:32:00 -
[36] - Quote
Roy Ventus wrote: Which explains why they're taking so long to put out the Assaults. I'm not mad at them for thinking such because while Assaults do have some good eHP(minus the Min's damage bonus) bonuses their actual Assault bonus doesn't work as well. Maybe give them a CPU/PG bonus for weapons, a better reloading ability, or something? I believe with the new sidearms and the actual changes to the weapons(*crosses fingers for AR changes*), the Scouts will actually still be able to fear Assaults. If it's a CPU/PG bonus or a better reloading ability, the deal is sealed and I'm going scout.
It's damage/ROF or nothing from what it looks like.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Oswald Rehnquist
1128
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Posted - 2014.01.19 18:57:00 -
[37] - Quote
Considering the huge power creep of everything they just recently posted, scouts, sentinels, and commandos, I think the medium frames are expected to power creep as well.
I would post what the new dps for the rifles are with the new (old?) RoF bonus but I know they are getting changed as well, so I won't bother.
I know slayer logis are looking for their next thing so if guys think your ehp tanking with any of the shield based scouts, then you get my stamp of approval, in fact I'm banking my fits on this when 1.8 hits. Shield and armor tanking negatives hit a % modifier, and your hitting the scouts stronger % values which means the loss would be greater to make it feel more familiar instead of working with its strengths.
Essentially your balancing the scout out instead of making it more lopsided, and as of now lopsided builds generally do better.
I understand the purpose of balancing with numbers, as I supported the nerf to the Neo dodging scout back in beta based on performance, I would support a reduction to scouts if it was found to be broken in practice or number crafting, but lols for zero comparative power, let the whining start when/if the medium frame numbers come in under scouts.
Below 28 dB
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HiddenBrother
Days of Ruin
33
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Posted - 2014.01.19 18:59:00 -
[38] - Quote
New scout killed my medium suit.
Nerf it or I'll quit this game for good!
Goes back to shooting at Soma with assault rifle.
Die damn you.
Ruin.
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Reign Omega
BurgezzE.T.F Public Disorder.
87
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Posted - 2014.01.19 19:02:00 -
[39] - Quote
Skipping right to the end, and saying good. About time, maybe heavies will be back on the block as well. Mediumframe 514 on hiatus. |
Yoma Carrim
Situation Normal all fraked up
267
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Posted - 2014.01.19 19:14:00 -
[40] - Quote
HiddenBrother wrote:New scout killed my medium suit.
Nerf it or I'll quit this game for good!
Goes back to shooting at Soma with assault rifle.
Die damn you. hehehe +1 for making my day.
When you turn a corner and find the entire enemy team.Oh Heck
Logi, Tanker, Heavy
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Denn Maell
PIanet Express Canis Eliminatus Operatives
82
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Posted - 2014.01.19 19:22:00 -
[41] - Quote
What do you mean Scouts WILL be FotM? I just specced into lvl1 scout and my K/D spread jumped every game I pulled it out. Maybe the maneuverability and sensors just fit my play style better than the assaultsGǪIDK. But with weapons standing to get even more powerful with the new bonuses I'm looking at players who straight stack HP as nuts.
I'm having a hard time reconciling why they aren't OP now! Loving my new Scout suit, but hot-damn its exactly what I wanted!
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
995
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Posted - 2014.01.19 19:33:00 -
[42] - Quote
Cat Merc wrote:OZAROW wrote:I predict that you starting this thread, is a way to get things in people's head before the suit even comes out, being the start of the Nerf QQ, so thanks for that. But i don't know if ur a scout, if so shame on you for drawing attention to our suits lol.
But heres the thing, TRUE SCOUTS, will kick ACE with these, because our adv suit is now going to be our basic an our proto will be our adv, we're used to horrible suits, med frames are not.
And the gallente is the only one any assault player will switch too, because of its bonuses BUT that means proto or nothing for the assaults that like to trade shots, they will be too used to taking fire that they will get frustrated before reaching proto I hope!
But with new cloaking being a thing people will want I see your point, only gallente tho, med frames won't adapt to the other scouts as decently, and I assume that most med frames don't have SP in the places as scouts an it will be noticeable .
If scouts switch to med frames the transition would be easy an deadly because we already have almost every mod , most med frames never invested in any electronics or speed, so they ll run brick scouts, an if I'm correct from what I've read cloaking won't work if your damaged or passively repairing ( could be wrong) but a bricked gal scout with 3 HP rep trying to fix a 720 health bar is gonna be a sitting duck. Not to mention CPU an pg is nothing like a med frame suit.
True scouts are gonna tear things up, but med frames I think will get frustrated, HOPEFULLY! An if assaults are getting rof bonuses TTK on a scout will be vicious, I see slayer logies going gallente logi as FTOM or back to assaults, an a lot of heavies, but their will be a lot of new scouts but I don't see that being their main fits, why go scout, when gal logi can have CPU bonuses to equip to run cloaks, enought lows to dampen an run CPU pg extenders , scanners an damage mods with more HP , same with amar logistics, also having a sidearm an cloak possibility .
I hope your wrong, I just spend 8 months in scout hell, if assaults make it get nerfed, then leave it once it's nerfed the scout community is gonna be friggen choked after getting so excited for a long awaited buff, but shame on you for mentioning it. Shame on me for mentioning a possible imbalance?
No. Shame on you for this:
knight of 6 wrote:Egad scouts will be competitive? this seems like titanfall level hype over something that should have been in place all along.
You know, I can't wait to laugh at all you suckers who think that scouts are going to be OP, when you figure out just how powerful the buffs to assaults and heavies really are. Watching you posers eat it is really going to make my day.
{:)}{3GÇó>
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Aizen Intiki
Hell's Gate Inc League of Infamy
712
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Posted - 2014.01.19 19:36:00 -
[43] - Quote
BL4CKST4R wrote:The Gallente scout won't be so bad since it's going to be the slowest scout and the one with the second lowest passive repair. But that Caldari scout with a complex armor repper and 40 hp/s is going to be god like. As soon as he is off your screen he will be at full HP.
You realize that Amarr is the slowest, right? Unless you're adding in plates, in which case that's not a scout.
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2066
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Posted - 2014.01.19 19:48:00 -
[44] - Quote
Scouts will be powerful in their prospective role.
Not OP.
We still won't be able to take on groups of Assaults or Heavies head on. You will see a lot of hit and run or assassination tactics instead. The "Light Assault" scout will be a definite move for some Med frame players, but they will have to get used to the insanely low eHP that comes with this.
Take the Cal scout for instance. You wanna run 4 complex shields? That 44 PG right off the bat. HALF of your PG is gone. You also kill your shield depleted, so you will need to run a regulator in your low. You know have one low slot to build your suit. So if you run a PG mod (So you can fit everything else) you have no speed. Or dampening. A Gal logi will scan you with no problems, and other suits Proto scans will scan you. Stealth is now gone, and your speed is "decent" at best (My min assault can sprint faster than you). You are now running a watered down assault. You would be better off sticking with the Cal assault, running 502 shields with 60hp/s recharge and regulators and Armor in your lows.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Scout Registry
Nos Nothi
720
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Posted - 2014.01.19 19:50:00 -
[45] - Quote
Ghost Kaisar, ladies and gentlemen. |
Ghost Kaisar
Titans of Phoenix Legacy Rising
2066
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Posted - 2014.01.19 19:51:00 -
[46] - Quote
Scout Registry wrote:Ghost Kaisar, ladies and gentlemen.
*Takes a bow*
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5453
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Posted - 2014.01.19 19:53:00 -
[47] - Quote
Ghost Kaisar wrote:Scouts will be powerful in their prospective role.
Not OP.
We still won't be able to take on groups of Assaults or Heavies head on. You will see a lot of hit and run or assassination tactics instead. The "Light Assault" scout will be a definite move for some Med frame players, but they will have to get used to the insanely low eHP that comes with this.
Take the Cal scout for instance. You wanna run 4 complex shields? That 44 PG right off the bat. HALF of your PG is gone. You also kill your shield depleted, so you will need to run a regulator in your low. You know have one low slot to build your suit. So if you run a PG mod (So you can fit everything else) you have no speed. Or dampening. A Gal logi will scan you with no problems, and other suits Proto scans will scan you. Stealth is now gone, and your speed is "decent" at best (My min assault can sprint faster than you). You are now running a watered down assault. You would be better off sticking with the Cal assault, running 502 shields with 60hp/s recharge and regulators and Armor in your lows.
Cat Merc specifically stated he in the first post that he's not saying scouts will be OP. The thread title doesn't suggest that either. He's simply suggesting it will be a FOTM. It is possible to be the FOTM without being OP.
ARC Commander
CPM Info and Q&A - Status: Open
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CRYPT3C W0LF
Krullefor Organization Minmatar Republic
227
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Posted - 2014.01.19 19:57:00 -
[48] - Quote
Aero Yassavi wrote:Ghost Kaisar wrote:Scouts will be powerful in their prospective role.
Not OP.
We still won't be able to take on groups of Assaults or Heavies head on. You will see a lot of hit and run or assassination tactics instead. The "Light Assault" scout will be a definite move for some Med frame players, but they will have to get used to the insanely low eHP that comes with this.
Take the Cal scout for instance. You wanna run 4 complex shields? That 44 PG right off the bat. HALF of your PG is gone. You also kill your shield depleted, so you will need to run a regulator in your low. You know have one low slot to build your suit. So if you run a PG mod (So you can fit everything else) you have no speed. Or dampening. A Gal logi will scan you with no problems, and other suits Proto scans will scan you. Stealth is now gone, and your speed is "decent" at best (My min assault can sprint faster than you). You are now running a watered down assault. You would be better off sticking with the Cal assault, running 502 shields with 60hp/s recharge and regulators and Armor in your lows.
Cat Merc specifically stated he in the first post that he's not saying scouts will be OP. The thread title doesn't suggest that either. He's simply suggesting it will be a FOTM. It is possible to be the FOTM without being OP.
Is it me, or is that missing logic? :P
Youtube Channel
Nom Nom Nom ^__^
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Yoma Carrim
Situation Normal all fraked up
268
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Posted - 2014.01.19 19:59:00 -
[49] - Quote
CRYPT3C W0LF wrote:Aero Yassavi wrote:Ghost Kaisar wrote:Scouts will be powerful in their prospective role.
Not OP.
We still won't be able to take on groups of Assaults or Heavies head on. You will see a lot of hit and run or assassination tactics instead. The "Light Assault" scout will be a definite move for some Med frame players, but they will have to get used to the insanely low eHP that comes with this.
Take the Cal scout for instance. You wanna run 4 complex shields? That 44 PG right off the bat. HALF of your PG is gone. You also kill your shield depleted, so you will need to run a regulator in your low. You know have one low slot to build your suit. So if you run a PG mod (So you can fit everything else) you have no speed. Or dampening. A Gal logi will scan you with no problems, and other suits Proto scans will scan you. Stealth is now gone, and your speed is "decent" at best (My min assault can sprint faster than you). You are now running a watered down assault. You would be better off sticking with the Cal assault, running 502 shields with 60hp/s recharge and regulators and Armor in your lows.
Cat Merc specifically stated he in the first post that he's not saying scouts will be OP. The thread title doesn't suggest that either. He's simply suggesting it will be a FOTM. It is possible to be the FOTM without being OP. Is it me, or is that missing logic? :P No its just that people will be so tired of running medium frames they will run Scouts for the change of pace now that scouts got some love
When you turn a corner and find the entire enemy team.Oh Heck
Logi, Tanker, Heavy
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mollerz
Minja Scouts
1999
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Posted - 2014.01.19 19:59:00 -
[50] - Quote
All of us hard core scouts already called it.
It was no doubt once the scouts got fixed people would consider using them. No try hard would consider them since the crutch was the med frame/AR to have.
You gotta hustle if you wanna make a dolla
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Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
233
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Posted - 2014.01.19 20:06:00 -
[51] - Quote
Viktor Skirov wrote:I am the only one who is going to be the inverse of Predator?... (And also, I am the only person who thinks that it's mask looks like a Bionicle?), I'm going to stick a nanite injector and revive for the sake of my team, while cloaked.
understood that reference
Dragons don't have friends. The nearest we can get to the idea is an enemy who is still alive.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1462
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Posted - 2014.01.19 20:07:00 -
[52] - Quote
Vermaak Doe wrote:Takahiro Kashuken wrote:Are you QQ because 360scan514 is over and flanking can actually happen? Where in the op does it say they're complaining about these changes? I don't even read Taka posts anymore.
I support SP rollover.
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Reign Omega
BurgezzE.T.F Public Disorder.
87
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Posted - 2014.01.19 20:31:00 -
[53] - Quote
Denn Maell wrote:What do you mean Scouts WILL be FotM? I just specced into lvl1 scout and my K/D spread jumped every game I pulled it out. Maybe the maneuverability and sensors just fit my play style better than the assaultsGǪIDK. But with weapons standing to get even more powerful with the new bonuses I'm looking at players who straight stack HP as nuts.
I'm having a hard time reconciling why they aren't OP now! Loving my new Scout suit, but hot-damn its exactly what I wanted!
I have a scout alt right now and I feel the same way. I punish unwary infantry, hack and bait, stealth defend objectives....My kdr is 2.6 vs my assault 1.6... the heightened awareness and mobility are way more my speed...add uplink and scans and knives oh and explosives. Scouting may be the most free playstyle |
Maken Tosch
Edimmu Warfighters Gallente Federation
6500
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Posted - 2014.01.19 20:59:00 -
[54] - Quote
Bones McGavins wrote:Agreed. Even without cloak, unless assault fittings are drastically changed, the scout looks to be the next big thing. The inherent ability to slip under advanced scanners without ANY mods is huge. Plus smaller hitbox, speed, stamina and an extra equipment?
eHP on even the advanced suits, without sacrificing speed is in the mid 500s. You allow for speed sacrifice and its more like 700-800 (still a lot faster than most assaults at like 5.0/7.3).
Im fine with this, as I run a minmitar assault with dampeners to get my stealthy (sorta speedy) combat on. So ill be able to slide right in to one of the new scouts and go to town.
The inherent ability to avoid some active scanners is not that big if you do the math without modules included.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1462
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Posted - 2014.01.19 21:04:00 -
[55] - Quote
Scouts will become serious business for sure. Even as they are now both the Gallente and Minmatar scouts are semi viable as fight suits.
This is classic CCP all over again, for better or for worse. Every one of the proposed scout changes are game changers: PG/CPU, Scan Profile, Cloaks, Equipment slot, Low/Hi slots. Each one of these changes would have gone a long way towards making scouts more viable. Taken together, the changes are overwhelming, tbh.
Our better scouts who use the suits in their natural roles are about to become assassination machines. I'm not complaining, but after a few months of being hunted i'm sure a few of us will be seeking professional councilling for scout-induced PTSD(Can we bill that to our corps?).
I suppose the ideal situation is when every suit is FOTM at the same time. CCP's proposed racial and role-based rebalancing is giving me a lot of hope that one fine day there will be a lot of agonizing over and no clear answer to what is or is not FOTM.
It remains to be seen which way we go with Assaults. If we bonus them as their role demands then that bonus will be intimately linked with CCP's decisions on TTK & how strafey they want this shooter to be.
I support SP rollover.
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Cat Merc
Ahrendee Mercenaries EoN.
5748
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Posted - 2014.01.19 21:05:00 -
[56] - Quote
Maken Tosch wrote:Bones McGavins wrote:Agreed. Even without cloak, unless assault fittings are drastically changed, the scout looks to be the next big thing. The inherent ability to slip under advanced scanners without ANY mods is huge. Plus smaller hitbox, speed, stamina and an extra equipment?
eHP on even the advanced suits, without sacrificing speed is in the mid 500s. You allow for speed sacrifice and its more like 700-800 (still a lot faster than most assaults at like 5.0/7.3).
Im fine with this, as I run a minmitar assault with dampeners to get my stealthy (sorta speedy) combat on. So ill be able to slide right in to one of the new scouts and go to town. The inherent ability to avoid some active scanners is not that big if you do the math without modules included. Actually it is. In order to avoid an advanced scanner, you need a complex profile damp on assaults.
Scouts have that built in lol
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Maken Tosch
Edimmu Warfighters Gallente Federation
6500
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Posted - 2014.01.19 21:07:00 -
[57] - Quote
Cat Merc wrote:Maken Tosch wrote:Bones McGavins wrote:Agreed. Even without cloak, unless assault fittings are drastically changed, the scout looks to be the next big thing. The inherent ability to slip under advanced scanners without ANY mods is huge. Plus smaller hitbox, speed, stamina and an extra equipment?
eHP on even the advanced suits, without sacrificing speed is in the mid 500s. You allow for speed sacrifice and its more like 700-800 (still a lot faster than most assaults at like 5.0/7.3).
Im fine with this, as I run a minmitar assault with dampeners to get my stealthy (sorta speedy) combat on. So ill be able to slide right in to one of the new scouts and go to town. The inherent ability to avoid some active scanners is not that big if you do the math without modules included. Actually it is. In order to avoid an advanced scanner, you need a complex profile damp on assaults. Scouts have that built in lol
So?
Scouts are suppose to be that good at profile dampening compared to other classes. Why should all other suits be allowed to marginalize the scout so much?
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Reign Omega
BurgezzE.T.F Public Disorder.
89
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Posted - 2014.01.19 21:12:00 -
[58] - Quote
Scouts should excel in areas other suits don't. Speed, scanning, stealth, infiltration, hit and run guerilla tactics. It only makes sense that the suit specializes inherently in things others dont |
Zahle Undt
Bullet Cluster Legacy Rising
567
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Posted - 2014.01.19 21:13:00 -
[59] - Quote
Having spent the past few months struggling with minmatar assaults the new Galente scout will suit that speedy assault class way better. |
Maken Tosch
Edimmu Warfighters Gallente Federation
6502
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Posted - 2014.01.19 21:15:00 -
[60] - Quote
Reign Omega wrote:Scouts should excel in areas other suits don't. Speed, scanning, stealth, infiltration, hit and run guerilla tactics. It only makes sense that the suit specializes inherently in things others dont
Exactly. We scouts had to sacrifice so much in terms of armor and shield. We are scouts after all. That said, why shouldn't we be the go-to suits for stealth, recon, and infiltration?
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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