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VALCORE72
NECROM0NGERS The CORVOS
67
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Posted - 2014.02.18 02:06:00 -
[31] - Quote
Patrick57 wrote:It's because people actually need the most OP weapon on a 1000 HP suit to do good. Especially after 1.8, the ability to use Light Weapons on any Heavy suit besides the Commando needs to be removed. Otherwise you'll see Gallente Heavies running around, with 25% resistance to some things, and the most OP weapon in their hand. How are you supposed to counter that? Before you can get all your shots off with a Shotgun Scout, they'll have turned around and killed you. Before you can reload with your RR Caldari Commando, they'll have already demolished you with their own. RR Heavies btw HMGs aren't very UP anymore (at least in CQC)....maybe if CCP could come out with at least an Amarr or Caldari HMG (one with a longer range) then it wouldn't matter if they can't use Light Weapons.
keep sayn it my self ... 1200 life . best long range gun ...... RESIST . how dfuk do ppl think this ok lol e3 this e3 that, who the fuk cares this game needs balance . its the freedom thats killn it. |
VALCORE72
NECROM0NGERS The CORVOS
67
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Posted - 2014.02.18 02:11:00 -
[32] - Quote
i run pure heavy . have for a long time ,the only time i ran that sht was when the hmg was broke . hmg is a monster now no reason to run anything but a heavy weapon on it , ppl crying we need more range is bs we have one if the the highest dps in game just like the shotgun . we are ment for QCB not long range ....... pick your fights and ground dont let the enemy do it for you .......... |
Sgt Buttscratch
lcritMYpantS
1688
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Posted - 2014.02.18 03:00:00 -
[33] - Quote
If people ran this combo as something other than a crutch to hide absolute bollocks gungame it would be acceptable
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Mordecai Snake
Sardaukar Merc Guild General Tso's Alliance
36
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Posted - 2014.02.18 03:13:00 -
[34] - Quote
CPU and PG suggests weapons and suits are connected somehow, so just say light weapons are incompatible with heavy and sentinel suits. |
Savage Mangler
Molon Labe. General Tso's Alliance
56
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Posted - 2014.02.18 03:20:00 -
[35] - Quote
Sgt Buttscratch wrote:If people ran this combo as something other than a crutch to hide absolute bollocks gungame it would be acceptable
How about because it's more economical than using the commando suit? I've got mine up to advanced and I still end up switching to my basic sentinel when money gets rough. I mean, I love being able to have both a shotgun and a scrambler rifle on my fit but when I get almost 400 more eHp at nearly a 3rd of the price, it just doesn't make sense to run the commando somedays. It's like choosing between to physically identical cars, but one costs 3 times as much but only gets 2/3 of the mileage. And that's not even getting into the slot issues between the two.
-YOU HAVE BEEN SCANNED-
"Good, then they'll know who killed them."
Keep your knives sharp....and your wits sharper.
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Operative 1171 Aajli
Bragian Order Amarr Empire
1243
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Posted - 2014.02.18 03:26:00 -
[36] - Quote
D legendary hero wrote:it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs
Destroys variety, roles and decorum.
Might as well have everybody just run heavy suits. It feeds the generic, vanilla power player mentality. Why use anything else?
We have other suits in game. Make them count and don't give pussies an easy alternative for everything.
Rommel, you magnificent bastard, I read your book!
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jordy mack
Ultramarine Corp
178
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Posted - 2014.02.18 03:57:00 -
[37] - Quote
Ow much butthurt in here.... For all the ppl saying "fkin scrubs with no skill abusing a crutch blah blah." So they suck, but they kill you a lot, so u suck a lot?
I don't see a problem with it, I prefer my hmg, but its a valid tactic for noobs who want to take more than 3 bullets from the enemy, ur slow, have no radar intel, and ur probly guna get surrounded eventualy, but till then give em hell.
Less QQ more PewPew
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HYENAKILLER X
Subsonic Synthesis RISE of LEGION
607
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Posted - 2014.02.18 03:59:00 -
[38] - Quote
Its frustrating when you literally dance all over a guy for 8 seconds and still lose without missing.
But op ide say no. I got advanced suits that have zero problem with that.
Regardless: cant win them all.
Tanks are for pussies.
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D legendary hero
Ultramarine Corp
1631
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Posted - 2014.02.18 18:33:00 -
[39] - Quote
Mordecai Snake wrote:CPU and PG suggests weapons and suits are connected somehow, so just say light weapons are incompatible with heavy and sentinel suits.
1. CCP clearly doesn't want to pigeon hole every suit except assault variants.
even though each suit has its strengths, ultimately what you put on it is up to the player. the only reason medium frames can't use heavy weapons is because a. too heavy, which just makes sense and b. defeats the point to a heavy suit, because can you immagine scouts and mediums running around with forguns and HMGs?
2. heavy weapons suck and have a history of getting nerfed.
so basically you want heavies to get steamrolled, presenting little to no resistance to assault suits. essentially assault users want heavies to:
- camp one object
- be to slow to react to any assult
- use weakened weapons that present no threat
- be bullet sponges with marginally more ehp
this is basically what the heavy was from 1.1 up until now. or lest we forget that only in 1.6 did heavies have their turn speed adjusted.
essentially, the only ways heavies can fight back is by using light weapons because LIGHT WEAPONS > HEAVY WEAPONS.
Scr, CR, RR, PR > HMG. why would you use an HMG if you could grab any AR? I mean its not like medium frams run around using LR, plasma cannons, and MD, 90% use RR, Scr, CR, and RR. and for good reason they are the best anti-personel weapons in the game.
saying that Heavies should only use heavy weapons is the same as saying: -assault suits should only use light weapons -logi's should only use equipment and side arms -scouts should only use side arms.
does that make sense? obviously not. so, neither does heavy using only heavy weapons.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1631
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Posted - 2014.02.18 18:34:00 -
[40] - Quote
HYENAKILLER X wrote:Its frustrating when you literally dance all over a guy for 8 seconds and still lose without missing.
But op ide say no. I got advanced suits that have zero problem with that.
Regardless: cant win them all.
its frustrating when your firing at someone and they are dancing all around you for 8 seconds. it goes both ways and is annoying for each.
the best part is that you may die after those 8 seconds (or not), but the heavy is left with what 100armor?
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Reach Gundam
Wraith Shadow Guards D.E.F.I.A.N.C.E
0
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Posted - 2014.02.18 19:00:00 -
[41] - Quote
The problem with heavies using light weapons; An heavy shouldn't be able to aim down the sight. Sniper yeah cause its a long gun. Not all the advantages with the light weapons. I know mist these guys suck or trying to save isk. Than it get worst when heavies are camping with RR or SR or whatever. Yeah no one going to pick a fight with a heavy with any light weapon n kill you first like its nothing. While you shooting them, you be lucky to get their shield down. See unfair advantage.
Gundam, live and waiting for targets.
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Marc Rime
256
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Posted - 2014.02.18 19:23:00 -
[42] - Quote
Heavies with light weapons aren't a problem. Sure, they have a lots of EHP, but they are really slow which can be used to your advantage.
Now, if there was a weapon that dealt top damage, was usable at any range while also having the highest range, it would change things since suddenly their low movement speed and stamina wouldn't really matter. Such a weapon would, however, itself present a problem.
Has anyone complained about heavies wielding shotguns, mass drivers, plasma launchers, laser rifles or plain old assault rifles? Or people equipping a second sidearm in their light weapon slot for that matter?
EDIT: I doubt that many players are upset about heavies with light weapons. |
Dauth Jenkins
Ultramarine Corp
59
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Posted - 2014.02.18 19:25:00 -
[43] - Quote
God, ran into a commando using a proto breach shotgun... it was devastating...
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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D legendary hero
Ultramarine Corp
1633
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Posted - 2014.02.18 19:25:00 -
[44] - Quote
Marc Rime wrote:Heavies with light weapons aren't a problem. Sure, they have a lots of EHP, but they are really slow which can be used to your advantage.
Now, if there was a weapon that dealt top damage, was usable at any range while also having the highest range, it would change things since suddenly their low movement speed and stamina wouldn't really matter. Such a weapon would, however, itself present a problem.
Has anyone complained about heavies wielding shotguns, mass drivers, plasma launchers, laser rifles or plain old assault rifles? Or people equipping a second sidearm in their light weapon slot for that matter?
good point^^
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Tesfa Alem
Death by Disassociation Legacy Rising
91
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Posted - 2014.02.18 19:54:00 -
[45] - Quote
D legendary hero wrote:it reveals 3 things:
*light weapons are clearly over powered.
*heavy weapons are clearly underpowered.
*most people complaining are clearly assult suit users
CCP promoted this in an E3 video having a heavy snipe. Each suit has its advantages and disadvantages. but what possible explanation could their be for a heavy not holding a light weapon?
scouts, and mediums can't use heavy weapons because they are TOO HEAVY" but how can a heavy suit not use light weapons because their too light... that doesn't eveen make sense.
RR heavies are not OP RR are OP. (and most are terrible players). many assault medium frames use RR, PR, and Scr as a crutch, I normally see them just charging in using no cover or tactics.
so when a heavy with a light weapon charges at a medium with a light weapon neither are using tactics both are using a crutch, the one wiht more ehp will win. both = scrubs
Because putting a light weapon on a heavy is extremely stupid. Slow moving, huge target, with a large hit box, and they think they can fight assaults who are faster, harder to hit, cost less isk, and can do more damage than that light weapon that heavy is carrying because assaults can stack more damage mods. In close quarters another heavy with an HMG will out dps you every time, and your just a bigger target than the others.
Its basically for players who falesly believe putting a light weapon on a heavy is a win button. Maybe against new players, but against anyone with some experience they die alot. They never worry me, just the idea they think that extra bit of health is going to be godmode and save them, that annoys the hell out of me.
Redline for Thee, but no Redline for Me.
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WolfeXXVII
NECROM0NGERS
11
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Posted - 2014.02.19 03:21:00 -
[46] - Quote
other than right at the beginning everyone is saying that the heavies are op when in fact 1st of all they aren't second of all they should be(heavies are the only ones capable of carrying these massive weapons and pay the price with being slow and yes they should be a slower turn speed but not by much. cant over do it now can we?). all light weapons should be at the dps of sidearms and heavies should be doing the same as they are now and hey game fixed sidearms should be equivalently nerfed as the lights plus we need a mid to mid-long range heavy weapon. light weapon heavies aren't op, heavies are where they should be, way lower ttk unless you are unfortunate to run into a heavy and balance is restored in the universe yay problems solved
P.S. all damage mods need to be nerfed to the ground they kill mechanics you try to change with nerf on light weapons and just leaves the next gun to be op cuz people move anto that and double proto damge mod.
P.P.S. whoever said that its not chromozome they are sentinels. guess what newsflash they are just going to be heavies because frames (light, medium, and heavy)are being taken out of the game completely. yay for you being a dumb shart
gk.0 scout 4 the win
Optimization 5 in 7 weapons and counting,SP from all characters:-113,895,000-
CLOSED BETA VET.
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D legendary hero
Ultramarine Corp
1666
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Posted - 2014.02.21 17:25:00 -
[47] - Quote
final comments?
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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HiddenBrother
49
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Posted - 2014.02.21 17:29:00 -
[48] - Quote
Why use the HMG on a heavy suit; when the Rail/Combat rifle are far more effective? Did I mention they are classified as "Light" weapons, and yet they are much more capable than the HMG?
Ruin.
Weekly PC battles; even though ninety percent of Molden Heath is locked.
36 million ISK battle coins are fun.
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