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41. HMG vs AR - in General Discussions [original thread]
u can talk about hmgs all u want but when ur in the hallway with me and i run u over there isnt going to be any cover for u to use and u dont have a choice on how close i am.. ur head shots arent gonna stop me, and if u try to run youl be dead the...
- by Herpn Derpidus - at 2012.12.09 12:47:00
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42. 16 vs 16 begins to be annoying... - in General Discussions [original thread]
well duh theres gonna be lag, but if we never push into it it will never get smoothed out and work right, u cant just wait until release for things like that, beter to push us into lag now and work on fixing it than wait till release and throw out...
- by Herpn Derpidus - at 2012.12.01 14:27:00
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43. How I've Taken out dropships. - in General Discussions [original thread]
i have a question..... are small rail guns good av? and if they are why not fight vehicles with vehicles?
- by Herpn Derpidus - at 2012.11.19 14:39:00
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44. CCP is leaving us in the dark - in General Discussions [original thread]
i want them to hurry and start throwin out all the gear and equipment and suits and everything so it can all be tested for a long time before release
- by Herpn Derpidus - at 2012.11.19 14:32:00
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45. Forge Gun Question - in General Discussions [original thread]
why does it seem like no ones taking to effect the fact that forge guns deal more damage to different types of defenses... atleast im pretty sure thats how it works
- by Herpn Derpidus - at 2012.11.19 14:29:00
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46. Integrated Interface Management System & Active Infantry Module Discussion - in General Discussions [original thread]
i dont like the idea of cycling cause i just see myself being one cycle away but hitting the button twice and having to go through them again the pulling out my pistol when i meant to use a module... id rather it go more like how dc universe did ...
- by Herpn Derpidus - at 2012.11.19 14:24:00
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47. To all those still testing - in General Discussions [original thread]
ill test every build to a certain extent but when its starts feeling more like a job than a game i stop. but u can garuantee im playing this game when its released
- by Herpn Derpidus - at 2012.11.19 14:13:00
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48. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I think it would really add to the game if there were types of modules for dropsuits that had to be activated (like vehicle armor repairers, and vehicle shield boosters). They could be used for temporary effects. ...
- by Herpn Derpidus - at 2012.11.13 14:40:00
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49. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
why not have an AA version of the HMG? it would simply just have like 500% more effectiveness vs dropships and dramatically more range, but do overall alot less damage per shot and less effectiveness vs infantry
- by Herpn Derpidus - at 2012.11.13 14:39:00
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50. Take shield regeneration off tanks CCP... - in Feedback/Requests [original thread]
i think both shield and armor reppers for vehicles need a nerf, but overall armor on all vehicles needs big buff, and shileds a small buff, shields should still passively regenerate but armor tanking should have more HP overall
- by Herpn Derpidus - at 2012.11.13 14:34:00
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51. Burst AR vs. Other - in General Discussions [original thread]
i run with scrambler pistols.. theyre awesome if u spec into em and get the bigger clip, but the ammo cap is so frkn small that u run out after like 2 kills unless ur landing the incredible scrambler headshots all the time
- by Herpn Derpidus - at 2012.11.13 14:29:00
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52. any plan for PvE content? - in General Discussions [original thread]
i could see there maybe being a werid zombie ish mode where there is a virus in the CRUs that start making crazy ******** clones that try to kill you
- by Herpn Derpidus - at 2012.11.13 14:24:00
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53. instalations - in Feedback/Requests [original thread]
when an instalation/ supply depo or CRU and so on gets destroyed it should go into a destroyed state in wich it can be repaired from. the repair time should be how ever long it takes to repair the instalation from 0% to 100% and then once its rep...
- by Herpn Derpidus - at 2012.11.05 14:34:00
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54. Dropship = Transport ship - in Feedback/Requests [original thread]
i think drop ships should just have one turret that is under the ship with a 360 degree veiw and it retracts when u land so it can only be used while its in flight
- by Herpn Derpidus - at 2012.11.05 14:29:00
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55. Supply Depot Vehicle Module - in Feedback/Requests [original thread]
this needs to happen
- by Herpn Derpidus - at 2012.11.05 14:25:00
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56. Should have used a different G-engine! - in General Discussions [original thread]
Novas Prime wrote: I'm starting to think that using the out dated Unreal Engine was a huge mistake. Should've either invested and made a specific one for Dust or used one on current market i.e. crytek or frostbite. totally agree, it seems al...
- by Herpn Derpidus - at 2012.11.02 22:12:00
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57. ideas - in Feedback/Requests [original thread]
there have been quite a few posts talking about possible ideas for some type of deployable shields, i just figured i might as well throw in my ideas about this first off something that could be used to protect teamates is a buff for infantry remo...
- by Herpn Derpidus - at 2012.11.02 22:10:00
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58. Dropships and swarms - in Feedback/Requests [original thread]
giving drop ship pilots points for having allies spawn in and the ability to eject people will help make them more DROP and less GUN ships, also i think drop ships should have just one gunner and that gunner should get a 360 degree view underneath...
- by Herpn Derpidus - at 2012.11.02 22:00:00
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59. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: Jason Pearson wrote: Longshot Ravenwood wrote: Pick up a full load of mercs using mobile clone reserve unit -- fly deep into the red -- kick them all out -- use an afterburner to get back before counter ends. Rin...
- by Herpn Derpidus - at 2012.11.02 21:56:00
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60. [Request] Shield Barrier for the Forge Guns - in Feedback/Requests [original thread]
i would rather see a electroniv version of a riot shield that you could use to block damage for urself and a small area in front of you, but can attack while using except for melee
- by Herpn Derpidus - at 2012.11.02 21:53:00
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