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Vex Darkness
Royal Uhlans Amarr Empire
5
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Posted - 2012.11.10 01:40:00 -
[1] - Quote
I'm digging the PvP gameplay, even tho I died a hundred times lol, but as in EVE On-line, I prefer PvE. Is there going to be any PvE content in Dust? |
Shayden Marko
Villore Sec Ops Gallente Federation
36
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Posted - 2012.11.10 01:52:00 -
[2] - Quote
Yes, eventually.... I believe it will be High-Sec stuff only though. Maybe against drones? I think a squad-based survival mode (like black-ops zombies) would be pretty awesome. |
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
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Posted - 2012.11.10 01:56:00 -
[3] - Quote
Yes, they said that PVE would be against drones in one of the EVE Fanfest videos. I don't remember it being limited to hi-sec though. EVE's PVE is in null and low sec too so I can only assume the same would be true for DUST.
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Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2012.11.10 02:01:00 -
[4] - Quote
I want to be able to fight these guys |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.10 02:07:00 -
[5] - Quote
I think PvE is in PvP only. Meaning rouge drones infest your bases you control and you need to take part in PvE to clear them out. In order to boost your bases outpost and such. |
Wako 75
SVER True Blood Unclaimed.
76
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Posted - 2012.11.10 02:08:00 -
[6] - Quote
Shayden Marko wrote:Yes, eventually.... I believe it will be High-Sec stuff only though. Maybe against drones? I think a squad-based survival mode (like black-ops zombies) would be pretty awesome.
yes hopefully like if you have bad standings with npc pirates they will try and take over and it would be like a 8 person thing like you would have to hold off the enemy forces for like 10 min no respawn. so it will enforce stratagey just like pvp instead of just everyman for themselves. |
Galthur
CrimeWave Syndicate
22
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Posted - 2012.11.10 02:28:00 -
[7] - Quote
There's video of the exact drones http://www.youtube.com/watch?v=3fjch0kBjQI only for 3 seconds though watch 2:25-2:28 |
Vex Darkness
Royal Uhlans Amarr Empire
5
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Posted - 2012.11.10 03:00:00 -
[8] - Quote
Cool, I appreciate all the replies!! |
Wako 75
SVER True Blood Unclaimed.
76
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Posted - 2012.11.10 03:14:00 -
[9] - Quote
if you want to play some time message me in game. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.11.10 03:27:00 -
[10] - Quote
Survive against endless waves of the unde... "assault drones". Good luck
That's pretty much all that is confirmed. I'm hoping for super size "boy better bring a forge yo!" kinda drones to be in the mix. |
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Galthur
CrimeWave Syndicate
22
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Posted - 2012.11.10 03:53:00 -
[11] - Quote
Tony Calif wrote:Survive against endless waves of the unde... "assault drones". Good luck
That's pretty much all that is confirmed. I'm hoping for super size "boy better bring a forge yo!" kinda drones to be in the mix. Um did you not see my link of actual drone survival |
Necandi Brasil
Conspiratus Immortalis
245
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Posted - 2012.11.10 04:31:00 -
[12] - Quote
I would absolutely LOVE to fight against armies in Factional Warfare... Like this kind of gameplay http://www.youtube.com/watch?v=eRnH1dwpkpU
Maybe a zombie mode in the future ? |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.11.10 06:21:00 -
[13] - Quote
crazy space wrote:I think PvE is in PvP only. Meaning rouge drones infest your bases you control and you need to take part in PvE to clear them out. In order to boost your bases outpost and such.
There's no indication that's the case, and besides, most people will not have any kind of base or territory or even belong to a player corp at all. But people who play the game casually would probably enjoy a survival mode PvE type of game, too, so what would be gained by limiting it to only people who own territory? |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.10 06:44:00 -
[14] - Quote
Fivetimes Infinity wrote:crazy space wrote:I think PvE is in PvP only. Meaning rouge drones infest your bases you control and you need to take part in PvE to clear them out. In order to boost your bases outpost and such. There's no indication that's the case, and besides, most people will not have any kind of base or territory or even belong to a player corp at all. But people who play the game casually would probably enjoy a survival mode PvE type of game, too, so what would be gained by limiting it to only people who own territory?
well it would push people to join corps. Factional warfare you don't have to worry about it, there are tons of MPC owned planets to battle over and protect versus rouge drones. In fact I believe the plan is to have all NPC corps already involved in some side of FW. So even if you don't join a player corp you'll have access to Factional warfare. And your PvE only actions will help the FW PvP players. whats wrong with that? |
lordjanuz
Norwegian Dust514 Corporation
88
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Posted - 2012.11.10 12:46:00 -
[15] - Quote
So PVE will actually be training grounds for corp to understand all mechanics in PVP |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.10 13:11:00 -
[16] - Quote
crazy space wrote:Fivetimes Infinity wrote:crazy space wrote:I think PvE is in PvP only. Meaning rouge drones infest your bases you control and you need to take part in PvE to clear them out. In order to boost your bases outpost and such. There's no indication that's the case, and besides, most people will not have any kind of base or territory or even belong to a player corp at all. But people who play the game casually would probably enjoy a survival mode PvE type of game, too, so what would be gained by limiting it to only people who own territory? well it would push people to join corps. Factional warfare you don't have to worry about it, there are tons of MPC owned planets to battle over and protect versus rouge drones. In fact I believe the plan is to have all NPC corps already involved in some side of FW. So even if you don't join a player corp you'll have access to Factional warfare. And your PvE only actions will help the FW PvP players. whats wrong with that?
Even if Rogue Drones (not "rouge" which is either a type of makeup or a shade of red) are only present as attackers against controlled systems, how does that force PvPers to get involved? And how does it prevent people from having a pure PvE experience?
Either join a corp as a Drone Hunter and don't fight their PvP battles, or play as a merc and get others to hire you - exclusively take PvE contracts and avoid any PvP battlefields.
But the devs have specifically promoted Rogue Drones as PvE content - both for variety AND for people who don't want to be involved in the PvP side of things. |
Nova Knife
Seituoda Taskforce Command Caldari State
784
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Posted - 2012.11.10 13:33:00 -
[17] - Quote
PVE Will be a survival/horde mode against rogue drones.
The idea is that drones will infest districts, and when they do the productivity of the district will be penalized. The owner of the district (if it is a player) will have to of assign a contract to repel the drones, and will be able to choose to make the contract public or limit it to his own corp/alliance. There will be NPC contracts for this as well.
You'll be able to 'freelance' these contracts if you like, using your battle finder to jump into a 'quick match' for pve, or look for specific contracts with your friends, etc.
The idea is that once you take + conquer a district, you don't only need to worry about players coming after it, NPC's will come after your districts too (Though not to conquer them directly) So, the PVP Players take the districts initially, and the PVE players make sure they're always nice and tidy and without unwanted NPC guests. |
Cortez The Killer
Immobile Infantry
187
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Posted - 2012.11.10 13:43:00 -
[18] - Quote
lordjanuz wrote:So PVE will actually be training grounds for corp to understand all mechanics in PVP
Not really. It may provide new players a chance to boost up some SP and get a handle on basic mechanics before being dropped into a corp war, but PvE has never been an accurate preparation for PvP. People in Eve that fall for this misnomer are the ones that go into lowsec with their faction battleship thinking they might actually blow someone up. The results are pretty much always hilarious.
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Vex Darkness
Royal Uhlans Amarr Empire
5
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Posted - 2012.11.10 13:47:00 -
[19] - Quote
Wako 75 wrote:if you want to play some time message me in game. Cool! Will do. I won't be playing again until I get my mouse/keyboard hooked up. A few days. :) |
BASSMEANT
ZionTCD Legacy Rising
109
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Posted - 2012.11.10 13:49:00 -
[20] - Quote
"I think a squad-based survival mode (like black-ops zombies) would be pretty awesome."
yet one more example of why this game is sooooo screwed.
Peace B |
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crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.10 19:32:00 -
[21] - Quote
It doesn't froce them to get involved. But the pve has an effect on the pvp matches. This means corps might employ full time pve players. I'm saying it forces the two communities to interact. This is a good thing imo as long as the pve players don't have to pvp at all.
Let the pve players have an effect on the war as well. Plus maybe some days I won't want to pvp, but still help my faction win. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.10 19:36:00 -
[22] - Quote
crazy space wrote:It doesn't froce them to get involved. But the pve has an effect on the pvp matches. This means corps might employ full time pve players. I'm saying it forces the two communities to interact. This is a good thing imo as long as the pve players don't have to pvp at all.
Let the pve players have an effect on the war as well. Plus maybe some days I won't want to pvp, but still help my faction win.
So pretty much all you were saying is that PvP and PvE players will influence one another, NOT that anyone has to be involved specifically in either or both aspects?
I can agree with that. I'm pretty sure I'm not the only one who was taking your comments the wrong way. Sorry about that. |
Edu Ashbourne
Doomheim
54
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Posted - 2012.11.11 15:40:00 -
[23] - Quote
Seeing how they're using the Unreal engine, I wonder if they could just kit some AIs out with existing gear and lay them out on a very basic mission level. Just very basic layouts that use the one weapon and the odd module, much like NPCs in EVE.
Maps would be more 'A-to-B' in design and you fight your way through them to hack targets. Nothing too complicated. Rather then joining a full team, it's just a 4 man squad, so class roles and teamwork become more important. You have the option to make your own squad with friends or even go solo for a bigger isk/sp cut at the end.
Of course they'll introduce proper enemies like the drones but for now, this feels like a quick and easy way to get some PvE into the beta. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.11.11 16:48:00 -
[24] - Quote
Personally,I hate PvE/co-op.
Didn't like it in Mass Effect 3,nor Uncharted 2.I just think there's nothing fun about fighting the computer. |
Edu Ashbourne
Doomheim
54
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Posted - 2012.11.11 16:55:00 -
[25] - Quote
Th3rdSun wrote:Personally,I hate PvE/co-op.
Didn't like it in Mass Effect 3,nor Uncharted 2.I just think there's nothing fun about fighting the computer.
Many people who don't like PvE or PvP in eve, just avoid it. (Granted, PvE is kinda needed for getting money if you're a combat person.) |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.11.12 23:11:00 -
[26] - Quote
Nova Knife wrote:PVE Will be a survival/horde mode against rogue drones.
This is what we know right now. You fight drones. We even got to see some of them. The idea that the only people who will get to do PvE content are people who control districts of planets isn't anything like confirmed, and it wouldn't make any sense if it were. Why design a popular game mode -- survival, coop PvE -- and yet put such a hurdle in front of it? What if people actually enjoy doing survival coop with their friends, and yet drones haven't arbitrarily decided to attack their districts that week? Or what if they don't own districts? Or what if they don't care enough to make a player corp?
It's pointless to not make an Instant Battles version of the coop PvE stuff. Maybe there can be special drone infestations for districts owned by player corps, but CCP would be shooting themselves in the foot to limit it to just that. PvE should be freely accessible to everyone. |
Volgair
Tritan-Industries Legacy Rising
200
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Posted - 2012.11.13 10:14:00 -
[27] - Quote
the idea of PVE was ill received early in the beta but it seems that a good portion of the trolling children have run to HALO 4 or some such equivalent-inadequate drivel. so now this idea is once again starting to be something other then taboo.
to make worth while PVE in a persistent FPS MMO you need an Evolving content hook. simplified this means that to progress you need to have better gear to challenge bigger and meaner enemies. with out scaling difficulty and measurable advancement in gear PVE is not worth the time investment. IE with out a content hook it is in all senses a pointless waste of time. if some such system was giver time to grow and implemented properly it would serve to truly make this game unique.
the ideal in my mind is one where every 3 to 6 months you get a new set of 5 to 20 man raid encounters that could range from NPC Faction supported psudo PVP storming of beach heads, to sansha hoards, or drone hive raids. the "loot" would come in the form of tiered limited run BPC's that are direct but minor (2 or 3% per tier) upgrades of current gear. that is to say every thing in the game on day one is t1 every thing after the first content expansion would be t2 and so on. a system like this would also allow for the distribution of rare skill books and fuel a player market.
this adds a whole new level to what could be done with Dust's meta game. not only would you be boots on the ground for EVE corps, but you could also be adventurers or men of fortune risking the highest quality of gear for a slim chance of survival in a face off with the biggest, meanest, beings or constructs of death that thousands of worlds have to offer. because lets face it if its easy or boring it just becomes a grind... and who among us wants that?
this leads me to my next point, everything that is obtained from PVE could be used in PVP but with higher tiered gear comes inflated prices due to availability and time invested in its creation. like current gear it is destroyed with your clone. failure would be expensive, if that's not incentive for PVE success and a dissuading factor for PVP abuse i'm not sure what would be. but the option would be available and that's the whole point.
it may seem an arbitrary and silly idea in text form but if CCP were to do this, and do it correctly. it would give this game a insurmountable leg up on its competitors, plus a large stable community... which boils down to the fact they would be making Blizzard levels of money and giving us a legendary genera redefining experience. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.13 11:42:00 -
[28] - Quote
Th3rdSun wrote:Personally,I hate PvE/co-op.
Didn't like it in Mass Effect 3,nor Uncharted 2.I just think there's nothing fun about fighting the computer.
I've played co-op in both of those games, and it was HORRIBLE.
Try Syndicate. It's in major need of support (releasing on the same day as Mass Effect 3, and coming from the same publisher... and EA seem oblivious to why it didn't sell well?), and the single player feels unfinished, but the co-op is awesome. |
Herpn Derpidus
Crux Special Tasks Group Gallente Federation
11
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Posted - 2012.11.13 14:24:00 -
[29] - Quote
i could see there maybe being a werid zombie ish mode where there is a virus in the CRUs that start making crazy ******** clones that try to kill you |
Volgair
Tritan-Industries Legacy Rising
200
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Posted - 2012.11.13 19:45:00 -
[30] - Quote
Herpn Derpidus wrote:i could see there maybe being a werid zombie ish mode where there is a virus in the CRUs that start making crazy ******** clones that try to kill you
for PVE to be a success it NEEDS to be a bit more grand then just a simple pointless survive and spawn mechanic. as i said earlier for this to get the support it deserves it needs a hole meta game to evolve around it. |
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