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21. Small turrets - in Feedback/Requests [original thread]
Skihids wrote: There's a reason why those of us who play Death Race 514 crush our victims with the grill of our LAVs. It's not only far more effective, it's also far more fun. yea and thats a problem, the big super advanced turret on top of...
- by Herpn Derpidus - at 2013.05.21 19:14:00
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22. race weapon variants - in Feedback/Requests [original thread]
i say remove weapon variants entirely and make them all based on race, i.e. no more tac AR, we would have the Amar AR fill that role, and the laser rifle would probably be switched to that, and the Minmitar AR could be lower damage extreme fire ra...
- by Herpn Derpidus - at 2013.05.21 18:20:00
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23. Small turrets - in Feedback/Requests [original thread]
Nova Knife wrote: Small missiles on dropships are pretty lulzy. The 'nerf' back a few builds ago where they cut the splash radius didn't change the fact that they had hilariously good damage. It's trickier to hit people now but a direct hit ca...
- by Herpn Derpidus - at 2013.05.21 18:15:00
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24. There is no point in using any other light weapon. - in General Discussions [original thread]
i agree totally, SR has no purpose really when you compare it to a Tac AR that is beter in just about every way, all i can say is SR have beter ammo efficiency... big woop nano hives are everywhere, and ARs arent to heavy in PG or Cpu
- by Herpn Derpidus - at 2013.05.16 19:50:00
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25. Plasma Launchers [Feedback] - in Feedback/Requests [original thread]
bigger damage radius and im fine
- by Herpn Derpidus - at 2013.05.16 19:42:00
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26. The problem with the LAV - in Feedback/Requests [original thread]
the free LAVs should just push and damage players not flaten them, and if small turrets did anything people wouldmt feel so tempted to run everyone over
- by Herpn Derpidus - at 2013.05.16 19:36:00
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27. Passive Repairer for Vehicles (and EVE Ships), Active Repairer for Dropsuits - in Feedback/Requests [original thread]
i dont mind the current wheel system at all honestly, i dont know why so many people have a hard time with it, just add active modules to the top half of the wheel since there is nothing up there
- by Herpn Derpidus - at 2013.05.16 19:33:00
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28. Weapons don't need less range, they need more falloff. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Ulysses Knapse wrote: Missiles Past their optimal, missiles should NOT disappear, they should just have less thrust, and therefore a slower velocity. Under no circumstances should a missile the size of your arm j...
- by Herpn Derpidus - at 2013.05.16 19:30:00
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29. Small turrets - in Feedback/Requests [original thread]
this is just my opinion but to me all small turrets are total trash right now, id rather sit on the car with my assault rifle than use the turrets, they cant hit targets for anything, and if the vehicle is moving, wich it almost always is or shoul...
- by Herpn Derpidus - at 2013.05.16 19:29:00
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30. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
Vell0cet wrote: Herpn Derpidus wrote: ...Either the scrambler rifle or the laser rifle should be unlimited ammo The thing about ammo is that it forces dependancies between other players, encourages tactical movement between physical locat...
- by Herpn Derpidus - at 2013.05.16 19:24:00
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31. Vehicles Make me Angry Now. - in Feedback/Requests [original thread]
im the guy that blows up your car point blank and doesnt die because that is what you deserve sir, good day
- by Herpn Derpidus - at 2013.05.16 19:22:00
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32. some thought about weapons - in Feedback/Requests [original thread]
ok so lets start this off by me saying that i use just about every weapon type at one time or another and i cant truly say what my favorite is cause i constantly switch cause im just that weird. Tac ARs, these are what everyones talking about so ...
- by Herpn Derpidus - at 2013.05.16 19:15:00
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33. ((FEEDBACK & REQUEST)) CCP Gun balanced needed!!!! - in Feedback/Requests [original thread]
dont touch the tac ARs damage, then it will start to loose usefullness, lower its fire rate, its fire rate should be near the breaches fire rate not this mash R1 for death stream style it is now
- by Herpn Derpidus - at 2013.05.16 18:57:00
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34. skill points - in Feedback/Requests [original thread]
i think they should just add twice as many levels for skills and lower the skill costs that way we are geting stuff more often so it doesnt get boring and feel like we are working twards impossible goals, cause ill tell u personally that starting ...
- by Herpn Derpidus - at 2013.05.16 18:53:00
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35. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
i think with All the AR variants and the scrambler rifle the LR really lost its place in the game, this is just me personaly saying this, but either the scrambler rifle or the laser rifle should be unlimited ammo.... i know no one is expecting tha...
- by Herpn Derpidus - at 2013.05.16 18:47:00
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36. Request: priority seating - in Feedback/Requests [original thread]
this idea is great, i wish i could superglue it to the top of the page so everyone could hop in and like and ccp could implement it and we could all jump up onto our rainbow shooting dropships into the sunset and be happy forever....... cmon ccp d...
- by Herpn Derpidus - at 2013.01.10 17:24:00
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37. (pleading almost out of air) PLEASE before open beta GRID THE MAPS! - in Feedback/Requests [original thread]
+1
- by Herpn Derpidus - at 2013.01.10 17:17:00
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38. CCP's New SP Cap... - in Feedback/Requests [original thread]
frfqq wrote: Here are the details regarding the skill point reward system change at downtime today. To make comparisons between the old and the new system easier, weGÇÖve included outlines of both below. Old system: Weekly cycle (reset every...
- by Herpn Derpidus - at 2013.01.10 17:10:00
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39. why this game wont fail imo - in General Discussions [original thread]
Sobriety Denied wrote: the fact that it's F2P and they are aggressively marketing it by including it with purchase of PS3 give me a lot of faith, many good games fail because they have no marketing, doesn't matter how good the game is and also,...
- by Herpn Derpidus - at 2013.01.10 16:59:00
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40. why this game wont fail imo - in General Discussions [original thread]
Moonracer2000 wrote: I wish I had that much optimism. I really want to see the game succeed but I've seen too many other games with bold promises not pay off. Many will argue that the core FPS mechanics don't feel as good as the AAA shooters....
- by Herpn Derpidus - at 2013.01.10 16:55:00
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