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1821. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
From what Mithridates said: There is your circle of rock < paper < scissors < rock : AV < infantry < tanks < AV. In order to make this work, infantry and AV need to have fully specialized suits. Tanks are already specialized. T...
- by Harpyja - at 2013.06.06 04:12:00
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1822. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
We need proto vehicles and proto modules. How do you expect my standard/advanced fit standard HAV (Gunnlogi) to stand up to a proto assault forge gun? I still have that nasty memory. 4 shots that were fired in succession with less than a couple o...
- by Harpyja - at 2013.06.06 01:23:00
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1823. lol CCP nerf the tac, but then buffs the scrambler varient and leave it the same. - in General Discussions [original thread]
Deluxe Edition wrote: Still maintained it's hipfire spread and ROF keeping it competitive in cqc. Also no this isn't a qq thread because the Tac was nerfed... I hated seeing that gun everwhere. I just don't want to spend the next 2 months f...
- by Harpyja - at 2013.06.06 01:13:00
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1824. Enforcer Skill - in General Discussions [original thread]
I actually had that same thought a little after I first looked at enforcers. My guess is that it only applies to enforcers and someone just didn't word it correctly (not surprised).
- by Harpyja - at 2013.06.05 17:37:00
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1825. Amarr HAV + Laser Turrets- a new beginning - in General Discussions [original thread]
I wish Amarr vehicles had been released a long time ago. I've always enjoyed the beauty of Amarr in EVE, but since there was /is no Amarr in DUST (yet), I've gone to their trading partners the Caldari. Too bad I'm specced into shields. It will be ...
- by Harpyja - at 2013.06.05 02:59:00
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1826. Proto HAV Costs - in General Discussions [original thread]
Iron Wolf Saber wrote: I doubt CCP is going to go this direction. There just can't not be any proto vehicles. One of the imbalances between AV and vehicles is that there's proto AV against non-proto vehicles. Anyways, I was simply exaggerat...
- by Harpyja - at 2013.06.05 02:32:00
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1827. Proto HAV Costs - in General Discussions [original thread]
How much ISK do you think a proto HAV will cost when CCP finally gets to releasing them? 5mil? 10mil? For that kind of cost, it'd better be able to take an entire team of AV to take one out... (and not just militia, a full team of advanced and pro...
- by Harpyja - at 2013.06.05 02:24:00
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1828. Don't see anyone using missiles much - in General Discussions [original thread]
Knight SoIaire wrote: They're better after the Uprising patch, but still not to where they should be. The only way you're going to kill an armour tank with them is if you get the jump on them, otherwise they'll just activate their reppers and ...
- by Harpyja - at 2013.06.04 13:53:00
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1829. Arnor received more damage from swarms and Av nades - in General Discussions [original thread]
BOZ MR wrote: Stop trying to make shield absolute tank of all Circumstances. Armor clearly is the king of the hill when it comes to tanks. Your reps get three times as much hp as shield boosters do, pulse every second (or so I've heard), get ...
- by Harpyja - at 2013.06.02 01:31:00
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1830. Armor VS Shields (Vehicles) - in General Discussions [original thread]
Going a bit further in detail, the way shields recharge is actually different in EVE. If you were to actually take your total shield and divide it by shield recharge time, you'll get a value that's actually less than what the fitting window tells...
- by Harpyja - at 2013.06.02 01:14:00
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1831. Armor VS Shields (Vehicles) - in General Discussions [original thread]
@Eurydice Shield boosters in EVE pulse roughly three times faster than armor reps. Though each pulse reps less than an armor rep pulse, shields/s is higher than armor/s. The cost of being able to take more DPS than armor is higher capacitor usa...
- by Harpyja - at 2013.06.02 00:30:00
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1832. Armor VS Shields (Vehicles) - in General Discussions [original thread]
Back in Chromosome, once I literally lost 3/4 of my shields in less than a quarter of a minute driving in reverse over bumpy terrain. For those that say that we get damage mods, you're just plain ignorant. In order for my Gunnlogi to have a heavy...
- by Harpyja - at 2013.06.02 00:06:00
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1833. CALLING ALL TANKERS!!!! - in General Discussions [original thread]
I'm totally down for this. I'd like to bring out my enforcer HAV much more often than let it collect dust (see what I did there?)
- by Harpyja - at 2013.06.01 04:04:00
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1834. Armour tanks. Overpowered just a tad? - in General Discussions [original thread]
Exmaple Core wrote: armor tanks are not OP to AV. In fact, they are just barely sufficent to resist the ridiculously powerful AV in dust. They are however OP compared to sheild tanks and most ppl agree that sheild tanks need to be brought up to...
- by Harpyja - at 2013.05.31 21:00:00
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1835. Armour tanks. Overpowered just a tad? - in General Discussions [original thread]
N1ck Comeau wrote: undeadsoldier90 wrote: Ok first off no. Just because YOUR av can't kill an armor tank that does not mean it needs a nerf. The repper is supposed to do that. Honestly if you can't kill a armor tank with av your doing it wro...
- by Harpyja - at 2013.05.31 20:55:00
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1836. Armour tanks. Overpowered just a tad? - in General Discussions [original thread]
From my thread Fix Shield Tanking Shield should be able to burst tank like in EVE, not the other way around as it is right now where armor requires a lot of damage while its reps are active. Shield boosters should rapid pulses in comparison to...
- by Harpyja - at 2013.05.31 20:54:00
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1837. Armour HAVs :O - in General Discussions [original thread]
Shield tanking in EVE is able to burst tank. For DUST, I suggest that shield boosters get an increased amount of boosting and reduce the pulse intervals, make it so they pulse every second for 5 seconds, and increase the cooldown appropriately. ...
- by Harpyja - at 2013.05.31 14:22:00
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1838. HAV question - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Noc Tempre wrote: Iron Wolf Saber wrote: Missile Launchers are a bit niche. They do seem better at Anti-air though than the other two guns unless you're good with the railgun. Missile launchers also work well a...
- by Harpyja - at 2013.05.30 03:10:00
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1839. So my compressed Particle Cannon can't insta kill a MLT LAV...? hmm - in General Discussions [original thread]
Yeva Kalsani wrote: Harpyja wrote: Funny thing is, I believe a handheld proto breach forge can instapop an MLT LAV while a tank mounted railgun can't. Sounds balanced, yes? 4.5 seconds charging time and no moving during the charge time on ...
- by Harpyja - at 2013.05.29 02:43:00
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1840. So my compressed Particle Cannon can't insta kill a MLT LAV...? hmm - in General Discussions [original thread]
General Grodd wrote: Not only is it taking more than one hit to destroy the LAV, i have a few skills that give bonus turret damage.-á Turret Upgrades Level 5-10% more damage Large Hybride Turret Operation Level 5-5% more damage to large hybrid ...
- by Harpyja - at 2013.05.29 02:10:00
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