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1. Long Wait Times? - in General Discussions [original thread]
It's been happening a lot lately where I'd be waiting more than five minutes to get into a pub battle. Not too long ago it was a little longer than one minute at max. And the estimated timer is at less than one minute. I even start searching as so...
- by Harpyja - at 2015.07.22 14:44:00
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2. Installation Kills mission is stupid. Kill it with Fire - in General Discussions [original thread]
jane stalin wrote: there should always be a choice, choice is good. If a mission is anti team play there should always be an alternative mission that promotes team play because many players seem fanatical about it . Destroy installations m...
- by Harpyja - at 2015.07.04 14:36:00
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3. Installation Kills mission is stupid. Kill it with Fire - in General Discussions [original thread]
No, it's perfectly fine. It's the easiest mission for HAV pilots. For me, my hardest mission is the objective hack. It's good that some missions are better for others. We can't have every single mission tailored for infantry. Dust shouldn't be al...
- by Harpyja - at 2015.07.04 14:31:00
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4. I hate objective hacks - in General Discussions [original thread]
The one mission that is harder than kill assists for me. Almost every time I try to go for a hack or even get close to the objective, I get killed, or an enemy spawns while I'm hacking and kills me. Even if I have blueberries around me, they fail ...
- by Harpyja - at 2015.07.01 15:16:00
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5. CCP Rattati, plz... - in General Discussions [original thread]
Been reading through the comments and using a MD seems like an interesting idea to farm kill assists. I suspect it will get me killed more often by the enemy. Not that I'm not dying a lot with my militia Min light for objective hacks Hmm, let m...
- by Harpyja - at 2015.07.01 13:02:00
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6. Tank Overdrive Module ? Torque Bonus - in General Discussions [original thread]
The Attorney General wrote: relic item, highly desired by shield tankers, if you can find one probably won't be tradeable ever though, so don't worry about them. My PG and CPU upgrades are more desirable because Gunnlogi has less fitting po...
- by Harpyja - at 2015.06.30 19:31:00
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7. Wtf is wrong with Scotty today?? - in General Discussions [original thread]
I keep ending up on teams that are outnumbered two to one. Really not fun and is pissing me off.
- by Harpyja - at 2015.06.30 19:28:00
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8. CCP Rattati, plz... - in General Discussions [original thread]
Thokk Nightshade wrote: Harpyja wrote: 25 installation kills is a piece of cake. I'm almost done with it in around two hours! It's the objective hacks and kill assists that has me worried. I am guessing you are a tanker? I played for two ...
- by Harpyja - at 2015.06.30 17:36:00
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9. CCP Rattati, plz... - in General Discussions [original thread]
25 installation kills is a piece of cake. I'm almost done with it in around two hours! It's the objective hacks and kill assists that has me worried.
- by Harpyja - at 2015.06.30 17:08:00
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10. Enemy kill assists - in General Discussions [original thread]
I find it stupid that getting kill assists while in a vehicle don't count. "Assist your teammates by damaging enemies." I damage enemy vehicles and infantry and I obviously get the Kill assist +25 but why does it then not count? So stupid. Only...
- by Harpyja - at 2015.06.30 16:43:00
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11. Requesting a clarification on vehicles - in General Discussions [original thread]
Bright Cloud wrote: Breakin Stuff wrote: The vehicle debate has raged on forever, but if anyone has asked this question, it's been a very long time. Is the use of vehicles supposed to be a role in the game, one intended to be utilized as a ...
- by Harpyja - at 2015.06.27 13:36:00
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12. Jumping halo wannabe people - in General Discussions [original thread]
Jack McReady wrote: brett morris518 wrote: Why the hell does this game have everyone jumping around with mass drivers and flaylocks.. This is a f#cking tactical shooter!!! Not a jump around shoot explosives game anti scrub feature. people...
- by Harpyja - at 2015.06.23 14:04:00
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13. My first BPO! - in General Discussions [original thread]
I got my first Quafe BPO about a week ago and it was the rail rifle. Very convenient as I run standard Caldari assaults. Still waiting on a Quafe vehicle BPO, if they exist. I've gotten maybe at least ten Quafe vehicles, but they all seem expendab...
- by Harpyja - at 2015.06.20 16:51:00
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14. GG, Scotty - in General Discussions [original thread]
So I join a game that's about a third of the way in, my team is losing with only one out five objectives with a squad on the enemy team. I need wins for one of my daily missions and I figure that I'd rather not waste my time, so I leave the match....
- by Harpyja - at 2015.06.20 16:21:00
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15. Lack of squads/comms --> tanks supremacy - in General Discussions [original thread]
ACT1ON BASTARD wrote: I've noticed matches are like the academy now, very noob friendly. If you happen to get into a squad, even squad finder squad you go godmode. Just today I had 3/10 matches with 50+ kills knifing. Ccp should take the opport...
- by Harpyja - at 2015.06.16 13:39:00
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16. Dumb mechanics - in General Discussions [original thread]
Talos Vagheitan wrote: Harpyja wrote: Horrible aim makes it impossible to hit him as he's jumping Correct Oh shut up. Trying to hit someone who's jumping up and down is worse than trying to hit someone who's circle strafing, which ...
- by Harpyja - at 2015.06.13 19:28:00
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17. Dumb mechanics - in General Discussions [original thread]
Scheneighnay McBob wrote: I think jump modules need to stay as-is, but something else needs to be changed. How about no firing while jumping? Got me thinking, and this came to me immediately: what if stamina usage was increased by the same %...
- by Harpyja - at 2015.06.13 19:23:00
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18. Dumb mechanics - in General Discussions [original thread]
Went up against someone who went 30-0 simply because they abused the jump module mechanics with a mass driver + flaylock on a Min assault. I would say that it's just as bad as no-skill swarms. Horrible aim mechanics makes it impossible to hit him...
- by Harpyja - at 2015.06.13 16:36:00
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19. Spawn cloak invulnerability - in General Discussions [original thread]
This was something implemented a while back but I simply want to ask why it doesn't work sometimes. It seems to me that I take damage almost inmediately after spawning and sometimes I die instantly if I foolishly spawn at a CRU surrounded by reds...
- by Harpyja - at 2015.06.11 14:29:00
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20. HAV Shield Regulator - in General Discussions [original thread]
Tebu Gan wrote: Harpyja wrote: Lupus Wolf wrote: Yeah, that's what I thought. I'd much rather have more tank and a hardener than have to wait 2 seconds less for the recharge. And with the rather low recharge rate of 126 (?) shield per...
- by Harpyja - at 2015.06.09 20:14:00
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