Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] 90 |
1581. WP Farming - in General Discussions [original thread]
Why don't we designate Oceania as a WP farming server as well? People call in free LAVs and destroy the Bolas! Everybody wins! And we don't have to kill each other for maximum rewards!
- by Harpyja - at 2013.08.10 16:06:00
|
1582. The Armor Rep "Bug" - in General Discussions [original thread]
Shadowdude3 wrote: Harpyja wrote: I urge you all to reread my post. It might be hard to wrap your head around, but if you look at the shield transporter example, it all makes sense. This is not about balance. This is about mechanics. And t...
- by Harpyja - at 2013.08.10 03:22:00
|
1583. Solution to Explosion Damage (**Graphic Included**) - in General Discussions [original thread]
I totally had not suggested this before. And once again I am left unheard.
- by Harpyja - at 2013.08.10 01:34:00
|
1584. The Armor Rep "Bug" - in General Discussions [original thread]
I urge you all to reread my post. It might be hard to wrap your head around, but if you look at the shield transporter example, it all makes sense. This is not about balance. This is about mechanics. And the mechanics are working properly. They ...
- by Harpyja - at 2013.08.10 01:23:00
|
1585. The Armor Rep "Bug" - in General Discussions [original thread]
Iron Wolf Saber wrote: According to CCP Wolfman it is a bug (and not some goof up in numbers) but it shouldn't be fixed until 1.5 hopefully. I'm sorry but then it seems that CCP is confused on this issue. By that logic, every active module i...
- by Harpyja - at 2013.08.10 00:46:00
|
1586. The Armor Rep "Bug" - in General Discussions [original thread]
Cy Clone1 wrote: Harpyja wrote: Funkmaster Whale wrote: The reason it's broken is that shield tanks have to deal with shield reps that restore 3x less than armor tanks, so that makes them inherently worse than armor in almost every scenar...
- by Harpyja - at 2013.08.10 00:11:00
|
1587. The Armor Rep "Bug" - in General Discussions [original thread]
Funkmaster Whale wrote: The reason it's broken is that shield tanks have to deal with shield reps that restore 3x less than armor tanks, so that makes them inherently worse than armor in almost every scenario. It's no surprise all you see are...
- by Harpyja - at 2013.08.10 00:03:00
|
1588. The Armor Rep "Bug" - in General Discussions [original thread]
Heathen Bastard wrote: Even CCP has confirmed that it is a bug, they restore at 3x the rate they should. not for 3x the time. At 3x the rate, aka: they heal the full 3 second cycle's worth, 3 times per second. at least that's how I've understo...
- by Harpyja - at 2013.08.09 23:54:00
|
1589. The Armor Rep "Bug" - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Harpyja wrote: TheAmazing FlyingPig wrote: I'm going to go ahead and skip your entire post to say that the "bug" has been confirmed by CCP to be left alone until the full vehicle pass happens, since the numbers...
- by Harpyja - at 2013.08.09 23:42:00
|
1590. The Armor Rep "Bug" - in General Discussions [original thread]
TheAmazing FlyingPig wrote: I'm going to go ahead and skip your entire post to say that the "bug" has been confirmed by CCP to be left alone until the full vehicle pass happens, since the numbers they have show that it's not as OP as people wou...
- by Harpyja - at 2013.08.09 22:13:00
|
1591. The Armor Rep "Bug" - in General Discussions [original thread]
It is not a bug. It is working as intended . Go to the market and check whatever active vehicle module you wish to choose. I'll use a heavy shield transporter as my example. The attributes I am concerned with are pulse interval, number of pul...
- by Harpyja - at 2013.08.09 22:06:00
|
1592. Gunnlogi or Madrugar - in General Discussions [original thread]
The answer is simple. Madrugar. But I'd wait for 1.5 to come out as that's supposedly when vehicles will be reworked. Save your SP till then as things may change drastically.
- by Harpyja - at 2013.08.09 21:24:00
|
1593. Wow.... and Im not even a real tanker.... - in General Discussions [original thread]
Nocturnal Soul wrote: Yup thats because its a weak tank weak tank get blown up man According to your logic, militia/standard dropsuits should stand zero chances to taking out a proto dropsuit. But that's not how it is. A standard dropsuit ca...
- by Harpyja - at 2013.08.09 04:14:00
|
1594. Why Can LAVs Drive Up Staircases? - in General Discussions [original thread]
You know... you can take an LAV almost anywhere that infantry can go.
- by Harpyja - at 2013.08.08 12:32:00
|
1595. Being a newb wouldn't be so hard if there wouldn't be any squads. - in General Discussions [original thread]
Funkmaster Whale wrote: Squads wouldn't be such a bad thing if they took out orbitals from pub matches. As someone who frequently pubstomps with a "Proto Bear" squad I think it's unnecessary to have a free "Splat everyone here" mechanic. This i...
- by Harpyja - at 2013.08.07 01:03:00
|
1596. The amount of one shot kills in this game is too high. - in General Discussions [original thread]
Core locus grenades seem to be my biggest concern when it comes to weapons that can OHK me. I think the only change that needs to be done with regards to grenades is a better grenade indicator. I've had plenty of times where I thought I was far e...
- by Harpyja - at 2013.08.07 00:54:00
|
1597. Borderline Pay to Win? - in General Discussions [original thread]
Every prototype weapon has an Aurum version which only requires level three in the correct skill. Yes Aurum items are supposed to be sneak peeks for weapons but this is just silly. For example, the 'Grimlock' Guristas Assault Forge Gun requires ...
- by Harpyja - at 2013.08.05 04:45:00
|
1598. So I don't sympathize with tanker QQ anymore. - in General Discussions [original thread]
Eurydice Itzhak wrote: You're crying because militia gear couldn't kill non militia tanks. Jesus Christ. Just as bad as the people crying that their AR can't kill tanks. Took the words straight out of my mouth
- by Harpyja - at 2013.08.05 04:30:00
|
1599. Cars are not planes, dust is not eve - in General Discussions [original thread]
Just another AR fanboy who wants to nerf vehicles out of existence. Perhaps you should go back to CoD...
- by Harpyja - at 2013.08.05 04:23:00
|
1600. Let's Stop Nerfing, and Let's Start Buffing! - in General Discussions [original thread]
Cody Sietz wrote: Yeah, I was using proto swarms and I wouldn't even bother with shield tanks last build. By the time I even did enough DMG to faze a shield tank they would run behind a hill. I'm sorry to break it to you but you're using the ...
- by Harpyja - at 2013.08.05 04:20:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] 90 |
First page | Previous page | Next page | Last page |