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461. Ratatti please read this post in reference to the ScR - in General Discussions [original thread]
TBH though, currently a proto scr will pretty much 2 shot a proto Cal assault with full shield tank unless they fully dual tank :( And a proto ascr will easily solo an Amar sentinel at optimal.
- by Happy Violentime - at 2015.03.30 01:31:00
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462. What Are The Realistic Chances... - in General Discussions [original thread]
The Dark Cloud wrote: if you are unsocial and dont want to play in a squad that doesnt mean that every 1 else should be punished for your behaviour. The squadfinder is there for a reason. What Dark Cloud means is... that he'd rather squad wi...
- by Happy Violentime - at 2015.03.30 01:24:00
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463. What Are The Realistic Chances... - in General Discussions [original thread]
Squads running pub matches is fine - except in ambush. In ambush its just bs.
- by Happy Violentime - at 2015.03.30 01:20:00
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464. PLC is Becoming FOTM? - in General Discussions [original thread]
Joseph Ridgeson wrote: Thor Odinson42 wrote: It's a good niche weapon, but if you see someone call it FOTM just shake your head. I think it should be called Flavor of the Month. It is a weapon that has been in a TERRIBLE place since relea...
- by Happy Violentime - at 2015.03.30 01:05:00
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465. Q: Why would I deactivate my shield hardener? - in General Discussions [original thread]
LUGMOS wrote: Dreis Shadowweaver wrote: It would be better if vehicle module cooldown worked in a similar way to the Cloak . Yes. What? After you activate/deactivate or even think about using your hardeners you're unable to fire for a ...
- by Happy Violentime - at 2015.03.29 21:41:00
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466. Decrypted Key BPO - in General Discussions [original thread]
The Dark Cloud wrote: Just as a random thought how much would you pay for Decrypted Key BPO? I know there are very active people with thousands of strongboxes. So what would be a adquate pricetag to be aible to open all of your current strongbo...
- by Happy Violentime - at 2015.03.29 21:21:00
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467. AKREM TROAKAT 0F "NEGATIVE FEEDBACK" - in General Discussions [original thread]
SALH wrote: I don't know why, but i've been in 3 straight lobbies with this guy and he never dies. This guy be in the upper 20's with 0 deaths I swear to you. So, I wait till the game ends and rejoin another ambush with 80 clones and I swerar t...
- by Happy Violentime - at 2015.03.29 21:09:00
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468. Wtf?? - in General Discussions [original thread]
Aero Yassavi wrote: We're playing a free game on a last gen console, clearly we are kiddies who can't afford the latest tech or real games. Or there is something seriously wrong with me that I own a PS4 and gaming PC with the latest hits yet ...
- by Happy Violentime - at 2015.03.29 14:20:00
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469. lack of good matchmaking killed dust. - in General Discussions [original thread]
Alena Ventrallis wrote: Rattati, you missed a very important question: does this matchmaking take into account .eta level of suits? Or is it assumed that veterans can all run proto all the time? Because I can tell you right now that some of us ...
- by Happy Violentime - at 2015.03.28 15:14:00
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470. lack of good matchmaking killed dust. - in General Discussions [original thread]
Ghosts Chance wrote: CCP Rattati wrote: I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing...
- by Happy Violentime - at 2015.03.28 15:12:00
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471. flying monkeys counter! - in General Discussions [original thread]
Mejt0 wrote: In every FPS and non-target game there's something called aim. Aim is very important in these games. Try it. It'll solve your problems. Don't ya feel bad calling it aiming when its really just 'pointing a dot at the red thing'...
- by Happy Violentime - at 2015.03.28 15:05:00
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472. best players in dust? - in General Discussions [original thread]
Meh, 90% of those players aren't the best at anything. I'm afraid you're a deluded fool. Mad syringe is fairly good at dying though.
- by Happy Violentime - at 2015.03.28 11:44:00
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473. Scout Registry / Killboard - in General Discussions [original thread]
Dreis Shadowweaver wrote: Adipem Nothi wrote: Dreis Shadowweaver wrote: Me this week: Kill kill kill kill kill kill kill kill kill death kill kill death kill kill kill kill kill kill kill kill... I've been running 90% Minja Is yo...
- by Happy Violentime - at 2015.03.27 03:32:00
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474. I know the so-called good players don't want this... - in General Discussions [original thread]
One game I shot an assault twice in the back, only the first shot registered, they ran away from me, after about 30 metres there was a blue shield flash... +50
- by Happy Violentime - at 2015.03.26 22:32:00
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475. Dust is Profitable - in General Discussions [original thread]
Luk Manag wrote: Michael Epic wrote: Kain Spero wrote: The PS3 may remain for years but the community will not. Lets get this thing over to PS4 *before* we get to a critical point and the community collapses. If CCP announced plans to mo...
- by Happy Violentime - at 2015.03.24 18:04:00
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476. Aimbot + sensitivity 100 = 50 Kills a match - in General Discussions [original thread]
jenza aranda wrote: was accused in the past many times of using an aimbot wouldn't even know how to modify the ps3 to make it happen, not that i need it anyway! You've never been good enough for anyone to ever think you use an aimbot. Don't...
- by Happy Violentime - at 2015.03.23 08:22:00
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477. Remote Explosives - in Feedback/Requests [original thread]
Mister Goo wrote: Luther Mandrix wrote: Mister Goo wrote: Greiv Rabbah wrote: I know dying to explosives is frustrating. But demolitions have to be leveled into like any other weapon. If you died 5x in a match to a rifle would you b...
- by Happy Violentime - at 2015.03.22 14:41:00
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478. (Idea) Slaver Hounds - in General Discussions [original thread]
Kincate wrote: I have no idea how it would work mechanically and I don't care. Augmented Slaver Hounds. Get to work on it. This isn't warframe.
- by Happy Violentime - at 2015.03.22 14:27:00
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479. Jumping? - in General Discussions [original thread]
kensei1989 wrote: is bull and they can drop dropuplink up were you cant destroy it Fairly sure if they can jump there to place them you can jump there to destroy them.
- by Happy Violentime - at 2015.03.22 13:30:00
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480. Anyone else hate matches with huge latency / teleporting players? - in General Discussions [original thread]
CommanderBolt wrote: I had quite a few battles yesterday. The first few were on automatic server settings and then the vast majority afterwards were on the Europe server settings. I had a lot of really good games, some close, some not so close...
- by Happy Violentime - at 2015.03.22 13:22:00
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