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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Vell0cet
OSG Planetary Operations Covert Intervention
2846
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Posted - 2015.03.28 14:26:00 -
[31] - Quote
CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. This would be a game-changer. Will we get a blog post on it? A detailed post? Does it factor in Mu or just SP?
Best PvE idea ever!
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CCP Rattati
C C P C C P Alliance
19084
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Posted - 2015.03.28 14:29:00 -
[32] - Quote
Union118 wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. Ill give you a golf clap for failing the community. lol, much tough, such wow
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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DiablosMajora
73
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Posted - 2015.03.28 14:29:00 -
[33] - Quote
@Ratatti Ever consider map voting, with randomized sockets?
Prepare your angus
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2592
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Posted - 2015.03.28 14:30:00 -
[34] - Quote
Ghosts Chance wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. but does it take ping into account, because fighting vets with 1fps every game instead of 1 of 3 games is even worse i dont want to fight spanish and japanesee corps EVERY game at 1 fps i will simply quit the game. You're right about ping being an issue, but the core matchmaker logic needs to come first. Adjusting for player performance adn adjusting for network performance are two separate calculations with two separate sets of variables.
PSN: RationalSpark
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1842
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Posted - 2015.03.28 14:31:00 -
[35] - Quote
CCP Rattati wrote:Union118 wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. Ill give you a golf clap for failing the community. lol, much tough, such wow
Do you just absorb the personalities of other CCP staff? Because you are giving CCP Blowout a run for his troll crown.
Time for a platform jump. Dust to WiiU!
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Spaceman-Rob
Third Degree Burns.
764
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Posted - 2015.03.28 14:38:00 -
[36] - Quote
Spaceman-Rob wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. OK so I'm a vet and I choose to wear standard gear in pubs, will I still have to go up against proto stompers?
^^^^^^^^^^^
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CCP Rattati
C C P C C P Alliance
19084
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Posted - 2015.03.28 14:38:00 -
[37] - Quote
Vell0cet wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. This would be a game-changer. Will we get a blog post on it? A detailed post? Does it factor in Mu or just SP?
I am thinking the blog would follow a verified TQ playtest, not before.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Shley Ashes
And the ButtPirates
205
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Posted - 2015.03.28 14:40:00 -
[38] - Quote
I can't help but be incredibly fearful of playing the same people over and over again
Dust.... Dust never changes
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2592
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Posted - 2015.03.28 14:42:00 -
[39] - Quote
Everything Dies wrote:Spaceman-Rob wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. OK so I'm a vet and I choose to wear standard gear in pubs, will I still have to go up against proto stompers? Exactly. My go-to suits are typically a standard assault, standard sentinel, or advanced assault that costs roughly 50k. Imo pubs need 2 things to move us closer to an experience that noobs and vets can both enjoy.
One: Get rid of the shared scans/tacnet for pubs. Make it a deployable for FW, PC and corp battles. Couple the ability to deploy a tacnet to a strategic resource, partially harvested from PC battles & partially harvested from PC drone maintenance contracts. Perhaps make these resources binary so the PVE corps had something valuable to contribute to the overall strategic gameplay. Shared scans is very likely a bigger force multiplier for high sp vet squads than proto gear.
Two: Impose a metalimit on pub squad members, set it somewhere around an ADV loadout on an ADV suit.
If Ratt's matchmaker is going to effectively separate noobs from vets then we don't need point Two, but if it's going to actually measure player FPS skill and mix vets with academy graduates then point Two will make the experience better for everybody.
PSN: RationalSpark
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Ghosts Chance
Intara Direct Action Caldari State
3137
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Posted - 2015.03.28 14:45:00 -
[40] - Quote
Vrain Matari wrote:Ghosts Chance wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. but does it take ping into account, because fighting vets with 1fps every game instead of 1 of 3 games is even worse i dont want to fight spanish and japanesee corps EVERY game at 1 fps i will simply quit the game. You're right about ping being an issue, but the core matchmaker logic needs to come first. Adjusting for player performance adn adjusting for network performance are two separate calculations with two separate sets of variables.
yah but one before the other means another mass exodus of players.... im literally not playing this game anymore if i get paired up with all thosee high ping pubstompers over and over again. not because i dont want to fight them, but because i dont want to fight the lag.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1843
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Posted - 2015.03.28 14:51:00 -
[41] - Quote
Ghosts Chance wrote:Vrain Matari wrote:Ghosts Chance wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. but does it take ping into account, because fighting vets with 1fps every game instead of 1 of 3 games is even worse i dont want to fight spanish and japanesee corps EVERY game at 1 fps i will simply quit the game. You're right about ping being an issue, but the core matchmaker logic needs to come first. Adjusting for player performance adn adjusting for network performance are two separate calculations with two separate sets of variables. yah but one before the other means another mass exodus of players.... im literally not playing this game anymore if i get paired up with all thosee high ping pubstompers over and over again. not because i dont want to fight them, but because i dont want to fight the lag.
Lag is the one true enemy in this game! More so than matchmaking and pubstomping.
Time for a platform jump. Dust to WiiU!
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The dark cloud
Negative-Feedback.
4203
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Posted - 2015.03.28 14:55:00 -
[42] - Quote
Ya know having actual skill based matchmaking can aswell do quite some harm then good. Ill take COD black ops II for an example:
-skill based matchmaking introduced on day 1 -community went awol because of that and it actually has beeing towned down
If you are a scrub and only play vs other scrubs and do average-good in those matches will give you a false self image of your skill lvl. So basically your scrub corp believes they are ready for PC and then gets utterly destroyed in their first match because they actually fought decent players.
Prime example is the acedemy where people play vs other newbies until they get kicked out. They have a false image of their skill lvl and then get destroyed in their first ever actual pub match. The only way how to improve is to play vs better players.
I think a metalvl lockout would work better as just make the matchmaker "vets vs vets and scrubs vs scrubs". Vets are a smaller community and if you implement it wrong then the que times for good players will be way too long.
I make the scrubs scream and the vets cry.
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
977
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Posted - 2015.03.28 15:03:00 -
[43] - Quote
Krixus Flux wrote:maluble wrote:Krixus Flux wrote:No, last year's FF pretty much ejected most of the player base. Matchmaking isn't the problem bro. You can't have 6 apples in a basket and complain it has no variety bro. my whole point is those '6 apples' could have been 25,000+ if they would have balanced the game 2 1/2 years ago, and spent more money on advertising. Most people never even heard of dust unless they played eve. Dude I heard of Dust because I read gaming news website because I like to be informed. I never played EVE. Advertising isn't the cure all. Before Legion announcement, I had fought many enjoyable, versatile and competitive battle before Scotty and MU. A game like Dust is the same as MAG and SOCOM in that highly competitive unforgiving MP shooter won't welcome the same numbers you fantasize that it should have. These type of games will always have a certain number playerbase.
I miss those games :( |
Nirwanda Vaughns
1582
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Posted - 2015.03.28 15:06:00 -
[44] - Quote
Everything Dies wrote:Spaceman-Rob wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. OK so I'm a vet and I choose to wear standard gear in pubs, will I still have to go up against proto stompers? Exactly. My go-to suits are typically a standard assault, standard sentinel, or advanced assault that costs roughly 50k.
Same, my general Pub grind suit is between 90-100% BPO'd admitteldy i don't mind dying so much because at most it costs me 20k for the proto repper on my logi suit, but, just because i have 90m sp doesn't mean i'm either A: Going to run full proto all the time or B: can afford to run full proto all the time.
I've mentioned a couple of systems over the years ranging from selecting security space that matches take place which determines meta level, so 1.0 is MLT only, 0.9-0.5 is MLT/STD 0.4-0.1 is MLT/STD/ADV and 0.0 is anything goes. that owuld have obvioulsy worked better if we had a bigger player base but the other option i had was 'Academy+' a gamemode where both noobs and vets can go into which is MLT/STD only to allow both new players to get a feel for the game without being stomped through the floor and for vets to go and have a bit of a breather from all the try hards.
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2592
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Posted - 2015.03.28 15:08:00 -
[45] - Quote
The Dark Cloud wrote:Ya know having actual skill based matchmaking can aswell do quite some harm then good. Ill take COD black ops II for an example:
-skill based matchmaking introduced on day 1 -community went awol because of that and it actually has beeing towned down
If you are a scrub and only play vs other scrubs and do average-good in those matches will give you a false self image of your skill lvl. So basically your scrub corp believes they are ready for PC and then gets utterly destroyed in their first match because they actually fought decent players.
Prime example is the acedemy where people play vs other newbies until they get kicked out. They have a false image of their skill lvl and then get destroyed in their first ever actual pub match. The only way how to improve is to play vs better players.
I think a metalvl lockout would work better as just make the matchmaker "vets vs vets and scrubs vs scrubs". Vets are a smaller community and if you implement it wrong then the que times for good players will be way too long. I'm worried about the same thing. Hence my proposal for a soft metalevel lockout for pub squads.
PSN: RationalSpark
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2837
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Posted - 2015.03.28 15:09:00 -
[46] - Quote
Rattati, you missed a very important question: does this matchmaking take into account .eta level of suits? Or is it assumed that veterans can all run proto all the time? Because I can tell you right now that some of us cant. I run mainly standard fits in pubs so I can make some money. I don't want to face full proto squads every match because my lifetime SP is high. That will drive a lot of vets away, except those who can afford to run it for days. Meta matchmaking would be a much better idea IMO.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
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Happy Violentime
OMFGZOMBIESRUN
951
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Posted - 2015.03.28 15:12:00 -
[47] - Quote
Ghosts Chance wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. but does it take ping into account, because fighting vets with 1fps every game instead of 1 of 3 games is even worse i dont want to fight spanish and japanesee corps EVERY game at 1 fps i will simply quit the game.
We really do need a region lockout, and people with bad ping should not be allowed to even join a game. |
Happy Violentime
OMFGZOMBIESRUN
951
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Posted - 2015.03.28 15:14:00 -
[48] - Quote
Alena Ventrallis wrote:Rattati, you missed a very important question: does this matchmaking take into account .eta level of suits? Or is it assumed that veterans can all run proto all the time? Because I can tell you right now that some of us cant. I run mainly standard fits in pubs so I can make some money. I don't want to face full proto squads every match because my lifetime SP is high. That will drive a lot of vets away, except those who can afford to run it for days. Meta matchmaking would be a much better idea IMO.
Omg, can you not kill a proto suit in an ADV suit or something? Dude if its a problem for you, just start an alt and go back.to kindergarten where you'll be more at home. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
978
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Posted - 2015.03.28 15:15:00 -
[49] - Quote
CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta.
I just came back a few days ago after a good year away. As a closed and open beta player , who shelled out a few Benjamins and played this game religiously for a year+ before taking a long needed break.. I must say you have still done well in comparison , sure you got more to work on.. that's how CCP rolls though always in development..can't say that I hate it. I am glad to see that you are still dedicated to it and making fixes after the announcement of Legion at FF.. I thought that was the end of the road for sure, it surprised the hell out of me when I logged in to see hot fix echo and numerous changes. Keep up the good work, even though plenty will say you are doing nothing still. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
978
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Posted - 2015.03.28 15:19:00 -
[50] - Quote
Happy Violentime wrote:Ghosts Chance wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. but does it take ping into account, because fighting vets with 1fps every game instead of 1 of 3 games is even worse i dont want to fight spanish and japanesee corps EVERY game at 1 fps i will simply quit the game. We really do need a region lockout, and people with bad ping should not be allowed to even join a game.
I can't recall which shooter it was , but there was one that did just that.. if your connection to the game with the other players was ****.. no game for you until you figured out a way to make it better. My girlfriend used to **** me off by running torrents sometimes when i'd try to play it, it would be like NOPE not today sonny boy -_- |
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
980
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Posted - 2015.03.28 15:22:00 -
[51] - Quote
I'm also sitting here wondering how players with 50 mil + SP don't have isk... I only have 36mil SP , but have hundreds of proto suits fitted that run upwards of 220k each and almost 400 mil isk.. maybe I was doing it wrong, hell if I know... I do know I get blapped by blue guns a lot still though haha. |
castba
Rogue Instincts Ashtar Federation
829
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Posted - 2015.03.28 15:23:00 -
[52] - Quote
Happy Violentime wrote:Ghosts Chance wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. but does it take ping into account, because fighting vets with 1fps every game instead of 1 of 3 games is even worse i dont want to fight spanish and japanesee corps EVERY game at 1 fps i will simply quit the game. We really do need a region lockout, and people with bad ping should not be allowed to even join a game. Nice, so Australian and New Zealanders that used to have a local server don't get to play? As an aside, the only time I lag is when my PS3 "network speed" states under 6 meg DL... which is not very fkn often. I used to always play on US server with a ping over 150 had none of this lag you are complaining about.
But hey, if it doesn't affect you, why would you care?
"When everything is OP, nothing is" - CCP Ratatti
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
416
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Posted - 2015.03.28 15:30:00 -
[53] - Quote
Spaceman-Rob wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. OK so I'm a vet and I choose to wear standard gear in pubs, will I still have to go up against proto stompers? Sane question I'm a vet I run std and adv gear in pubs mostly Will I forever have to fight proto teams now ..cause if so ..grabs my mlt shotgun and re's But seriously proto v proto in pubs a majority of the time will be miserable for a lot of old players especially the ones that are not in elite corps
And they payouts are still shoddy in pubs ....
mortedeamor ....i'm her slave because Amarrians are the best in the sheets #stamina
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2592
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Posted - 2015.03.28 15:37:00 -
[54] - Quote
Maiden selena MORTIMOR wrote:Spaceman-Rob wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. OK so I'm a vet and I choose to wear standard gear in pubs, will I still have to go up against proto stompers? Sane question I'm a vet I run std and adv gear in pubs mostly Will I forever have to fight proto teams now ..cause if so ..grabs my mlt shotgun and re's But seriously proto v proto in pubs a majority of the time will be miserable for a lot of old players especially the ones that are not in elite corps And they payouts are still shoddy in pubs .... payouts are currently good enough to run ADV suits with CPX mods and ADV/STD weapons and stay ISK stable(except for AV ofc, that needs to be proto everything even vs. STD HAVs).
I don't want payments to rise so high that a solo ******* like me can afford to run proto.
PSN: RationalSpark
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Vell0cet
OSG Planetary Operations Covert Intervention
2846
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Posted - 2015.03.28 16:17:00 -
[55] - Quote
CCP Rattati wrote:Vell0cet wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. This would be a game-changer. Will we get a blog post on it? A detailed post? Does it factor in Mu or just SP? I am thinking the blog would follow a verified TQ playtest, not before. That makes a lot of sense actually. The last time the matchmaker was changed (Summer of 2013 I think), it caused all kinds of major problems. Doing a closely-monitored short-term test is a very smart approach. I can appreciate not wanting to release details until it is confirmed to be working as expected.
Best PvE idea ever!
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Henchmen21
Planet Express LLC
1182
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Posted - 2015.03.28 16:23:00 -
[56] - Quote
CCP Rattati wrote:Union118 wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. Ill give you a golf clap for failing the community. lol, much tough, such wow
You said it yourself that it's been an issue since beta, yet here we are years later and still it's killing the game. Why should you get a pat on the back for the lack progress?
/Faceplam
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BAMM HAVOC
Carbon 7 Iron Oxide.
771
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Posted - 2015.03.28 16:36:00 -
[57] - Quote
CCP Rattati wrote:BAMM HAVOC wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. This is actual development, good job ..... More of this please! Could you perhaps take a look at the map rotation. When you have some spare time ... after a beer maybe? We are knee deep in a polish and bugfixing phase, which is why a hotfix isn't out yet. We want to address a few issues with map rotation plus fix Echo bugs.
Good! Now go have a beer.
YOU TUBEZ
BLOGZ
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
981
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Posted - 2015.03.28 16:38:00 -
[58] - Quote
Henchmen21 wrote:CCP Rattati wrote:Union118 wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. Ill give you a golf clap for failing the community. lol, much tough, such wow You said it yourself that it's been an issue since beta, yet here we are years later and still it's killing the game. Why should you get a pat on the back for the lack progress?
Just because a developer wants to see something changed does not mean he has the greenlight to make that change. Happens in the industry ALL the time. |
DIX RFOR CHICKS
T.U.R.D. R.O.C.K.
270
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Posted - 2015.03.28 16:39:00 -
[59] - Quote
Bacon havoc for cpm. Take the place of that jebb guy. Bacon finish out current term then auto selected to the next.
Amirite? |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5512
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Posted - 2015.03.28 16:43:00 -
[60] - Quote
CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta.
You don't have real players to test on your test server. I don't know how your guys can be so convinced its working.
If I had the only competent squad currently in the system during, say, early morning, how is your system going to compensate for that?
Usually banned for being too awesome.
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