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1801. Passive Scanning: The Test Results - in General Discussions [original thread]
Thanks go out to AAA Hellcab for being a good sport and helping me out with these tests! (1) Gallente Scout with 4 complex Range Amplifiers has a range of: --- 64.3m --- ( If there would have been no stacking penalties it would have been 99.46m )...
- by Haerr - at 2013.10.04 22:12:00
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1802. Passive Scanning: The Test Results - in General Discussions [original thread]
Since it seems like we are in different parts of the world I'll just share my data and the experiments I was going to ask you to help me with. First off is the hit-miss charts I made ( I have already made them availible on the forums but I'll put...
- by Haerr - at 2013.09.20 08:55:00
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1803. Passive Scanning: The Test Results - in General Discussions [original thread]
Hey Bojo I'm intrested in helping out with scanning and such, I've sent you an in-game mail with a bit of information. I also created the channel '#bloody_scanning' so that anyone intrested in helping out can easily get in contact.
- by Haerr - at 2013.09.19 09:36:00
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1804. Stuck in a squad? - in Technical Support/Bugs [original thread]
x
- by Haerr - at 2013.09.14 14:08:00
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1805. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
+1 Please add this to the game sooner than what is possible.
- by Haerr - at 2013.09.12 09:08:00
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1806. [DEV RESPONSE?] Stacking Penalties - This **** don't add up. Math's an... - in Feedback/Requests [original thread]
The bugs in DUST 514 calculations of stacking penalties are clearly visible while using armor plate modules. A 0% penalty towards movement counts has being 'higher' than a 5% movement penalty. - Resulting in the 0% module being first in the stack...
- by Haerr - at 2013.09.12 09:01:00
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1807. Closed beta battle song (dev help please) - in General Discussions [original thread]
While listening to the songs posted in this thread I realized that I now miss them _ a lot _ while playing Dust. Would it be possible to include a 'track manager' in Dust? Or at least some way of listening to all the different songs in-game? The ...
- by Haerr - at 2013.09.11 08:09:00
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1808. Information about Scanning. - in General Discussions [original thread]
HowDidThatTaste wrote: Nice chart. walk me through one so I understand it better. if im a heavy and have range at 4 precision at 0 and the other one at 3. I put an enhanced range on. whats my chances of seeing a scout sneaking up on me? what...
- by Haerr - at 2013.09.08 19:36:00
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1809. Scout Registry / Killboard - in General Discussions [original thread]
Since Scanning and Dampening is relevant to our interests I figured that I would link to a thread I made about scanning. It includes two charts one without stacking penalty and that includes stacking penalty. Link to thread: https://forums.dust5...
- by Haerr - at 2013.09.08 15:50:00
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1810. Information about Scanning. - in General Discussions [original thread]
The charts lists the amount of 'Complex Profile Dampeners' that are required to escape detection. The far left column includes: 'Active Scanners' - Highlighted with different colours. 'Vehicle Sensors' - Listed by highest meta level with that '...
- by Haerr - at 2013.09.08 15:39:00
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1811. [Request] Scanning Dev Blog - in Feedback/Requests [original thread]
+1 I would very much like information about scanning. Here is a link to a thread I made about scanning. It includes two charts; one without stacking penalty and one that includes stacking penalty. Link to thread: https://forums.dust514.com/defa...
- by Haerr - at 2013.09.08 15:27:00
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1812. Information about Scanning. - in General Discussions [original thread]
I made two charts about scanning; one without stacking penalty and one with stacking penalty. Link to google documents sheet: https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdDI1NVpNdk5BQUh0bFphNktjLTU3R1E&usp=sharing If anyone de...
- by Haerr - at 2013.09.08 15:23:00
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1813. its not the bird...but it is the word - in General Discussions [original thread]
RuckingFetard wrote: velos ALKARI wrote: CCP Wolfman wrote: We have found the issue with shotguns. A fix is on the way and we will deploy it as soon as we can. Sorry shottybros normal service will resume shortly! :) :( >:)
- by Haerr - at 2013.09.05 06:38:00
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1814. [ FEEDBACK / REQUEST ] Vehicle active modules wheel. - in Feedback/Requests [original thread]
Edited the op to clarify aswell as having, slightly, better english.
- by Haerr - at 2013.08.22 12:30:00
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1815. [ FEEDBACK / REQUEST ] Vehicle active modules wheel. - in Feedback/Requests [original thread]
Currently most of the wheel is empty. Could we change it so that modules in the: high slots starts at 12-o-clock and then have one empty slot in between each module? Low slots starts at 6-o-clock and then have one empty slot in between each mod...
- by Haerr - at 2013.08.22 11:38:00
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1816. WILL DUST EVER LOOK LIKE THIS! Opinions wanted! - in General Discussions [original thread]
I had not seen these videos before today... It's going to make it difficult to play Dust514 on Wednesday again since I will be thinking of about these videos. Still if they had something that good a few years back maybe, just maybe, it will be at...
- by Haerr - at 2013.08.19 19:22:00
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1817. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: Haerr wrote: Speaking of SMGs, which weapons do really well against us scouts? I know from experience that SMGs are quite capable of tearing me apart while I'm in my scout suit! ALL of them Hah! Maybe I should ha...
- by Haerr - at 2013.08.18 07:38:00
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1818. Scout Registry / Killboard - in General Discussions [original thread]
Speaking of SMGs, which weapons do really well against us scouts? I know from experience that SMGs are quite capable of tearing me apart while I'm in my scout suit!
- by Haerr - at 2013.08.18 07:29:00
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1819. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: voidfaction wrote: hit or miss is most everything in game. what works today won't work tomorrow. fixed. +1
- by Haerr - at 2013.08.06 10:27:00
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1820. Scout Registry / Killboard - in General Discussions [original thread]
Oops edited out my Gallente Fit, posting it again. HS: Complex Shield Extender LS: Complex Shield Regulator LS: Complex Armor Repairer LS: Complex Cardiac Regulator LS: Complex Kinetic Catalyzer EQ: Proto Stable Drop Uplink ( Allotek I think it's...
- by Haerr - at 2013.08.04 17:59:00
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