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21. Wallbanging. - in Feedback/Requests [original thread]
They've already done it in Dust. During a special event ( I don't remember whether is was in closed beta or not) there was wreckage strewn everywhere and some of it offered partial cover, with bullet penetration.
- by Gyn Wallace - at 2015.03.19 16:45:00
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22. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Gyn Wallace wrote: You're nuts. In your head, you can't separate knowing where the enemy is and obliterating them. Guess what. The guys getting stomped by Nyain San, can and sometimes do scan Nyain San just as much , whi...
- by Gyn Wallace - at 2015.03.14 01:28:00
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23. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Gyn Wallace wrote: Where's my option for a CHANCE to scan the stealthiest scouts before they one-shot-kill me? That Scout has to be within 2m to one shot you. You already have your chance. Now add a Myo and hop out o...
- by Gyn Wallace - at 2015.03.13 18:32:00
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24. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: If you don't think that permascan is real, change your battle server to Americas, queue up for an Ambush match and wait for your turn to be pubstomped by Nyain San. You're nuts. In your head, you can't separate knowing wh...
- by Gyn Wallace - at 2015.03.13 18:25:00
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25. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: The low-risk, massive-reward 21dB scans pose the bigger balance problem; they should be the priority fix. That sentence, in a nutshell, is why you read like a troll. You're being absurd. You have an option to fit for comp...
- by Gyn Wallace - at 2015.03.13 18:12:00
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26. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Gyn Wallace wrote: Again with the distractions... The simple truth is that there is nothing OP about the most precise scans having a small chance of picking up the stealthiest scouts. For you to suggest that scans are O...
- by Gyn Wallace - at 2015.03.13 18:00:00
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27. Have the logis given up yet? - in Feedback/Requests [original thread]
I'm tending that way. No reason to run a proto hive, when advanced hives carry just as many clusters for less isk. No reason to run a repper, when wildly increased mobility makes it that much harder to keep anyone in rep range. No reason to run a ...
- by Gyn Wallace - at 2015.03.13 16:45:00
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28. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Off topic for just a 'bit: ... Reducing cooldown would very likely worsen today's problems with permascan. ... This is the wrong place to complain about your invented "problem." Again with the distractions... The simple...
- by Gyn Wallace - at 2015.03.13 16:11:00
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29. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Rates updated again, to: Quote: For people who want to transfer their Dust isk into Eve isk, the ratio is about x7 (a little worse for small batches) 10M Dust isk buys you 50M Eve isk, or 20M Dust isk buys you 100M Eve isk, or 100M Dust isk b...
- by Gyn Wallace - at 2015.03.12 15:12:00
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30. [Suggestion] Sidearm only Scouts - in Feedback/Requests [original thread]
Greiv Rabbah wrote: [Quote=GENERAL FCF]... Because I'm gonna start tolling hard in that case.... Uplinks(deployable equipment) is a logi job because logistics support is for logistics bro. No seriously, they get bonuses to it because it blatant...
- by Gyn Wallace - at 2015.03.11 14:12:00
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31. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I don't know. I'd love it, since it would place ISK efficiency above K/D, and it would provide a more level playing field and there for be a more accurate test of skill, since it would [discourage] Proto gear to the point tha...
- by Gyn Wallace - at 2015.03.11 13:45:00
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32. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: When your team has enough gear on the field that could make them POTENTIALLY lose the match, that team enters OVERCOST. That team's ISK color changes to red. This is simply a warning that if all current assets are lost, it w...
- by Gyn Wallace - at 2015.03.10 23:14:00
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33. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Gyn Wallace wrote: I'm trying to imagine edge cases, ... Let me flesh that out better, because Kaeru's idea is awesome. So imagine you've got a protosquad, team deployed to the attrition match. Their strategy is to revive their fallen, and...
- by Gyn Wallace - at 2015.03.10 14:36:00
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34. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: ... CONDITIONS FOR VICTORY: First side to lose 20 million isk LOSES THE MATCH. This includes: ... 2. Dropsuits 3. Vehicles Thinking about this more, what do the last moments of the match look like when loss of dr...
- by Gyn Wallace - at 2015.03.10 14:23:00
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35. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Accessible through Public Contracts: Attrition CONDITIONS FOR VICTORY: First side to lose 20 million isk LOSES THE MATCH. .. Nice, so isk efficient players who slay with their basic and advanced suits might win the g...
- by Gyn Wallace - at 2015.03.10 00:12:00
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36. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Michael Epic wrote: Thank you very much Gyn! You're very welcome. Also rates updated to: Updated as of March 9th, 2015: Quote: For people who want to transfer their Dust isk into Eve isk, the ratio is about x6 (a little worse for small ...
- by Gyn Wallace - at 2015.03.10 00:02:00
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37. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Outstanding transfers completed, and rates updated to: Updated as of March 7th, 2015: Quote: For people who want to transfer their Dust isk into Eve isk, the ratio is about x6 (a little worse for small batches) 10M Dust isk buys you 40M Eve ...
- by Gyn Wallace - at 2015.03.07 14:06:00
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38. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Previous Eve to Dust batch sold out, I'll be updating the rates to: Quote: For people who want to transfer their Dust isk into Eve isk, the ratio is about x5.5 (a little worse for small batches) 10M Dust isk buys you 40M Eve isk, or 20M Dust...
- by Gyn Wallace - at 2015.03.06 15:56:00
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39. [IDEA] Match balancing instead of team balancing. - in Feedback/Requests [original thread]
LOOKMOM NOHANDS wrote: The more a pro stomp squad stomps the less clones they end up with and the more balanced the match becomes. I like filling Column A with the largest available squad with the highest Mu, then filling Column B with the l...
- by Gyn Wallace - at 2015.03.05 15:59:00
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40. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Gyn Wallace wrote: Adipem Nothi wrote: If so, would it not stand to reason that battlefields permascanned at 21dB might be to blame? If people running assault suits start shifting to scout suits to avoid scans, tha...
- by Gyn Wallace - at 2015.03.05 06:39:00
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