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241. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Th3rdSun wrote: Wakko03 wrote: Now you are just being confusing. And I thought we were all supposed to run around in tanks and dropships....... Well, point of fact, this whole thread is about what you can do with grenades in the future. N...
- by Gunner Visari - at 2012.12.29 16:11:00
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242. Your Edited... DEAL WITH IT - in General Discussions [original thread]
In b4 lock, will not feed troll.
- by Gunner Visari - at 2012.12.29 06:30:00
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243. Will playing without a corporation be a viable option? - in General Discussions [original thread]
As a ground grunt it should be feasible to be self sufficient but to be a vehicle operator you're likely going to need corp to help fund you for long term viability.
- by Gunner Visari - at 2012.12.29 05:14:00
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244. [Suggestion] Depletion of clone reserves shouldn't end the match - in Feedback/Requests [original thread]
RECON BY FIRE wrote: I agree for Skirmish. And no to the time limits and all for it. Theres a guy hiding in the redline? Ok. Go take all the null cannons. Either youll destroy the MCC, or you werent really doing that good. If the enemy takes ou...
- by Gunner Visari - at 2012.12.29 02:45:00
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245. [Request] Ammo types treated as weapom customization modules - in Feedback/Requests [original thread]
Okay im normally for more variety in a game but honestly i have to say no on this. Mainly because it would allow certain classes like Assault AR's to be effective against every enemy type they encounter. Now granted it could be cool yes in the sen...
- by Gunner Visari - at 2012.12.29 00:57:00
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246. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
xAckie wrote: Gaff Origami wrote: Even so, if a null can be defended by a sniper than that means he is sitting in a very predictable position and should be easy pickings to counter-snipe or flank. on the four letter map a camped head gl...
- by Gunner Visari - at 2012.12.28 22:46:00
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247. Heavies are still down right Over Powered. - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: I killed heavies, sometimes two simultaneously. I make sure I flux their shields first, then they are dead meat.
^This Edit-Im just waiting for the fllux are OP threads now.
- by Gunner Visari - at 2012.12.28 19:54:00
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248. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Reimus Klinsman wrote: xAckie wrote: Agree. Grenade mechanics are wrong this build. You should cook a grenade if you want a shorter timer. And the arc of throwing should determine distance / placement. Instead we have hold L2 for distance. R...
- by Gunner Visari - at 2012.12.28 18:43:00
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249. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Wakko03 wrote: Now you are just being confusing. And I thought we were all supposed to run around in tanks and dropships....... Well, point of fact, this whole thread is about what you can do with grenades in the future. Nope not me, I usual...
- by Gunner Visari - at 2012.12.28 18:42:00
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250. Spawn points. This is WAR - in Feedback/Requests [original thread]
Yea so i can spawn my heavy or md or something else group busting behind enemy lines while they are pinned back by my teammates, i give you that its a bit broken, but spawn on squad leader(not squad) might be a little bit better but not much becau...
- by Gunner Visari - at 2012.12.28 16:08:00
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251. SIgnature petition, weekly cap - in Feedback/Requests [original thread]
DestrukterDust wrote: Logi Bro wrote: DestrukterDust wrote: Maken Tosch wrote: As if SP is the only thing that matters. actually it does, when you can't skill out into anything. honestly this game will be long out in full before i ...
- by Gunner Visari - at 2012.12.28 13:31:00
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252. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Why did they do this in the first place, i understand if it was because they wanted to use the cooking mechanism to effect velocity of the throw but it doesnt even do that. Frankly nades should be on a 4-5s delay UNLESS cooked. If they make contac...
- by Gunner Visari - at 2012.12.28 02:25:00
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253. Armor Triage Symbol Needed / Skirmish Triage not reading - in Feedback/Requests [original thread]
With regards to armor nanos they do in fact have a different symbol unfortunately most ppl dont realize it because the key rarely shows up during loading screens. It supposed to be a combo if it does both but not sure if thats how its actually dis...
- by Gunner Visari - at 2012.12.28 02:06:00
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254. Endurance vs VIgor - in Rookie Training Grounds [original thread]
Appreciate the post cross, but the issue we're discussing is that vigor states it gives 5% to max stamina and recovery rate. While Endurance states it gives a 5% increase to stamina per level. What we are trying to figure out is if vigor does both...
- by Gunner Visari - at 2012.12.27 20:17:00
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255. Endurance vs VIgor - in Rookie Training Grounds [original thread]
Yea thanks for the reply, im just going to create an alt today in my third slot and purchase one lvl of endurance and see if it changes the max stamina, or if it changes the sprint duration.
- by Gunner Visari - at 2012.12.27 19:13:00
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256. Please bring back "Restock To" as a dropsuit fitting option - in Feedback/Requests [original thread]
Wow didn't even know that existed yes that would be helpful, and/or the ability to move the item counter in multiples of 5 with the up/down d-pad buttons.
- by Gunner Visari - at 2012.12.27 19:10:00
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257. Heavies are still down right Over Powered. - in General Discussions [original thread]
Kiiran-B wrote: Gunner Visari wrote: Maximus Stryker wrote: The greatest threat to a heavy is distance, I shred people up close but an enemy with a decent AR can really hurt me and make me scramble for cover if shooting a medium range. If...
- by Gunner Visari - at 2012.12.27 18:59:00
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258. Heavies are still down right Over Powered. - in General Discussions [original thread]
Maximus Stryker wrote: The greatest threat to a heavy is distance, I shred people up close but an enemy with a decent AR can really hurt me and make me scramble for cover if shooting a medium range. If two decent AR's engage me simultaneously a...
- by Gunner Visari - at 2012.12.27 18:39:00
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259. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
I think if they are offered as a tier III and tier V variant with the appropriate ISK cost then im okay with them, but they shouldnt be on all nade type. Now i think CCP did this because supposedly by holding the nade button instead of cooking the...
- by Gunner Visari - at 2012.12.27 18:34:00
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260. Daily CAP what you dont "GET" - in General Discussions [original thread]
Okay for my .02 ISK. Those who favor the daily cap because they say it gives them incentive to play because earning SP is a reward to you let me ask you what is SP used for? Leveling up right? Okay well here is the thing sorry if this is restati...
- by Gunner Visari - at 2012.12.27 18:23:00
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