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641. Most Hilarious thing Ever - in General Discussions [original thread]
I was coaching a new player who was still in the academy not too long ago. We saw a red dot and I told the person to reload behind cover, but while doing so we noticed that our potential threat was firing away with his smg pointed towards the sky....
- by Grimmiers - at 2013.11.27 15:18:00
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642. Gallente Heavy = the 17th Colossus - in General Discussions [original thread]
I really love how the heavies look more like guardians than gears of war brutes. I may even rock gallente heavy once they come out especially if it keeps that purple lining.
- by Grimmiers - at 2013.11.20 18:13:00
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643. scouts & falling damage. - in Feedback/Requests [original thread]
+1 Each frame should also recover from the inertia dampening animation at different speeds too.
- by Grimmiers - at 2013.11.20 13:29:00
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644. [Feedback) Supply depots positions for vehicles in 1.7 - in Feedback/Requests [original thread]
Supply depots don't supply things above them. Do you think they should change that so you don't have to land in some awkward spots? Also It would be great if we could get installation drops. They should be from the sky like oms or materialized ou...
- by Grimmiers - at 2013.11.20 13:28:00
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645. Dust 514 on the PS4! - in General Discussions [original thread]
http://www.youtube.com/watch?v=kr2oHPSJ0m8 I Imagine it would look something like this, but less cinematic. They both use the unreal engine.
- by Grimmiers - at 2013.11.20 13:22:00
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646. So... I was just in a PC match - in General Discussions [original thread]
Fox Gaden wrote: They need to either rebalance automatic weapons post Aim Assist/Hit detection fix, or give a 25% buff to the effective health of all suits across the board. Then sidearms would be more useful, and the rapid shield regen of Assa...
- by Grimmiers - at 2013.11.19 20:08:00
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647. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
The 10% increase in rate of fire for small blasters per level on gallente dropships. Would that make it 1285 rounds per minute? If so god damn.
- by Grimmiers - at 2013.11.19 20:05:00
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648. So... I was just in a PC match - in General Discussions [original thread]
Logi's are just fast heavies after all. It's like the best of both worlds with equipment slots.
- by Grimmiers - at 2013.11.19 20:02:00
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649. LAV Drivers in 1.7 - Thoughts and Discussion - in General Discussions [original thread]
I was hoping for info on efficiency ratings on small turrets vs light and heavy vehicles. Before a railgun doing 400 dmg would actually be doing 200 per shot which is crazy given that you only get 3 shots before it overheats. The new blaster is do...
- by Grimmiers - at 2013.11.19 19:56:00
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650. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
I can confirm that rapidly tapping r1 with an assault rifle will have the same effect.
- by Grimmiers - at 2013.11.16 22:37:00
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651. List of useful Chat Channels - in General Discussions [original thread]
There should be a chat channel finder like the squad finder ingame.
- by Grimmiers - at 2013.11.12 09:03:00
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652. Let's talk dust: Minmatar scout useless? - in General Discussions [original thread]
If you focus on hunting lone soldiers and staying out of large battles it's not too bad. The scout min should have a movement speed bonus and the basic should do the melee damage bonus, while the gallente could use a lower profile bonus for basic ...
- by Grimmiers - at 2013.11.12 06:48:00
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653. Nastiest move you ever pulled on a player? - in General Discussions [original thread]
Man that one match on production facility... First, there were a plethora of uplinks Second, you got me good with that remote explosive on top of the stairs. I saw it as I got to the top and tried to jump away, but it was too late.
- by Grimmiers - at 2013.11.11 10:32:00
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654. Nastiest move you ever pulled on a player? - in General Discussions [original thread]
I did this and got 3 kills. I felt so filthy.. I usually try to melee heavies any chance I get. They need hugs.
- by Grimmiers - at 2013.11.11 06:31:00
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655. Dust 514 Beauty pagent!??? - in General Discussions [original thread]
I nominate tacnet lady
- by Grimmiers - at 2013.11.10 11:59:00
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656. 7162 - in General Discussions [original thread]
Logicar repair?
- by Grimmiers - at 2013.11.10 03:12:00
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657. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
Anyone else think the voice chat quality of this game is too good? Maybe you guys could scale the quality down based on how many are in a channel. Also have nanohive effects only appear if they're being used.
- by Grimmiers - at 2013.11.08 04:41:00
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658. To CCP, Dust from an outside perspective. - in General Discussions [original thread]
jin foxdale wrote: The Robot Devil wrote: My son said he didn't like having to shoot everyone in the head to kill them, my friends said it was ugly, had too many choices and people didn't die fast enough. Both like twitch games. both rele...
- by Grimmiers - at 2013.11.08 03:41:00
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659. Announcement:Free 3-day Active Booster for all newsletter subscribers - in Announcement and Events [original thread]
Looks like I'm not playing until the weekend
- by Grimmiers - at 2013.11.07 11:04:00
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660. HMG needs the range of a assault rifle - in General Discussions [original thread]
There should be an hmg varient that has a spin up with less dispersion and more range. The description of the current hmg says the lack of spin up makes the initial accuracy as bad as it is. The current hmg would still be decent at cqc and tight...
- by Grimmiers - at 2013.11.07 06:12:00
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