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841. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Soul Cairn wrote: You do realize that nobody wants to shocktroop. Most of the maps are too small for it anyway. That's a problem with map size, which is a issue with all vehicles. That has nothing to do with balance between HAV's and ADS's.
- by Godin Thekiller - at 2015.02.14 04:04:00
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842. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Atiim wrote: This won't accomplish your goal but I think it would also be nice if the elevation limit on the upper-Small Turret was removed, that way the gunner would be able to kill DSs hovering over it. Because a ta...
- by Godin Thekiller - at 2015.02.14 04:01:00
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843. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Juno Tristan wrote: Godin, you do seem to be the only tanker that has an issue with the current set up Thaddeus, Breakin, and pokey's all in some form agreed with me on this. Both Breakin and Pokey said they simply didn't want to deal with t...
- by Godin Thekiller - at 2015.02.14 04:00:00
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844. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Derpty Derp wrote: Godin Thekiller wrote: That would make the change moot then, as they would need a greater increase for a even lower optimal. Why? Because no one has ever taken out a dropship with a tank before... Must be the case sin...
- by Godin Thekiller - at 2015.02.14 03:55:00
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845. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Godin Thekiller wrote: Not necessarily. More so, that was asking why is a secondary function regarded as the primary function. I'm fine with ADS's being able to, but it shouldn't be as good vs. taking on them with AV o...
- by Godin Thekiller - at 2015.02.14 03:50:00
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846. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Jammeh McJam wrote: Atiim wrote: Godin Thekiller wrote: Atiim wrote: This won't accomplish your goal but I think it would also be nice if the elevation limit on the upper-Small Turret was removed, that way the gunner would be able to k...
- by Godin Thekiller - at 2015.02.14 03:14:00
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847. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Derpty Derp wrote: OK lets put it another way... Again... If you allow turrets to look further up, then they will be required to have much shorter range to balance it. Something should not counter at range and up close, you get one or the othe...
- by Godin Thekiller - at 2015.02.14 03:12:00
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848. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Jammeh McJam wrote: Godin Thekiller wrote: Atiim wrote: This won't accomplish your goal but I think it would also be nice if the elevation limit on the upper-Small Turret was removed, that way the gunner would be able to kill DSs hovering...
- by Godin Thekiller - at 2015.02.14 03:01:00
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849. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: No. As revealed in your other thread, your end goal is to make dropships incapable of destroying HAVs: Godin Thekiller wrote: Problem is, why is a DS (vehicle made for transport) trying to engage HAV's instead of tran...
- by Godin Thekiller - at 2015.02.14 03:00:00
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850. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Jammeh McJam wrote: Atiim wrote: This won't accomplish your goal but I think it would also be nice if the elevation limit on the upper-Small Turret was removed, that way the gunner would be able to kill DSs hovering over it. This I support...
- by Godin Thekiller - at 2015.02.14 03:00:00
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851. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Thread's up, this thread isn't needed anymore.
- by Godin Thekiller - at 2015.02.14 01:57:00
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852. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Jammeh McJam wrote: Godin Thekiller wrote: Kallas Hallytyr wrote: Bah, I'm done with this thread and Godin's obstinance. I sincerely hope this does not happen, because it will mean that HAVs dominate the skies like railguns of old used t...
- by Godin Thekiller - at 2015.02.14 01:56:00
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853. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Jammeh McJam wrote: Godin Thekiller wrote: Kallas Hallytyr wrote: Godin Thekiller wrote: A question to all: Why is it bad to not want to have to rely on teamwork? Why, when several HAV operators have said otherwise, do you think this...
- by Godin Thekiller - at 2015.02.14 01:55:00
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854. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Jammeh McJam wrote: Godin, if you can see a unicorn that noone else can see, and you say it's real, then you're most likely tripping balls Nope, it's real. You can't change the hypothetical situation.
- by Godin Thekiller - at 2015.02.14 01:53:00
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855. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Atiim wrote: This won't accomplish your goal but I think it would also be nice if the elevation limit on the upper-Small Turret was removed, that way the gunner would be able to kill DSs hovering over it. Yes it will. I don't think you under...
- by Godin Thekiller - at 2015.02.14 01:49:00
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856. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Bah, I'm done with this thread and Godin's obstinance. I sincerely hope this does not happen, because it will mean that HAVs dominate the skies like railguns of old used to. Even with a modest elevation increase it will ...
- by Godin Thekiller - at 2015.02.14 01:32:00
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857. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
GOAL: To allow Pilots in HAV's to reasonably engage Pilots in ADS's with their Large turrets without breaking the balance between them, and to allow ADS's to still earn a decent amount of WP's. PROBLEM: At current, ADS's can easily fly past each ...
- by Godin Thekiller - at 2015.02.14 01:31:00
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858. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
I'm going to make a new thread that outlines specifically what I want and my reasoning for it, as I think that's gotten lost. Look for it soon.
- by Godin Thekiller - at 2015.02.14 01:13:00
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859. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Derpty Derp wrote: Godin Thekiller wrote: That example is really bad for two reasons: 1: Where exactly is the place where HAV's are able to excel in? cities and outposts are obviously not it (and ADS'scan attack there). In the open is as y...
- by Godin Thekiller - at 2015.02.14 01:00:00
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860. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
1: Because it's simply not. I can ride it, it can lick me, and there's no way in hell that I could go as far as it takes me (like say across the ocean), but to everyone outside of me, it seems like I'm doing this all on my own. Again, it is simply...
- by Godin Thekiller - at 2015.02.14 00:53:00
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