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601. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: LudiKure ninda wrote: Solution is simple,.. If you dont drive tanks or ADS you can fck off from this thread. Never gonna happen. Of course it won't happen, because despite you not using vehicl...
- by Godin Thekiller - at 2015.03.03 21:16:00
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602. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Breakin Stuff wrote: Takahiro let me summarize every argument you and spkr have made. "Golly, I can't wait for fragmented missiles so I can efficiently kill some infantry" Rather frequently combined with "It is inh...
- by Godin Thekiller - at 2015.03.03 21:10:00
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603. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: Breakin Stuff wrote: Takahiro Kashuken wrote: Breakin Stuff wrote: I never said that the two extra turrets is worthwhile. But some people want the option. I could care less if a tank h...
- by Godin Thekiller - at 2015.03.03 20:52:00
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604. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Soul Cairn wrote: I strongly believe that pilot suits should have one eq slot. I believe that pilots should be placing uplinks in places difficult or impossible to reach for infantry. This is something I find beneficial to myself and my team. ...
- by Godin Thekiller - at 2015.03.03 20:44:00
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605. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
One Eyed King wrote: Godin Thekiller wrote: Pokey Dravon wrote: el OPERATOR wrote: Countermeasure/early warning systems for Pilot Suits tho might work for folks. Ehhhh a Pilot suit shouldnt be able to do anything that a Non-pilot ...
- by Godin Thekiller - at 2015.03.03 02:22:00
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606. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Godin Thekiller wrote: And as I said, several times now, the ways to do it are debatable. Instead of doing what Shamarskii Simon did and actually GAVE OTHER IDEAS (note: he doesn't like it either, and I wasn't even sur...
- by Godin Thekiller - at 2015.03.03 00:33:00
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607. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Pokey Dravon wrote: el OPERATOR wrote: Countermeasure/early warning systems for Pilot Suits tho might work for folks. Ehhhh a Pilot suit shouldnt be able to do anything that a Non-pilot can't. Do things better? Totally, but I wouldn't g...
- by Godin Thekiller - at 2015.03.03 00:31:00
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608. Triage for dropships and HAV. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Kallas Hallytyr wrote: Breakin Stuff wrote: crew dark wrote: Hello, I would like to make a suggestion of idea, triage by repairing HAV and dropships, equal the same amount that the repair a dropsuit fallen thank yo...
- by Godin Thekiller - at 2015.03.03 00:04:00
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609. was kicked for defending my assets in a factional - in Feedback/Requests [original thread]
Breakin Stuff wrote: I hate it when a friendly tank deliberately drives over my JLAV in facwar. I get booted and they whine about getting blown up. THOSE REs WERE NOT FOR YOU! Oh and if a facwar troll kills you with his tank for the funzies d...
- by Godin Thekiller - at 2015.03.03 00:01:00
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610. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Pokey Dravon wrote: Haerr wrote: Edit: Also no getting in or out for pilots. Think of it as the Dust equivalent of Eve capsules (pods, eggs what ever you want to call them) Actually its quite easy to get out of your ship, the capsules ca...
- by Godin Thekiller - at 2015.03.02 23:55:00
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611. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
I see the Pilot suit as a mobile computer of sorts. It's not able to increase the mechanical abilities of the vehicle (at least not that much, maybe a little more juice out of them), but would be able to vastly increase the abilities of the electr...
- by Godin Thekiller - at 2015.03.02 22:55:00
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612. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Vehicles in general have been in disrepair for YEARS. You can wait for Master Splinter to finish at least phase 1.
- by Godin Thekiller - at 2015.03.02 02:55:00
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613. Olden Days - in Feedback/Requests [original thread]
Pokey Dravon wrote: DaemonVok wrote: Godin Thekiller wrote: My eyes are bleeding from just looking at it. Fix your wall of text, and then I'll read it. I dunno how. It took 5998 characters to make that whole freakin' thing, and every ti...
- by Godin Thekiller - at 2015.03.01 17:18:00
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614. Assault variant > automatic fire mode - in Feedback/Requests [original thread]
shaman oga wrote: H0riz0n Unlimit wrote: Assault swarm launcher would be the OPest thing in dust, if you can lock and shoot without release it is even more easy kill everything, infantry too lol Random example: Proto Clip: 12 Total ammo: ...
- by Godin Thekiller - at 2015.03.01 17:17:00
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615. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Bright Cloud wrote: Why do we get a increase in slot layouts but we dont get our old modules back? Where is the fitting variety? Its just going to play out like this for shield tanks: -shield hardener -2X extender -2X boosters Similar situati...
- by Godin Thekiller - at 2015.03.01 17:14:00
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616. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: True Adamance wrote: Doc DDD wrote: I was thinking more......drive away through a clear escape route you left yourself and was not too far from?...... I've been driving all morning and seen some really nasty AV combinat...
- by Godin Thekiller - at 2015.03.01 17:13:00
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617. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Doc DDD wrote: random forumgoer wrote: I wasthinking more......drive away through a clear escape route you left yourself and was not too far from?...... I've been driving all morning and seen some really nasty AV com...
- by Godin Thekiller - at 2015.03.01 06:16:00
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618. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Doc DDD wrote: Pokey Dravon wrote: Spkr4theDead wrote: 14,000 eHP is not enough for an "ultra heavy tank." They should start at 14,000 eHP, and increase from there. Rattati hinted at needing a laser strike to take t...
- by Godin Thekiller - at 2015.03.01 06:15:00
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619. Olden Days - in Feedback/Requests [original thread]
My eyes are bleeding from just looking at it. Fix your wall of text, and then I'll read it.
- by Godin Thekiller - at 2015.03.01 06:11:00
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620. Vehicle Hardener/Booster Visual Effect - in Feedback/Requests [original thread]
And they sucked up resources iirc, which is why they changed it. I'd agree that they should change it back though.
- by Godin Thekiller - at 2015.03.01 05:47:00
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