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381. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
bamboo x wrote: Balamob wrote: did they remove the +1 ckip to explosive weapons of the minmatar ???? goodbye flaylock build Likely due to swarms and mass driver. CCP doesn't want tankers crying anymore I guess. flaylock was useless an...
- by General12912 - at 2014.03.09 20:42:00
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382. Scout sensor bonus in HAVs - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: maka rax wrote: Now, I'm not 100% positive because I just got into HAVs...but I feel that I don't see basic suits on my tacnet when in the tank and they are close by. If this isn't a bug, then they should...I mean, Hea...
- by General12912 - at 2014.03.09 20:35:00
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383. Tech 3 customization :how to make it happen - in Feedback/Requests [original thread]
agent caron wrote: General12912 wrote: CCP said such a feature may be added. they said it would be their last focus if so. they want to add everything they primarily want first like all the new guns and the pilot suit and stuff. if there i...
- by General12912 - at 2014.03.09 20:31:00
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384. Scout sensor bonus in HAVs - in Feedback/Requests [original thread]
considering HAV's can already 1-3 shot-kill scouts, NO! scouts are supposed to get their advantage from stealth. true scouts arent supposed to be much of a threat to infantry, and even less of a threat to vehicles aside from being able to perha...
- by General12912 - at 2014.03.09 20:28:00
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385. Tech 3 customization :how to make it happen - in Feedback/Requests [original thread]
CCP said such a feature may be added. they said it would be their last focus if so. they want to add everything they primarily want first like all the new guns and the pilot suit and stuff. if there is enough memory to add the ability to modify ...
- by General12912 - at 2014.03.09 20:04:00
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386. Sniper Rifle Proficiency Post-1.8 - in Feedback/Requests [original thread]
Chesyre Armundsen wrote: Megaman Trigger wrote: Given that the Sniper Rifles are rail tech from Caldari, it makes sense to be more effective (and get bonuses again) armour. No weapon should be excluded from the rebalance, since that would ju...
- by General12912 - at 2014.03.09 19:59:00
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387. [Idea] Sniper Rifle Revision - in Feedback/Requests [original thread]
Absoliav wrote: General12912 wrote: Absoliav wrote: I understand your frustration but as I said, this isn't intended to be a redline fix, which is why I pointed out, this isn't going to fix a balance issue that isn't actually the weapon...
- by General12912 - at 2014.03.09 19:50:00
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388. [REQUEST] ASSAULT weapon variant SKINS - in Feedback/Requests [original thread]
Martyr Saboteur wrote: Sidearms too. I want a white TT-3. lolwut? your an amarr. gold is supposed to be your thig. i dont think the AR should bewhite dude, considering the assault variant assault rifle is the standard variant. each stan...
- by General12912 - at 2014.03.09 19:44:00
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389. [Feedback/Request] Bring back the old music. - in Feedback/Requests [original thread]
its pretty epic alright... but it doesnt really make me want to kill stuff...
- by General12912 - at 2014.03.09 19:37:00
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390. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: NO NO MAGIC GRENADES! STATIS WEBIFIERS! They are beams of energy similar to the rep tool which hold/ nullify the momentum of objects. It's not magic, it's gravity. Silly Amarrians don't unders...
- by General12912 - at 2014.03.07 11:53:00
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391. LOL @ "new" med suit stats.... - in General Discussions [original thread]
KingBabar wrote: So the Caldari scout gets 2 less cpu at proto Level than the Caldari logi suit gets. The Min scout gets 16 CPU more.... I know the Equipment bonus will help out but come on! And why is the Shield regen delay Shorter on...
- by General12912 - at 2014.03.06 11:49:00
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392. Well done CCP - in Feedback/Requests [original thread]
Breakin Stuff wrote: You're going to utterly castrate AV unless there's more to this update. I would hope you all had considered and made a proper adjustment. I approved of the vehicle buffs and do not think that altering the tanks was a bad id...
- by General12912 - at 2014.03.06 11:40:00
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393. The indirect scout nerf? - in General Discussions [original thread]
DEZKA DIABLO wrote: General12912 wrote: Obodiah Garro wrote: Imagine people used Scout as actual Recon instead of fast unscannable troll suit? Scouts can still fit CRs and be unscannable with knives and REs, I suspect they will do just f...
- by General12912 - at 2014.03.06 11:32:00
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394. The indirect scout nerf? - in General Discussions [original thread]
Obodiah Garro wrote: Imagine people used Scout as actual Recon instead of fast unscannable troll suit? Scouts can still fit CRs and be unscannable with knives and REs, I suspect they will do just fine with 2 equipment slots now, they may be ...
- by General12912 - at 2014.03.06 11:12:00
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395. You nerfed the AR??????? - in General Discussions [original thread]
Pvt Numnutz wrote: General12912 wrote: Pvt Numnutz wrote: I'm happy about it. Assault rifles shouldn't be the best, they should be sub par to other specialized weapons. I'm happy to see them needed for the sake of other weapons. the A...
- by General12912 - at 2014.03.06 11:05:00
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396. [Feedback] *CAUTION* Upcoming Epidemic if prices go unchanged. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Please heed my warning CCP. With the nerf to damage mods. Proficiency skills only applying to one damage type coupled with the explosion resistance as well as weapon resistances of the heavy suit you guys are grossly over bu...
- by General12912 - at 2014.03.06 10:57:00
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397. You nerfed the AR??????? - in General Discussions [original thread]
Pvt Numnutz wrote: I'm happy about it. Assault rifles shouldn't be the best, they should be sub par to other specialized weapons. I'm happy to see them needed for the sake of other weapons. the AR has been the worst rifle since the other ri...
- by General12912 - at 2014.03.06 10:46:00
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398. Wah, wah! 1.8 will suck even though we haven't tried it yet! - in General Discussions [original thread]
we dont even knw the exact amount of effectiveness each weapon is getting... as far we know, stuff like the rail rifle could get 5% effectiveness to armor at proficiency lvl 5.
- by General12912 - at 2014.03.06 00:32:00
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399. If all weapons are getting nerved equally, Will the RR still be OP? - in General Discussions [original thread]
we'll just have to wait and see. im hoping the AR will actually be better at cqc/mid-ranged combat now even though the stats dont seem to say so...
- by General12912 - at 2014.03.05 23:51:00
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400. I'm going to try not to sound mad when I say this, but... - in General Discussions [original thread]
darkiller240 wrote: Its so shield tankers don't get raped by amour tankers as it is now LOL. i still pwn squishy shield tankers and i dont even use damage mods. im a dual tanker in my assault Gk.0/G-1. the reason why they did it is the same...
- by General12912 - at 2014.03.05 23:41:00
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