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581. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Korvin Lomont wrote: 2-Ton Twenty-One wrote: +1 for a total weapon rebalance across the board. I agree the CCP should do the same for handheld weapons and dropsuits what they plan for vehicles a complete rework to ged rid of the mess we h...
- by General12912 - at 2013.09.11 10:40:00
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582. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
Attention: all those who don't want the assault rifle to be needed, unless we protest, and post our opinions in our own threads, I promise CCP will nerf the assault rifle. If you really care, post your own opinions on your own threads. As of right...
- by General12912 - at 2013.09.11 10:11:00
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583. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
According to the description, the assault rifle is the most advanced weapon of its kind. This means it is, in fact not a jack of all trades, but a master of all trades. This guy's counter to that is that it isn't because it has a medium range. All...
- by General12912 - at 2013.09.11 09:59:00
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584. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
All you use for sources are player stated arguments. Sad. You realize most people have used the AR before this update. I've always used the AR. Many others have too. There were no complaints before this update either. Leaving us to conclude that i...
- by General12912 - at 2013.09.11 03:30:00
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585. [Request] Change Tab Key Binding on KBM (aka Suicide Button) - in Feedback/Requests [original thread]
Soraya Xel wrote: Placing the weapon change button and the player list button next to each other is tantamount to granting KBM users an easy suicide. When we're running out of bullets in our main weapon, we're probably about to die. Suddenly be...
- by General12912 - at 2013.09.11 03:19:00
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586. [Request] S-LAV - in Feedback/Requests [original thread]
843 Unorthadox Hunter wrote: They might do that but not many players I would know wouldn't use it unless it is incredibly fast like as fast as a dropship because of that much exposure there better be some kind of perk that makes it worth its bu...
- by General12912 - at 2013.09.11 03:17:00
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587. [Request] S-LAV - in Feedback/Requests [original thread]
How about a vehicle like a motorcycle, let's just call it a Small-Light Assault Vehicle (S-LAV). This basic idea is an LAV that has only a driver's seat, he it could be more open so the driver could possibly be shot out. The driver could have cont...
- by General12912 - at 2013.09.11 03:13:00
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588. The problems with faction warfare - in Feedback/Requests [original thread]
Actually, a lot of players care about faction warfare. In 'the way of the mercenary video' it mentions that you will find your fighting for money, loyalty, ect. Part of this could be translated as taking factional sides. The whole story of new ede...
- by General12912 - at 2013.09.11 02:55:00
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589. M.T.A.C Assault Operations Command [M-TAC] - in Corporation Recruitment [original thread]
A good corporation for those with the heart of a mercenary.
- by General12912 - at 2013.09.10 19:55:00
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590. To all small corps and members of small corps - in Corporation Recruitment [original thread]
Its a shame people actually do this. Every big corporation started small. Don't give up hope, just hang in there. But,, I suppose if you want to merge... So be it, it happens all the time
- by General12912 - at 2013.09.10 19:50:00
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591. Federated Consultants Currently Accepting Applications - in Corporation Recruitment [original thread]
Greetings. I am the CEO/'General' of the Gallente Marine Corps. We are seeking allies who fight for the same nations as us. Perhaps an alliance is in order. Mail me in-game for more details.
- by General12912 - at 2013.09.10 10:15:00
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592. the Gallente Marine Corps - in Corporation Recruitment [original thread]
Still open to active players who support the Gallente Federation
- by General12912 - at 2013.09.10 10:09:00
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593. super tank!... - in Feedback/Requests [original thread]
MRBH1997 wrote: CLONE117 wrote: no they dont.. most tanks r sitting way back on a hill some where sniping.....this is an up close and personal tank.. fun for any match whether u r being pubstomped into the ground or not!.. the only tan...
- by General12912 - at 2013.09.06 19:42:00
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594. the Gallente Marine Corps - in Corporation Recruitment [original thread]
Join us today, as we will soon be conquering districts in the name of the Gallente Federation.
- by General12912 - at 2013.09.06 10:49:00
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595. give away diffence type of suit in steed of the same ones - in Feedback/Requests [original thread]
I am General12912, General of the Gallente Marine Corps, and I approve this message .
- by General12912 - at 2013.09.06 10:45:00
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596. [Feedback] Shared Squad Vision. - in Feedback/Requests [original thread]
Oh OK, sounds cool. It would definitely bring more strategy into the game
- by General12912 - at 2013.09.06 10:42:00
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597. [New Stat Request] Total Isk Destroyed - in Feedback/Requests [original thread]
OK, but what about on those rare occasions where your entire opposing team is all using militia/starter fits? Its supposed to be based on the company that hired you. I don't think a corporation cares what kind of people you killed as long as you g...
- by General12912 - at 2013.09.06 10:40:00
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598. aircraft - in Feedback/Requests [original thread]
So an AAV (Aerial Assault Vehicle)?
- by General12912 - at 2013.09.06 10:31:00
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599. [Feedback] Shared Squad Vision. - in Feedback/Requests [original thread]
I wasn't around during the time of shared squad vision. What exactly did it do?
- by General12912 - at 2013.09.06 10:14:00
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600. [Feedback] Aim assistance = Inflation in Economics. - in Feedback/Requests [original thread]
Breakin Stuff wrote: zibathy numbertwo wrote: There has always been aim assist, Kiiran... Just not this bad... Yeah, hit detection totally sucked back then! Jesus you people need to buy a clue. Hit detection was fixed. that's why you're...
- by General12912 - at 2013.09.06 10:12:00
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