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181. The reload animation from E3 2011 - in Feedback/Requests [original thread]
Anyone more than me that wants the reload animation and the design of the AR rifle from the E3 2011 trailer? It looks so much better!
- by Gcember - at 2012.09.19 17:23:00
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182. Militia game mode - in Feedback/Requests [original thread]
D3LTA NORMANDY wrote: You could join a militia for a week and during this time you cannot exit it and play just factional battles. The ISK and SP every player earned in a battle is thrown into a pot and parted between each player. This could b...
- by Gcember - at 2012.09.19 14:37:00
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183. Aurium-ISK Gift and/or exchange rate - in Feedback/Requests [original thread]
Jaysin 011584 wrote: It would be nice to be able to gift Aurium and ISK to other players, as well as salvaged merchandise. Because i will not use a sniper rifle but to gift it to a friend could be useful so my Sniper can use that equipment to c...
- by Gcember - at 2012.09.18 20:29:00
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184. bike - in General Discussions [original thread]
This is DUST 514, not Tour de France!
- by Gcember - at 2012.09.18 20:22:00
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185. Roadblocks suggestion - in Feedback/Requests [original thread]
What about that you could be able to place out some sort of spikes on the ground to stop LAV,s or some sort of "roadblocks". It would be good to stop LAV,s coming up over the hill while you are hacking the objective.
- by Gcember - at 2012.09.18 20:13:00
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186. Do Logi / Triage get skillpoints without kills? - in General Discussions [original thread]
Yes you will get SP for teamwork actions :)
- by Gcember - at 2012.09.18 20:06:00
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187. [Request] Decreasing Points for using aim assist - in Feedback/Requests [original thread]
i disagree, many players who are new to DUST 514 would have a very hard time to get anywhere in the game if the other hardcore players has this system and gets more SP while the new players that probably will use aim assist will get much less than...
- by Gcember - at 2012.09.18 20:04:00
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188. Starting Dust 514 - in General Discussions [original thread]
Prea Era wrote: Hey guys, I am new to EVE and even newer to Dust. I finally went out and bought a ps3 to play Dust on and I get home and try to play and honestly, I have next to no clue what I am doing. I seem to not be able to kill anyone, no ...
- by Gcember - at 2012.09.18 20:00:00
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189. Revival system improvement suggestion - in Feedback/Requests [original thread]
Eskel Bondfree wrote: Gcember wrote: Also, when you go into man down state it would be nice if you had an indicator to show if a logistics player actually is nearby so you dont just lie there so you know it is better to respawn instead ...
- by Gcember - at 2012.09.18 19:39:00
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190. Revival system improvement suggestion - in Feedback/Requests [original thread]
May be so, but I posted suggestions aswell...?
- by Gcember - at 2012.09.18 17:41:00
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191. Revival system improvement suggestion - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Medic system needs improvements, more should look at this thread. According to another player who tested prototype injectors, they still only give +60 points despite the fact that it heals 80%. Nanite injectors sho...
- by Gcember - at 2012.09.18 14:44:00
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192. [Request] Cover system implemented - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This video shows some effective FPS cover http://www.youtube.com/watch?v=8mgoa-yO_d0 I was impressed by this actually, but as dust is an online shooter with terrains that are not like those on the video it would...
- by Gcember - at 2012.09.18 14:43:00
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193. Humor - in General Discussions [original thread]
1. Running like an olympic sprinter to the other side of the map to take the objective, two guys run by and steals it :) 2. Shooting on a heavy dropsuit, when he has 1% health left another guy steals the points xD
- by Gcember - at 2012.09.18 13:43:00
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194. BUG?: UNSAFE Spawn WTH - in Technical Support/Bugs [original thread]
I would not say that this is a bug, it is just the current spawn system, are you talking ambush matches? Because Skirmish spawn system is good.
- by Gcember - at 2012.09.18 13:31:00
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195. [Suggestion] Vertical Levels - in Feedback/Requests [original thread]
Tarn Adari wrote: How about a very high cliff or deep canyon/chasm with structures on the sides. The chasm would be extremely nifty...you could walk full circle on one level, snipe across to the other side and fight enemies above and below you....
- by Gcember - at 2012.09.18 13:29:00
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196. Espionage - in General Discussions [original thread]
You mean like an infiltrator dropsuit?
- by Gcember - at 2012.09.18 13:25:00
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197. [Request] Cover system implemented - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Not taking a side, but I keep hearing about how it doesn't work in multiplayer FPS without specific examples why. Imagine how clunky it would be, Personally I would think that, but that is my opinion, you will ha...
- by Gcember - at 2012.09.18 13:13:00
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198. [Request] Better Vehicle Controls - in Feedback/Requests [original thread]
Naquiri wrote: I find the Dropship control to be manageable. I also find Tank controls to be acceptable. with the LAVs however, as soon as get up to a reasonable speed, you lose any semblance of control. I have noticed the LAVs control bette...
- by Gcember - at 2012.09.18 13:03:00
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199. [Request] Cover system implemented - in Feedback/Requests [original thread]
It does not work with cover systems in FPS,s it is in it must be a third person shooter for this to work.
- by Gcember - at 2012.09.18 12:18:00
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200. squad leaders, please do your job - in General Discussions [original thread]
In the waiting room the voice that speaks sometimes should say like: Dont forget to deploy the orbital stikes when you are the Squad leader, thank you :D
- by Gcember - at 2012.09.18 12:02:00
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