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141. Deploy from the MCC - in Feedback/Requests [original thread]
For example when you are going to respawn you could end up in the MCC again, where you can buy stuff if you are about to run out of things just like normal before a battle starts, then you could go to a launch station and get launched out on the b...
- by Gcember - at 2012.09.30 11:39:00
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142. CCP plz! - in Feedback/Requests [original thread]
We need some sort of showroom, were you can try equipment out, for example too se how much punishment a dropsuit can take.
- by Gcember - at 2012.09.27 15:08:00
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143. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Maybe the hacking times are something to discuss about?
- by Gcember - at 2012.09.27 12:34:00
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144. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Sigurd Arinbjornson wrote: Soleire wrote: This makes sense and should be in. Make something like: Militia : 2 sec hack Normal: 4 Advanced: 5 Proto: 6 We could also have a new variant of hives and uplink: "Firewalled" +50% hacktime Althou...
- by Gcember - at 2012.09.27 05:22:00
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145. [Request] Dragging - in Feedback/Requests [original thread]
Paran Tadec wrote: Gcember wrote: Maybe when you are going to revive a downed teammate you could get a protective shield of some sort around you and your teammate so that you are safe for maybe 1-3 seconds. That would make it too easy. ...
- by Gcember - at 2012.09.26 14:46:00
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146. Show your squad logistics some love - in General Discussions [original thread]
It would be very good if a message popped up saying "your Squad logistics has deployed nanohives in your area" or something like that.
- by Gcember - at 2012.09.26 14:42:00
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147. [Request] Dragging - in Feedback/Requests [original thread]
Maybe when you are going to revive a downed teammate you could get a protective shield of some sort around you and your teammate so that you are safe for maybe 1-3 seconds.
- by Gcember - at 2012.09.26 14:37:00
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148. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Any more equipment that could be hacked? Suggetions?
- by Gcember - at 2012.09.26 14:30:00
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149. Counter virus upload suggestion - in Feedback/Requests [original thread]
A new feature could be that you could be able to upload a counter virus to the cannons in skirmish, the counter virus will extend the time for the enemy virus to take over the cannon.
- by Gcember - at 2012.09.25 13:47:00
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150. [Request] Intercept Enemy Communications - in Feedback/Requests [original thread]
Dude! Awsome idea, however it should require a high set of skills to do that, and it could benifit your sqaud. Something could pop up on the screen for the players that says "NAME has deployed an enemy comms intercepting device" so they know that ...
- by Gcember - at 2012.09.24 19:03:00
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151. [Request] Forge Gun - in Feedback/Requests [original thread]
Hobos-N-Guns wrote: Locking a player into position when firing the forge gun is just plain wrong! Moving around is part of shooting any weapon and the forge should be one of them. Trying to get a good bead on a DS, tank, or LAV is made alot ha...
- by Gcember - at 2012.09.22 17:43:00
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152. Hack from distance - in Feedback/Requests [original thread]
That is what this thread is for, come up with ideas so it doesn-¦t become abused.
- by Gcember - at 2012.09.22 17:39:00
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153. Hack from distance - in Feedback/Requests [original thread]
A remote hacking device would be cool on skirmish matches. This could make it harder for the enemies to find out who is actually hacking the cannon, it would require more teamwork to locate the mercenary who hacks it. Well it does not mean that yo...
- by Gcember - at 2012.09.22 17:30:00
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154. can we get a free for all game mode? - in Feedback/Requests [original thread]
Zekain Kade wrote: Please? It would be a nice change from all the team games we're forced to play. It would give friends a chance to compete against one another and what not. The player count would have to be small though, probably around 12 p...
- by Gcember - at 2012.09.22 16:44:00
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155. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
If the jetpack-¦s flying limit were so that it cannot reach tops of buildings, then what?
- by Gcember - at 2012.09.22 15:34:00
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156. Comms radio voices during battles. - in General Discussions [original thread]
Jason Pearson wrote: Actually, it'd be quite cool if there was recordings for different things, such as "Defend this position" - When the Squad leader gives a defend command "Alright Lads, Rally here" - When a Rally command is given "Forget th...
- by Gcember - at 2012.09.22 15:19:00
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157. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
I will unleash that I think that this a very good idea! As the maps are big it is not too much of a problem if one or two guys are flying around, it would be another thing if the maps were small, if they were we would have jetpackers all over the ...
- by Gcember - at 2012.09.22 15:12:00
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158. Comms radio voices during battles. - in General Discussions [original thread]
In the E3 2011 video you can hear comms radio voices that speaks to the soldiers. In the very beginning of the video you can hear "Alla fire teams this is command". It would be awsome if we could add this during battles. It would add much depth if...
- by Gcember - at 2012.09.22 15:01:00
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159. Please give me this AR sight - in Feedback/Requests [original thread]
The reload animation that is on that video is also much better than the one we have on our current AR!
- by Gcember - at 2012.09.22 14:49:00
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160. Assists. - in General Discussions [original thread]
Sir Petersen wrote: One thing that gets to me playing DUST is the fact that we get 25 points for an assist but 50 for a kill. You see.. I play aggressive and I never hesitate to save/help a teammate. For me it-¦s no problem to do whatever it ta...
- by Gcember - at 2012.09.22 09:17:00
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