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61. CCP please put a "FFA" gamemode into DUST - in Feedback/Requests [original thread]
It does not make sense with the game im afraid. An EVE player would not hire one single merc to take a over a whole planet? The game is based on that EVE players hires us DUST players to take over planets, the whole point with this would be gone i...
- by Gcember - at 2012.10.09 18:13:00
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62. [Request] Expanding voiceless communications - in Feedback/Requests [original thread]
I agree with what you say by voice commands like "I need repairs" etc. However I think that we need more of the universal voice (the one that says: Objective B hacked, virus upload in progress.) It should say something like: Hostile enemy code det...
- by Gcember - at 2012.10.09 18:09:00
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63. [Request] Jump enhancer module. - in Feedback/Requests [original thread]
The module could be some sort of jetpack that boosts you up some centimeters.
- by Gcember - at 2012.10.09 14:46:00
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64. [Request] Removal of WP, SP and ISK gain for repair of non-enemy caused damage. - in Feedback/Requests [original thread]
That would be kind of strange, what about if you have a railgun on your tail and you have to make a very drastic turn to survive and you will maybe end up causing damage to your vehicle, I think you should get points for that.
- by Gcember - at 2012.10.09 14:43:00
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65. [Request: corporate training mechanic = corporate battles] - in Feedback/Requests [original thread]
Good points. There sould be some sort of "briefing" room for corporations to plan how they are going to do. Also we need some sort of training options as you said. +1
- by Gcember - at 2012.10.09 14:41:00
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66. CCP, You Stirred The Coals - in General Discussions [original thread]
I am an immortal Mercenary and I approve this thread.
- by Gcember - at 2012.10.09 14:39:00
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67. who says CCP doesnt listen? - in Feedback/Requests [original thread]
Well said, do not forget your +1.
- by Gcember - at 2012.10.09 14:37:00
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68. Angers me to say, but they were right about the Scout Suit. - in General Discussions [original thread]
The scout suit is also too easy to spot, both physically and because it revelas its signature too much. The signature needs to be lowered a notch.
- by Gcember - at 2012.10.09 14:34:00
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69. Skydive from the stratosphere! - in General Discussions [original thread]
STB-Silencio EV wrote: " Giant leap for mankind " literally. So what do you think about this test and how learning from this will benefit the human race? Felix Baumgartner What when we really need is to be able to move while freefalli...
- by Gcember - at 2012.10.09 14:05:00
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70. Dust 514 is going to be epic - in General Discussions [original thread]
Also some features that we haven't seen yet will be released when it comes out! Epicness all over the place!!
- by Gcember - at 2012.10.09 13:07:00
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71. Forum app - in General Discussions [original thread]
Would be great to have an app that is optimized for smartphones to make it easier to view the forum on the phone!
- by Gcember - at 2012.10.09 12:29:00
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72. Ability to switch firing to R2 for heavy xbox playing players. - in Feedback/Requests [original thread]
Well, this proves that ps3 is simply better! ;) But yes, the more people that plays DUST, even xbox players ;) makes it a funnier experience, it is important that buttom remapping comes as the controls differs alot from other games.
- by Gcember - at 2012.10.08 20:27:00
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73. Great job on the LAVs - in Feedback/Requests [original thread]
I have no problem with it honestly!
- by Gcember - at 2012.10.08 19:02:00
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74. Confirmed Boosters - in General Discussions [original thread]
Xavier Hastings wrote: Gcember wrote: Boosters vs real Mercenaries. Who will win? Depends if the Mercenaries are short on cash and won't be able to purchase 50,000 Protosuits, while the boosters can... Oh snap...
- by Gcember - at 2012.10.08 17:52:00
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75. Codex Is Pretty Darn Stable - in General Discussions [original thread]
Terram Nenokal wrote: Been playing quite a bit recently and have only encountered 1 crash on level load. Otherwise pretty solid and MUCH better than last build. I'm looking forward to when this game is 100%. It is going to be sweet when the g...
- by Gcember - at 2012.10.08 17:48:00
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76. Request: more control layout options - in Feedback/Requests [original thread]
Gave you the 1.500th like ;) Thanks for info :)
- by Gcember - at 2012.10.08 17:37:00
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77. Confirmed Boosters - in General Discussions [original thread]
Boosters vs real Mercenaries. Who will win?
- by Gcember - at 2012.10.08 17:32:00
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78. Codex Is Pretty Darn Stable - in General Discussions [original thread]
Super Cargo wrote: SoLJae wrote: Don't know bout y'all, but I am finding from my personal playing experience that the new build seems to be very stable with a complete lack of freezes--soft or hard--and no invalid fits. I honestly have not s...
- by Gcember - at 2012.10.08 17:29:00
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79. Great job on the LAVs - in Feedback/Requests [original thread]
Great job on the LAVs, they are much better to drive now, the tires are not so slippery now Anything we could improve on the LAVs? There is much pontential, personally I would like to see a shield that protects the gunner, but only infront of hi...
- by Gcember - at 2012.10.08 17:18:00
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80. Codex Is Pretty Darn Stable - in General Discussions [original thread]
I haven-Št got one single freez since Codex launched, no invald fits, no minor bugs and no lag at all! Great job devs!
- by Gcember - at 2012.10.08 17:06:00
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