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3041. Game is unbalanced - in General Discussions [original thread]
Logical balance states that one player should be equivalent to one player. If one player specializes in tanks, they have the disadvantage of being targetable by some of the stronger weapons in the game (i.e forge gun, swarm launcher, proximity min...
- by Gavr1lo Pr1nc1p - at 2014.01.29 01:21:00
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3042. Should shields have their Pg requirements reduced? - in General Discussions [original thread]
I will continue to bump this until more people post
- by Gavr1lo Pr1nc1p - at 2014.01.28 22:59:00
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3043. UFARA - in General Discussions [original thread]
Hey have you guys heard of FACTION WARFARE ARMY? They are really good. Head over to war room to check them out if you are interested in losing every match you ever play! Don't miss your chance to fight for the Amarr and Caldari in FW! You too can ...
- by Gavr1lo Pr1nc1p - at 2014.01.28 22:57:00
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3044. Game is unbalanced - in General Discussions [original thread]
TechMechMeds wrote: What's the problem here? 3 guys can insta pop a tank, 2 sicas can pop any tank and 1 tank can pop any tank. All I'm seeing is solo swine vomiting bullsht seriously. I can assure you that this thread won't be taken seriously...
- by Gavr1lo Pr1nc1p - at 2014.01.28 22:50:00
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3045. An archive of features and items to come in Dust 514 - in General Discussions [original thread]
give me a minmitar shotgun, more speed on the minmitar suits to match their lower HP, lower pg costs for shield extenders, and ballistic minmitar knives and ill be fine. I don't know if you could tell, but I'm minmitar
- by Gavr1lo Pr1nc1p - at 2014.01.28 22:41:00
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3046. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Malicae Destroinen wrote: xp3ll3d dust wrote: Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battl...
- by Gavr1lo Pr1nc1p - at 2014.01.28 21:54:00
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3047. Scout Registry / Killboard - in General Discussions [original thread]
well look at you cool kids with your ps3's that are workingGǪi got to play one match on sunday before mine broke again, making it 3 weeks since i last played, excepting sunday
- by Gavr1lo Pr1nc1p - at 2014.01.28 21:43:00
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3048. NEW TO DUST ??? - in General Discussions [original thread]
max out grendades and get adv RE's to troll the protos in your STD fittings
- by Gavr1lo Pr1nc1p - at 2014.01.28 04:06:00
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3049. Scout Registry / Killboard - in General Discussions [original thread]
Just thought of a great troll scout build...minnie scout, 2x kincats, basic SMG, fast ammo refill hives, and core locus's. Run behind the reds, and reap the tears
- by Gavr1lo Pr1nc1p - at 2014.01.28 04:01:00
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3050. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Do you know yet if there are anychanges being made to modules in the next patch? (specifically shield extenders and regulators)
- by Gavr1lo Pr1nc1p - at 2014.01.28 03:31:00
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3051. [REQUEST]Ballistic function for nova knives - in Feedback/Requests [original thread]
come on true ninjas, all 5 of you, bump this thing
- by Gavr1lo Pr1nc1p - at 2014.01.28 03:16:00
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3052. Favorite Weapon in Dust? - in General Discussions [original thread]
HYENAKILLER X wrote: My fav weapon is the glu. The Glu-5 craptical!
- by Gavr1lo Pr1nc1p - at 2014.01.28 01:49:00
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3053. Petition to Bring back Corp battles - in General Discussions [original thread]
do it CCP!!! and make it viable for newish corps like mine so i can see how i square off against corps like AE or STB. Me wants it
- by Gavr1lo Pr1nc1p - at 2014.01.28 01:43:00
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3054. I just noticed... - in General Discussions [original thread]
DozersMouse XIII wrote: rof is better then damage for SG would be nice if the PLC had this also another thing about the PLC is the fitting optimization it differs from all other weapons instead of reducing PG it reduces CPU The PLC doesnt ...
- by Gavr1lo Pr1nc1p - at 2014.01.28 00:13:00
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3055. FW - bounty for fighting for a conssistantly losing side - in Feedback/Requests [original thread]
For once i agree with ADAM, this would be a great idea
- by Gavr1lo Pr1nc1p - at 2014.01.28 00:03:00
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3056. [REQUEST]Ballistic function for nova knives - in Feedback/Requests [original thread]
Please CCP at least give us a post saying whether or not you think its a good idea to implement
- by Gavr1lo Pr1nc1p - at 2014.01.27 23:59:00
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3057. Shield Extenders - in General Discussions [original thread]
STD: (85 armor, 3 PG, 10 CPU) vs (45 shields, 2 PG, 15 CPU) ADV: (110 armor, 6 PG, 20 CPU) vs (60 shields, 4 PG, 36 CPU) PRO: (135 armor, 12 PG, 30 CPU) vs (75 shields, 8 PG, 54 CPU) Ill leave this here
- by Gavr1lo Pr1nc1p - at 2014.01.27 22:47:00
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3058. Should shields have their Pg requirements reduced? - in General Discussions [original thread]
Justin Tymes wrote: Shields need an overall Hp buff, currently there is no reason to use them if you're not Caldari. I agree, and also they need a pg reduction, as their current pg cost of 11 is only 1 less than proto armor plates, and they ...
- by Gavr1lo Pr1nc1p - at 2014.01.27 22:40:00
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3059. [REQUEST]Ballistic function for nova knives - in Feedback/Requests [original thread]
John Lengrios wrote: If your out of knives to throw, do you get to use your fists? That would be awesome! Anyway, throwing nova knives sounds great. You'll have a bit longer range of engagement with knives then. Thats the idea
- by Gavr1lo Pr1nc1p - at 2014.01.27 22:19:00
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3060. Should shields have their Pg requirements reduced? - in General Discussions [original thread]
Xyl5 wrote: Then numero uno is the best choice. Either way, something needs to be done. Agree with you on that one
- by Gavr1lo Pr1nc1p - at 2014.01.27 22:16:00
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