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Gavr1lo Pr1nc1p
TRA1LBLAZERS
301
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Posted - 2014.01.27 21:59:00 -
[61] - Quote
Xyl5 wrote:Gavr1lo Pr1nc1p wrote:Xyl5 wrote:Supporting this thread I agree to the changes. And I hate the fact that I have to resort to armor to make a viable caldari suit because all my shields is 1 charge shot away from a scrambler rifle and 2 extra shots away to deplete my armor all in under 2 seconds. Glad you agree, what do you think of the current fitting costs being more on shields than armor for less hp and less overall efficiency? Possible options: 1. Lower the fitting requirements for shield and increase its efficiency 2. Make a shield version of armor plates, with the same/almost the same efficiency and fitting requirement with the same/almost the same disadvantages. 3. Increase the fitting requirements for armor and/or lower its efficiency And something needs to be done with the weapon damage mods with armor tanking combinations.
I personally think #1 is the best option because with #2, its a lot harder and doesnt fit shield mentality, and with #3 it only screws over suits with low cpu/pg, like scouts and commandos. Also, the damage mod/armor tanking is fine in my opinion, as it fits armor tanking mentality, as they can deal and soak up a lot of damage, and stand and deal, so to speak. Shields however have much more mobility, and should allow for better speed tanking, mobility, and e-warfare
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Xyl5
Raging Pack of Homosapiens
17
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Posted - 2014.01.27 22:05:00 -
[62] - Quote
Gavr1lo Pr1nc1p wrote:Xyl5 wrote:Gavr1lo Pr1nc1p wrote:Xyl5 wrote:Supporting this thread I agree to the changes. And I hate the fact that I have to resort to armor to make a viable caldari suit because all my shields is 1 charge shot away from a scrambler rifle and 2 extra shots away to deplete my armor all in under 2 seconds. Glad you agree, what do you think of the current fitting costs being more on shields than armor for less hp and less overall efficiency? Possible options: 1. Lower the fitting requirements for shield and increase its efficiency 2. Make a shield version of armor plates, with the same/almost the same efficiency and fitting requirement with the same/almost the same disadvantages. 3. Increase the fitting requirements for armor and/or lower its efficiency And something needs to be done with the weapon damage mods with armor tanking combinations. I personally think #1 is the best option because with #2, its a lot harder and doesnt fit shield mentality, and with #3 it only screws over suits with low cpu/pg, like scouts and commandos. Also, the damage mod/armor tanking is fine in my opinion, as it fits armor tanking mentality, as they can deal and soak up a lot of damage, and stand and deal, so to speak. Shields however have much more mobility, and should allow for better speed tanking, mobility, and e-warfare
Then numero uno is the best choice. Either way, something needs to be done. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
301
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Posted - 2014.01.27 22:16:00 -
[63] - Quote
Xyl5 wrote:
Then numero uno is the best choice. Either way, something needs to be done.
Agree with you on that one
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Justin Tymes
Dem Durrty Boyz Renegade Alliance
651
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Posted - 2014.01.27 22:38:00 -
[64] - Quote
Shields need an overall Hp buff, currently there is no reason to use them if you're not Caldari. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
301
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Posted - 2014.01.27 22:40:00 -
[65] - Quote
Justin Tymes wrote:Shields need an overall Hp buff, currently there is no reason to use them if you're not Caldari.
I agree, and also they need a pg reduction, as their current pg cost of 11 is only 1 less than proto armor plates, and they cost 24 more cpu. A good buff that was suggested is as follows:
STD: (85 armor, 3 PG, 10 CPU) vs (45 shields, 2 PG, 15 CPU) ADV: (110 armor, 6 PG, 20 CPU) vs (60 shields, 4 PG, 36 CPU) PRO: (135 armor, 12 PG, 30 CPU) vs (75 shields, 8 PG, 54 CPU)
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
320
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Posted - 2014.01.28 22:59:00 -
[66] - Quote
I will continue to bump this until more people post
Kills- Archduke Ferdinand
Help Shields
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Spkr4theDead
Red Star. EoN.
1700
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Posted - 2014.01.28 23:43:00 -
[67] - Quote
You see, there's something called balance. Shield auto-regenerates without needing any modules, while you need a module to repair armor.
Everything already melts through armor much easier, why should shield have any more obvious advantages?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Sergeant Sazu
Snow Pirates
3
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Posted - 2014.01.30 01:42:00 -
[68] - Quote
Spkr4theDead wrote:You see, there's something called balance. Shield auto-regenerates without needing any modules, while you need a module to repair armor.
Everything already melts through armor much easier, why should shield have any more obvious advantages?
Exactly the point of my earlier post, but the numbers seem to sway people.
I recently got the ADV Minmitar Assault suit with a setup that works really well. It has 405/169 HP, and an Ishukone Assault Submachine Gun as my primary, taking advantage of the clip size boost. Pretty much, I just mow through everyone with my quickly returning shield and high movement. Yes, a Standard Gallente suit could easily pass 400 armor, but it doesn't fully return between fights. This is why shield extenders suck, otherwise I would be unstoppable. Plus, any armor tanker that shows up, I simply remove their pitiful shield, and then introduce them to my M1 Grenades. I pretty much don't die until I get teamed up on by 3+ people. Shield tanking done right^^
Basically, with good shields you're brand new in a matter of seconds, while with armor you have to wait a while or have a repair buddy with you.
You guys get it now?
Oh my, protostompers. Well, there's this neat thing called a Forge Gun...
Raking in the rage mail.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
1042
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Posted - 2014.03.03 23:40:00 -
[69] - Quote
bump
Kills- Archduke Ferdinand
Balance!
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