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8281. SoCal_Ninja's Ultimate Scout Thread - in General Discussions [original thread]
SoCal Ninja wrote: After all your module work, you actually become a base assault suit with +7% base movement, and -30 shielding, and x2 shield recharge. That sounds like it's a well-done hybrid build with an emphasis on shield tanking. I do...
- by Garrett Blacknova - at 2012.07.24 21:23:00
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8282. L-3 Button glitching during fights...anyone else? - in General Discussions [original thread]
Laheon wrote: I've never had it happen, but I can see the auto-aim. It's not auto-aim, really, but aim-assist. If you aim it at an enemy who's strafing, you can see the crosshair follow him without you doing anything. That's what people are ref...
- by Garrett Blacknova - at 2012.07.24 20:35:00
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8283. [Request] Nerf Weapons - in Feedback/Requests [original thread]
They should make them bright orange and yellow as well, like real Nerf guns ... Or you can repaint them... ALSO like real Nerf guns ...
- by Garrett Blacknova - at 2012.07.24 09:30:00
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8284. Quick tap R2 should only switch between main and secondary weapon - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Optionalize it. This. Any players who run Logistics will tell you that not all Dropsuits have two weapon slots. I think they should consider a system like the one in Red Faction as one of the options as well. Quick-s...
- by Garrett Blacknova - at 2012.07.24 09:27:00
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8285. Look Sensitivity, Dead Zone, Turn Rate - in Feedback/Requests [original thread]
Ima Leet wrote: Garrett Blacknova wrote: It definitely is already limited, but we don't have hard data (that I know of) on whether it's a hard or soft cap. If it's NOT a hard cap, then KB+M integration WILL cause problems, so I'm hoping it ...
- by Garrett Blacknova - at 2012.07.24 09:23:00
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8286. Please do not remove free LAVs, just nerf them. - in Feedback/Requests [original thread]
The basic vehicles (LAV, HAV and Dropship) should have Militia versions. But there SHOULDN'T be presets, and they SHOULDN'T be BPOs. Each time you buy one, you buy ONLY one vehicle. When it dies, you buy a new one.
- by Garrett Blacknova - at 2012.07.24 09:18:00
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8287. shoulder weapons and flight modules - in Feedback/Requests [original thread]
michael McG wrote: I was thinking you should get the same points when some one spawns in your ship as a spawn point A lot of people have suggested that, but if you can fly, you're not going to bother with a friendly dropship, because you can ...
- by Garrett Blacknova - at 2012.07.24 09:15:00
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8288. armor upgrades - in Feedback/Requests [original thread]
Scout has thin armour and faster movement. Heavy has thicker armour and slower movement. Low-tier armour mod gives thinner extra armour and less movement penalty. High-tier armour mod gives thicker armour and more movement penalty. Not sure whic...
- by Garrett Blacknova - at 2012.07.24 09:14:00
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8289. Arum Dropsuits - in Feedback/Requests [original thread]
Badly Owned wrote: just make it the cost of the same as the isk version once the arum has been paid for the paint job. See, if you miss that one line, it changes the entire tone of what the OP was actually meaning. With my first reply to the...
- by Garrett Blacknova - at 2012.07.24 09:08:00
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8290. do armor plates need mobility penalties? - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Also signature resolution and scan resolution are both in the game now and are mostly working. Scouts with dropsuit command 5 are like ninjas soon as they turn a corner they're gone on the tac net and before you know it t...
- by Garrett Blacknova - at 2012.07.24 08:58:00
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8291. this is what DUST needs: - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I'm still looking forward to the NERF OP JETS threads that are going to be all up in this forum like malignant cancer as soon as they go in. I'm just baking SP to dump straight into them right now. I look forward to those...
- by Garrett Blacknova - at 2012.07.24 08:50:00
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8292. [request] werewolf dropsuit - in Feedback/Requests [original thread]
Real vampires don't sparkle. Twilight is about fairies. (I would know. I'm a vampire)
- by Garrett Blacknova - at 2012.07.24 08:44:00
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8293. So what are you playing? - in General Discussions [original thread]
Kira Lannister wrote: CCP Frame wrote: I am playing "DUST 514 Forums"! It's amazing point, click and read game, and I click ALL the things! My mom caught me playing that game, she said it has inappropriate content. I love how the usu...
- by Garrett Blacknova - at 2012.07.24 08:16:00
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8294. UNOFFICIAL build notes (rumored August update) - in General Discussions [original thread]
Link to forum post confirming the RE changes: https://forums.dust514.com/default.aspx?g=posts&m=208585#post208585 Personally I don't think they need quite such a long delay.
- by Garrett Blacknova - at 2012.07.24 07:56:00
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8295. "Dust is not a True FPS" - in General Discussions [original thread]
DUST fits the definition of FPS in the strict sense of what FPS means. It's not a TYPICAL game in the genre though, which throws some people off. Also, it's a beta, so many elements aren't as polished as in most current-gen FPS games. As a result...
- by Garrett Blacknova - at 2012.07.24 07:44:00
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8296. Tips for a noob - in General Discussions [original thread]
mini rehak wrote: PEEEEEEETREEEEEEEEEEEEEE wrote: mini rehak wrote: PEEEEEEETREEEEEEEEEEEEEE wrote: mini rehak wrote: best advise iv'e seen in this forum lol i'm writing a book. what happens when i run out of ammo? die ...
- by Garrett Blacknova - at 2012.07.24 07:39:00
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8297. players met (ccp read please) - in General Discussions [original thread]
Dean Moakes wrote: S4dDooM wrote: Why, when i play a match, can't see players under players met section? I have put this down to the fact that it is a CCP server not a sony server. Might be wrong though. Journey runs on Sony servers an...
- by Garrett Blacknova - at 2012.07.24 07:34:00
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8298. win at all cost - in General Discussions [original thread]
Depends how desperate the need was, how much reward we'd get for controlling the planet, and how much of that profit I would be seeing personally, as well as how much "everything it takes" was going to cost me.
- by Garrett Blacknova - at 2012.07.24 07:31:00
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8299. do armor plates need mobility penalties? - in Feedback/Requests [original thread]
Signature Radius shouldn't affect hitboxes (at least not for armour hits) in FPS gaming. You could MAYBE have the "strong shield = wider shield = larger hitbox while shield active" part, but not a larger hitbox for armour. What you CAN do, though...
- by Garrett Blacknova - at 2012.07.24 02:30:00
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8300. Arum Dropsuits - in Feedback/Requests [original thread]
I was suggesting that, entirely separate from the ISK and AUR gear, you have AUR-only paint schemes which can be applied to ANYTHING - if you don't pay AUR to paint it, you keep the default colour of whatever you're using. If you buy the AUR paint...
- by Garrett Blacknova - at 2012.07.24 02:26:00
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