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5561. About snipers - in General Discussions [original thread]
Monkxx wrote: IMO, solution is simple. Take away from NewBerries Assault - Sniper [STARTER KIT] and put Assault - Logistics [STARTER KIT] at sniper's place. And the difference between Assault - Logistics [STARTER FIT] and Assault - Triage [S...
- by Garrett Blacknova - at 2013.01.31 10:35:00
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5562. Shooting the MCC - in General Discussions [original thread]
Django Quik wrote: amarrian victorian wrote: you do like 100hp per hit with a tank railgun while the thing has like 500,000 shield or something. I am pretty sure in the EARLY beta back in like may I was in a match where shooting the MCC made...
- by Garrett Blacknova - at 2013.01.31 10:33:00
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5563. Dear CCP, Please fix the respawn on Ambush mode - in Feedback/Requests [original thread]
Wooden Pints wrote: 1 GOOD Logi will fix this, I hope the spawns stay as they are to make people actually use uplinks. Fixed. Bad Logis set up Uplinks and walk away without supporting them. A GOOD Logi will make sure it's not being camped, ...
- by Garrett Blacknova - at 2013.01.31 10:31:00
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5564. ( REQUEST ) ability to lay down - in Feedback/Requests [original thread]
I'm a Shotgun Scout who's smart enough to deal with Snipers. My girlfriend's a Sniper, and watching her play (quite well) has given me an appreciation for them. Prone means laying down, it's not something that "helps" - they're the same thing. ...
- by Garrett Blacknova - at 2013.01.31 09:58:00
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5565. [Request] Executing enemies in bleed-out. - in Feedback/Requests [original thread]
J-Lewis wrote: Brink had this, but you had to melee downed enemies to finish them off. No you didn't, but they took more bullets to finish off than it had taken to kill them in the first place. Brink also had the ability to throw the syringe...
- by Garrett Blacknova - at 2013.01.31 09:34:00
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5566. ( REQUEST ) ability to lay down - in Feedback/Requests [original thread]
There are two things that the ability to go prone might result in. So far, no game has avoided both of these. You have to choose which one you want to introduce to the game: 1. Exploits ("dolphin diving" comes to mind), or 2. Slowing the pace of ...
- by Garrett Blacknova - at 2013.01.31 09:29:00
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5567. [Suggestion]I want to love my weapon! - in Feedback/Requests [original thread]
Confirmed here by CCP. Quote: [REQUEST] Weapon customization: Subsystem, Rigging, Slots, or Add-ons - The design for this is ready, but it is a very large task to implement it in-game. Expect this at a later date.
- by Garrett Blacknova - at 2013.01.31 09:23:00
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5568. [Request] Minor, but IMPORTANT changes to how voice chat works! (no, not the UVT... - in Feedback/Requests [original thread]
Good to see the support for this. Keep it coming though. Don't want to get buried again (this time under a wall of "new sounds" threads).
- by Garrett Blacknova - at 2013.01.31 09:02:00
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5569. SMG range - in Feedback/Requests [original thread]
Anything from maimum Shotgun range down to point-blank, SMGs will outperform ARs. At the high end of Shotgun range, they beat Shotguns (if you use aimed fire). I've tested this with Toxin vs. Advanced Shotguns and ARs, Weaponry 4 and SMG Ops at 2...
- by Garrett Blacknova - at 2013.01.31 08:51:00
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5570. The use of microphones... - in General Discussions [original thread]
Relevant .
- by Garrett Blacknova - at 2013.01.31 08:43:00
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5571. Shooting the MCC - in General Discussions [original thread]
In the E3 build, my girflriend killed the enemy MCC with a Sniper Rifle once. But now you can't really scratch them with even the heaviest weaponry.
- by Garrett Blacknova - at 2013.01.31 08:16:00
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5572. The use of microphones... - in General Discussions [original thread]
crazy space 1 wrote: bent polanco wrote: personally, the PUSH TO TALK function is bothersome, i need people to hear me screaming at them immediately. make it optional perhaps? newsflash.... it is optional! Yep. You turn it off in the ...
- by Garrett Blacknova - at 2013.01.31 08:14:00
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5573. [Request] Warpoints for support actions - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Most of those are already in the game but thats not why I stopped by... BLOOD FOR THE BLOOD GOD, SKULLS FOR THE SKULL THRONE... Khorne for the Khorneflakes?
- by Garrett Blacknova - at 2013.01.31 07:54:00
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5574. Shooting the MCC - in General Discussions [original thread]
No. You deal approximately 0 damage with any weapon you might try aiming at the MCC. Shooting the MCCs - even with vehicle-mounted weapons - makes you look like you don't know what you're doing.
- by Garrett Blacknova - at 2013.01.31 07:49:00
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5575. The use of microphones... - in General Discussions [original thread]
Protocake JR wrote: mics were on by default. Voice was off by default in the E3 build. How long ago was it on by default? And ever since they added PTT, it's been on by default. Pretty sure it's only the fact that people came here and learned...
- by Garrett Blacknova - at 2013.01.31 07:43:00
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5576. voice chat needs to be DEFAULT ON, and chat type needs to be DEFAULT TEAM - in Feedback/Requests [original thread]
I beat you to it. +1 anyway though.
- by Garrett Blacknova - at 2013.01.31 05:24:00
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5577. The use of microphones... - in General Discussions [original thread]
Voice default: OFF Push-to-talk default: ON Default channel: SQUAD ALL of these should be changed if we want to see consistent (and meaningful) communication from new players. There's a thread about it (newly created) in the feedback section. I c...
- by Garrett Blacknova - at 2013.01.31 05:15:00
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5578. Heavies - in Feedback/Requests [original thread]
I've seen a team run almost all Heavies. I was playing against them, and I went 15-3 with a Shotgun Scout. I'm not seeing the problem.
- by Garrett Blacknova - at 2013.01.31 04:54:00
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5579. [Request] Audible sounds when we get an orbital. - in Feedback/Requests [original thread]
A clearer indicator would be nice too. Something permanent and decently-sized, or huge and obnoxious like the old one. Seriously, I don't recall any complaints about the old "Hey, you have an orbital" warning. Why not bring it back?
- by Garrett Blacknova - at 2013.01.31 04:52:00
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5580. [Request] Remove the ability to use a mouse and keyboard. This is a console shoo... - in Feedback/Requests [original thread]
I've used both control schemes. I perform better with the sixaxis (emphasis on "sixaxis" not "DS3" because I have a release-week controller that doesn't have DualShock functionality as well as several newer DualShock controllers) than the mouse a...
- by Garrett Blacknova - at 2013.01.31 04:50:00
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