Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
4381. Tanks are not OP - in General Discussions [original thread]
Takahiro Kashuken wrote: Laheon wrote: It's really not - only a couple of metres. And that's why you have infantry support. Tanks aren't meant to lone wolf it. Infantry supports the tanks, and tanks support the infantry. Your infantry should...
- by Garrett Blacknova - at 2013.04.01 18:25:00
|
4382. Tanks are not OP - in General Discussions [original thread]
Takahiro Kashuken wrote: I will never agree with the mechanism It makes it far too easy to cause damage to tanks with little risk I have infantry hiding somewhere where i cannot hit in a million years and they just spam them from cover and i...
- by Garrett Blacknova - at 2013.04.01 11:22:00
|
4383. Speedier Strafing Is Possible... - in General Discussions [original thread]
blue gt wrote: Garrett Blacknova wrote: Who needs 3 hands when you can sit the keyboard in your lap and put your little fingers on the appropriate keyboard buttons. But then, I also learned AC Grip . GAH that is the most ridiculous thi...
- by Garrett Blacknova - at 2013.04.01 11:11:00
|
4384. big suprise - in General Discussions [original thread]
I'm still going with icecream. EVE players get snowballs, so why shouldn't we have icecream?
- by Garrett Blacknova - at 2013.04.01 11:07:00
|
4385. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
The Robot Devil wrote: Garrett Blacknova wrote: Soozu wrote: or at the very least have peoples mics starting in the on position. I lost count a LONG time ago of how many times I've said this. Voice NEEDS to default to "on" - and with t...
- by Garrett Blacknova - at 2013.04.01 11:05:00
|
4386. Dust 514 Fitting Tool - in General Discussions [original thread]
2100 Angels wrote: Garrett Blacknova wrote: 2100 Angels wrote: This is ridiculously awesome dude. Any plans to include officer weapons? EDIT: Also, why when I try to download this to save it as an excel sheet, do all the function equatio...
- by Garrett Blacknova - at 2013.04.01 10:54:00
|
4387. Tanks are not OP - in General Discussions [original thread]
Takahiro Kashuken wrote: If you cannot hit a HAV which is a ******* massive target without needing help from a gimmick mechanic then go biomass yourself now If you can consistently land a slow-moving projectile with a variable parabolic traj...
- by Garrett Blacknova - at 2013.04.01 10:50:00
|
4388. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Soozu wrote: or at the very least have peoples mics starting in the on position. I lost count a LONG time ago of how many times I've said this. Voice NEEDS to default to "on" - and with the PTT button in a less-than-intuitive position on the...
- by Garrett Blacknova - at 2013.04.01 10:30:00
|
4389. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Soozu wrote: [You used crying twice in a sentence. Luckily it was the final sentence in your paragraph so i actually did read the whole thing. Some things about what you said really strike me as odd though. Your son is 13? Prime video gamer age...
- by Garrett Blacknova - at 2013.04.01 10:25:00
|
4390. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Soozu wrote: A TRAINING SYSTEM . This is an idea I could get behind. But because of the changing nature of DUST, it's unreasonable for a pre-designed system to be kept up-to-date on all the relevant information. Covering the basics THOROUGHL...
- by Garrett Blacknova - at 2013.04.01 09:52:00
|
4391. Dust 514 Fitting Tool - in General Discussions [original thread]
2100 Angels wrote: This is ridiculously awesome dude. Any plans to include officer weapons? EDIT: Also, why when I try to download this to save it as an excel sheet, do all the function equations break? Probably the same reason when I try to...
- by Garrett Blacknova - at 2013.04.01 09:41:00
|
4392. [request] resolving "newbie vs protogear" problem. - in Feedback/Requests [original thread]
dalt ud wrote: Yes, even newbie shotgun can be dangerous for prototype guys if shotgun user is smart. But this is the only exception. And anyway you need some upgraded skills for it. Militia Heavy. Militia Forge Gun. Total of 0 SP investment ...
- by Garrett Blacknova - at 2013.04.01 09:39:00
|
4393. Dust is hectic - in Feedback/Requests [original thread]
Eris Ernaga wrote: I guess you could say the hectic battlefield is what contributes to spawn killing, no one really thinks before they spawn at a CRU and they are instantly dead. So your example to show how the game is too fast is one of the ...
- by Garrett Blacknova - at 2013.04.01 09:23:00
|
4394. [Suggestion] Orbital Scanner - in Feedback/Requests [original thread]
I like the idea of a wide area scanning pulse. It should be something that, as suggested, relies on an EVE player, and uses something in their scanning skills to determine the radius, precision and duration of the effect. I could easily see it cov...
- by Garrett Blacknova - at 2013.04.01 09:11:00
|
4395. Controller vs KBM - in Feedback/Requests [original thread]
Cat Merc wrote: Garrett Blacknova wrote: The primary advantage of mouse "precision" isn't actually the precision itself, it's the turning speed you can get without LOSING precision. Using the sixaxis controller, you have to give up some prec...
- by Garrett Blacknova - at 2013.04.01 09:01:00
|
4396. [Feedback] - Buff the AR - in Feedback/Requests [original thread]
Cat Merc wrote: XiBangBang wrote: Breach could use higher damage or rof boost Tac deft needs higher damage, rof, and less recoil NO. NO LESS RECOIL. The modded controller people will be back. I mean I can shoot pretty fast without a modde...
- by Garrett Blacknova - at 2013.04.01 08:53:00
|
4397. [Request] Prone - in Feedback/Requests [original thread]
Another prone thread. As usual, no. There are only two options that have ever been achieved in a videogame before now: 1. Slow-paced long-range combat becomes the only viable option. 2. Exploitable in fast-paced gameplay. First option isn't ter...
- by Garrett Blacknova - at 2013.04.01 08:40:00
|
4398. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
0 Try Harder wrote: > Does this mean we are just saying **** the only thing that dropships might be able to do? No, because without a Dropship, this system should be limited only to places where your team already has control of the battlef...
- by Garrett Blacknova - at 2013.04.01 08:24:00
|
4399. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
The Black Jackal wrote: I will still post against this idea. While the concept is great, and the possibilities are also great, the plain fact is, that we have the ability to do this now, using PLAYER input. - You put a DROPSHIP in the sky with...
- by Garrett Blacknova - at 2013.04.01 08:21:00
|
4400. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
Llan Heindell wrote: KEROSIINI-TERO wrote: Totally unnecessary So are racial merc quartes, but everybody loves them. Stop being such an "inside-the-box-thinker". Games need some feel on details too!! Llan Heindell. Agreed. Just bec...
- by Garrett Blacknova - at 2013.04.01 08:06:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |