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3721. UVT solution - in Feedback/Requests [original thread]
Django Quik wrote: Corp UVT is coming. Was confirmed somewhere recently, though i don't recall where. I'd love to see a source for that. I know back in the early days of Chromosome, the devs mentioned that they were "looking at options" for ...
- by Garrett Blacknova - at 2013.04.23 11:06:00
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3722. Corporation Tax - in Feedback/Requests [original thread]
B Team wrote: Thrillhouse Van Houten wrote: As I pointed out before, I'm sure many "real" Merc bands had their individual shares reduced by ridiculous amounts by greedy leadership and quite often. You might want to actually look at what ...
- by Garrett Blacknova - at 2013.04.23 10:58:00
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3723. Let us change our race when our ISK and SP get refunded. - in Feedback/Requests [original thread]
They aren't "resetting" our characters - we're all still the same person we were before, but we can retrain our skills (SP reallocation - NOT a reset). They mentioned that there's a new character creation system though, and it would be nice to le...
- by Garrett Blacknova - at 2013.04.23 10:47:00
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3724. [Suggestion] DEV Blog on Precision, Dampening, and Detection - in Feedback/Requests [original thread]
Ivan Avogadro wrote: Is profile analysis an absolute (see / don't see) or is it a probability based on analysis v dampening? It's definitely not probability-based. It's not a binary on/off either though - if someone has a low enough profile, ...
- by Garrett Blacknova - at 2013.04.23 10:37:00
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3725. Progressive Reloading - in Feedback/Requests [original thread]
Back when we were still in closed beta, I vaguely remember having a discussion on this topic - it started off as an overly-simplistic version of this idea, and I suggested something close to this. +1
- by Garrett Blacknova - at 2013.04.23 10:15:00
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3726. ((REQUEST)) get rid or nerf laser guns - in Feedback/Requests [original thread]
They only have one Laser that's OP, and that's because it has about 25% more damage than it's meant to, which was a typo and will be fixed in Uprising. Next "problem"?
- by Garrett Blacknova - at 2013.04.23 10:08:00
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3727. [suggestion] [discussion] lets talk armor. - in Feedback/Requests [original thread]
Armour Repairer skill in Uprising is supposedly coming with an increase to repair rates.
- by Garrett Blacknova - at 2013.04.23 10:04:00
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3728. What's your assault fitting - in General Discussions [original thread]
No. 2 reasons why not. 1. It's not very good. 2. Sharing secrets may be hazardous to my health. EDIT: I will say that I usually run a Shotgun/SMG combo.
- by Garrett Blacknova - at 2013.04.23 10:01:00
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3729. Why bother with tanks? (2) - in General Discussions [original thread]
Takahiro Kashuken wrote: Garrett Blacknova wrote: Takahiro Kashuken wrote: Garrett Blacknova wrote: If you can't see where you're driving your tank, send infantry ahead to clear the route first. Obviously. My Scout suit can see enemi...
- by Garrett Blacknova - at 2013.04.23 09:58:00
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3730. Destroyed ISK/Aurum score at end of match - in General Discussions [original thread]
ChribbaX wrote: CREST. This says nothing about post-match stats including ISK efficiency, or even ISK destroyed. But yes, the information will be available in some form.
- by Garrett Blacknova - at 2013.04.23 09:40:00
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3731. Announcing DUST 514 Mercenary Holocon - in General Discussions [original thread]
At least look over the first page before posting... You're about 20 minutes late.
- by Garrett Blacknova - at 2013.04.23 09:37:00
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3732. Destroyed ISK/Aurum score at end of match - in General Discussions [original thread]
ISK efficiency is a must-have for this game.
- by Garrett Blacknova - at 2013.04.23 09:32:00
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3733. Why are the game modes still simple after 1 year? - in General Discussions [original thread]
Balance and core gameplay mechanics - which we all know need work - are much easier to get right in the less complex modes. Wait until they get these things right, THEN expect new modes. Also, +1 to OP for a well-thought-out post, some good sugg...
- by Garrett Blacknova - at 2013.04.23 09:26:00
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3734. MCC's of the Future - in General Discussions [original thread]
If anyone ever trusts me to fly their MCC, I intend to crash into the enemy MCC and see who wins.
- by Garrett Blacknova - at 2013.04.23 09:22:00
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3735. figured out why it's called dust - in General Discussions [original thread]
Cosgar wrote: 5aEKUXeRJGJ27kCDnDVYak4q wrote: Furthermore, nobody writes in puns. You must not be familiar with CCP Or Studio Ghibli. Back to the topic though, there are a lot of good theories on the significance of "514" - and as men...
- by Garrett Blacknova - at 2013.04.23 09:18:00
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3736. So I saw this... - in General Discussions [original thread]
SherIock Holmes wrote: If I hear ACDC in a racing game trailer, it doesn't mean I think that that games instantly going to be like CoD. Well you SHOULD!
- by Garrett Blacknova - at 2013.04.23 09:06:00
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3737. Pilots getting a better reason to fly? - in General Discussions [original thread]
N1ck Comeau wrote: pilots need to get way more War points then they do Not true yet, but hopefully for Uprising it will be. Taking what you SAID instead of what you MEANT.... sorry. Had to.
- by Garrett Blacknova - at 2013.04.23 08:54:00
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3738. POKER, 20 mill in Free ISK and ... Bacon! (DUST Community Event) - in General Discussions [original thread]
Zion Shad wrote: CHEEZZY ADD HEAR http://youtu.be/AuN3rxYoovE Fixed. If you're going to spell everything wrong as part of your promo tagline, at least have the decency to actually spell EVERYTHING wrong.
- by Garrett Blacknova - at 2013.04.23 08:45:00
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3739. Why bother with tanks? (2) - in General Discussions [original thread]
Takahiro Kashuken wrote: Garrett Blacknova wrote: If you can't see where you're driving your tank, send infantry ahead to clear the route first. Obviously. My Scout suit can see enemies through walls pretty well most of the time. No poi...
- by Garrett Blacknova - at 2013.04.22 17:53:00
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3740. Why bother with tanks? (2) - in General Discussions [original thread]
Kaze Eyrou wrote: Bones McGavins wrote: Man that tank is really coordinating well with his squad and has good map awareness if the enemy has awesome flanks around buildings that nobody is watching. lol-what-building? Seriously though. I...
- by Garrett Blacknova - at 2013.04.22 17:43:00
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