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1301. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
KING CHECKMATE wrote: Before even considering keeping this argument up: Question: DID YOU WIN THAT GAME? Yes. It was a really, REALLY close finish. We were down to 3 clones on my team's side, and our MCC was in critical dama...
- by Garrett Blacknova - at 2013.12.20 02:54:00
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1302. Active scanners: The worst thing to happen to dust? - in General Discussions [original thread]
Heathen Bastard wrote: Question to Godin: Why the hell don't you post in person anymore? He got banned and hasn't figured out how a forum alt works.
- by Garrett Blacknova - at 2013.12.20 02:50:00
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1303. INSTANT FIX FOR TANKS - in General Discussions [original thread]
THUNDERGROOVE wrote: Blaster has less DPS than a STD AR /thread Blaster tank has better eHP and a damage resist bonus against small arms that a guy with a Standard AR can't get. /your attempt at winning the thread.
- by Garrett Blacknova - at 2013.12.20 02:49:00
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1304. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
KING CHECKMATE wrote: Garrett Blacknova wrote: Everyone wants longer TTK than we currently have. Buffing all other weapons into line with Rifles doesn't give that. Nerf all Rifles - a smaller pool of weapons, meaning a smaller pool of chan...
- by Garrett Blacknova - at 2013.12.20 02:43:00
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1305. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
KING CHECKMATE wrote: You think you are so smart just because they got confident and did not went hunting your butt with Proto scanners? You just got lucky.. ;) Whatever you say wont change the fact tanks are too cheap,and tank spam is a pr...
- by Garrett Blacknova - at 2013.12.20 02:29:00
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1306. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Everyone wants longer TTK than we currently have. Buffing all other weapons into line with Rifles doesn't give that. Nerf all Rifles - a smaller pool of weapons, meaning a smaller pool of changes - into line with the other weapons. Now, we have...
- by Garrett Blacknova - at 2013.12.20 02:18:00
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1307. A serious question about Scrambler Rifles - in General Discussions [original thread]
Lynn Beck wrote: I still find it a problem that there isn't a single weapon 'bar shotgun/novas' that can 1v1 a SINGLE player using scramblers. This was what got the heavy nerfed back in chromo "it takes 2-3 people to drop 1 guy? THAT's Op!" I...
- by Garrett Blacknova - at 2013.12.20 02:14:00
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1308. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
KING CHECKMATE wrote: @ Garrett Blacknova: Thats nice. cool story bro. The problem is still here. The main problem is stupid people. Good luck finding a solution with game mechanics that isn't "make CoD in space". Stupid people will be s...
- by Garrett Blacknova - at 2013.12.20 01:53:00
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1309. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
KING CHECKMATE wrote: 4)In reality the problem isn't solved its just more concentrated and more likely to play to its ultimatum quicker. In the current situation having enough tanks is why infantry can get by largely unscathed , because they h...
- by Garrett Blacknova - at 2013.12.20 01:39:00
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1310. Sicas vs Gunnlogi and PG/CPU nerf - in General Discussions [original thread]
As of right now, with the tanks we have and the possible fits they can handle, I think that Militia HAVs - the Sica moreso - need a small nerf to PG and CPU. While I haven't tried fitting Madrugars personally, what I've heard implies that they mig...
- by Garrett Blacknova - at 2013.12.20 01:24:00
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1311. A serious question about Scrambler Rifles - in General Discussions [original thread]
If you're bringing a Combat Rifle, and you're dying against a Scrambler Rifle, they have the advantage in eHP. If they straight-up have more HP than you, you're at a disadvantage because you have to out-DPS them just to keep up, and need even mor...
- by Garrett Blacknova - at 2013.12.20 01:06:00
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1312. Lets get a few things straight on the "best" dropship pilots. - in General Discussions [original thread]
Someone's skill can't always be defined by who they kill and who kills them. There are - even within the same vehicle/suit class - rock-paper-scissors relationships between different builds and playstyles. Gallente Assault Dropship vs. Caldari, b...
- by Garrett Blacknova - at 2013.12.20 00:51:00
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1313. Balancing 0SP Pilots vs Specced Pilots - in General Discussions [original thread]
The difference between a Militia and Standard weapon (or Militia and Prototype for that matter) is relatively small, but there IS a difference. The difference between an unskilled user with a Militia weapon and a Proto-ready character using the s...
- by Garrett Blacknova - at 2013.12.20 00:04:00
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1314. Why does everyone want to nerf the CR when the RR is way better? - in General Discussions [original thread]
Knight Soiaire wrote: Fox Gaden wrote: Buff health across the board. All suits. All health modules. By 25%. Then lets reevaluate. Yes. And completely gimp alpha weapons in the process. Exactly why they should nerf the high-RoF weapons ...
- by Garrett Blacknova - at 2013.12.19 23:58:00
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1315. I think I know the problem with Scotty - in General Discussions [original thread]
I'm going with the "WinME" theory. I've had to deal with Scotty, and I've lived for almost a year with a WinME desktop. If it had belonged to me, I would have upgraded to 98. Kind of like when I upgraded my parents' computer from Vista to XP.
- by Garrett Blacknova - at 2013.12.19 23:57:00
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1316. FOR ALL YOU NAUGHTY FEMALE NEW TANKERS - in General Discussions [original thread]
My tank alt is female. This thread makes me feel dirty.
- by Garrett Blacknova - at 2013.12.19 23:54:00
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1317. hope tankers are happy they get buffed - in General Discussions [original thread]
Scarr Beloxian wrote: butthurt...nope just annoyed at the fact ccp doesn't do anything to limit the amount of tanks on the battlefield Yeah they do. There's a limit of 8 vehicles per side.
- by Garrett Blacknova - at 2013.12.19 23:50:00
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1318. shot gunning. - in General Discussions [original thread]
There are situations where Shotguns aren't the most practical weapon in the world. There are situations where anything but a Shotgun would get you killed. Learn your advantages well, and play to them. Shotguns are awesome. Also, don't be afraid...
- by Garrett Blacknova - at 2013.12.19 23:48:00
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1319. Let's talk dust: Scanners, scout only? - in General Discussions [original thread]
Active Scanners should all have a small increase to their precision rating (yes, this means a nerf, because higher = bad). Scout suits specifically (NOT Light Frame in general) should get a built-in fixed value buff to Scanner effectiveness, AND ...
- by Garrett Blacknova - at 2013.12.19 23:39:00
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1320. Why does everyone want to nerf the CR when the RR is way better? - in General Discussions [original thread]
KING CHECKMATE wrote: D legendary hero wrote: RR has way better range than all the other ARs, and works wonders in CQC. Why does everyone complain about the combat rifle? the CR is good in close range, out to mid range and is burst. it work...
- by Garrett Blacknova - at 2013.12.19 23:27:00
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