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3761. this games repetative and boring as hell - in General Discussions [original thread]
My last 5 games of DUST. All Ambush - probably the most "repetitive" game mode since the only objective is "kill all the things" without even installation rain to break up the monotony of killing and dying. 1. Spawn as a Shotgun Scout with an Upl...
- by Garrett Blacknova - at 2013.04.14 09:09:00
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3762. Vehicle Kills and Kill Stealing - in General Discussions [original thread]
In old builds, credit was given for damage dealt to vehicles and installations. I think we need that back.
- by Garrett Blacknova - at 2013.04.14 08:12:00
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3763. Matchmaker matchmaker make me a match - in General Discussions [original thread]
The Medic Droid wrote: Greetings! This thread poses questions in regards to the matchmaker and it's mechanics. I'd like to say that I have a fair supply of courage, but when I see two full squads of Pro Hic Immortalis and Generals on the oppos...
- by Garrett Blacknova - at 2013.04.14 08:04:00
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3764. Do mercenaries belong to Factions? - in General Discussions [original thread]
Your nationality determines what race you were BORN into, not who you might later choose to work for. We're citizens of the faction we chose, but we don't have to be LOYAL citizens.
- by Garrett Blacknova - at 2013.04.14 07:45:00
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3765. Hold onto your horses. NDA, Open Beta, and Commercial Release and Aurum Resets. - in General Discussions [original thread]
Mavado V Noriega wrote: lets say the law states u cant use ur cellphone and drive or u will get arrested but that law 2 weeks ago stated u could of used it and no penalty and they told ppl about the change but u ignored the change and used ur c...
- by Garrett Blacknova - at 2013.04.14 07:39:00
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3766. NPC corps have PC planets? - in General Discussions [original thread]
Well, you see, there's this lovely thing called a CEO, and until he declares an attack on PC territory (he won't, because he's not a player), it's not going to happen. ... ...unless he assigns someone as a Director (which he won't because he's n...
- by Garrett Blacknova - at 2013.04.14 06:24:00
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3767. Real scouts talk - in General Discussions [original thread]
If you're not in a squad, TACNET shares the locations of every enemy you can detect (visually or through scanners) with every other "no squad" player. It doesn't share it with people in squads. If you're in a squad, TACNET shares those locations ...
- by Garrett Blacknova - at 2013.04.14 05:56:00
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3768. New feature? - in General Discussions [original thread]
Draxus Prime wrote: Kay High wrote: Draxus Prime wrote: does scan precision even do anything atm yes it helps you see other dots. the lower your precicion the better you can see suits. Scouts have the lowest natural scan Precision and l...
- by Garrett Blacknova - at 2013.04.14 05:39:00
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3769. Who's seen the flying forge gun? - in General Discussions [original thread]
1. Call LAV. 2. Jump in the driver's seat. 3. Hit a jump. Any rise in the terrain that has a subsequent drop will do. 4. Jump out. 5. Immediately start the FG charge. Congratulations, you are now a flying Forge Gunner.
- by Garrett Blacknova - at 2013.04.14 05:24:00
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3770. Just tried the mouse with a Ds3 - in General Discussions [original thread]
How I do it: 1. Plug in mouse AND KEYBOARD. 2. Rest hand on keyboard, holding Sixaxis controller (I have a release-day pre-dualshock controller as well as several DS3s). 3. Hold mouse in other hand. This way, I can rest the fingers under my cont...
- by Garrett Blacknova - at 2013.04.14 05:19:00
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3771. complex damage mods? - in General Discussions [original thread]
Ovv-ks-vb-vvO wrote: How do i learn the skill for damage mods? to be able to be put into my suit? If you're ever unsure about this for ANY item, look it up in the marketplace, press triangle (more info), then press R2 until you find the "prer...
- by Garrett Blacknova - at 2013.04.14 05:10:00
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3772. "A Triage Unit is Nearby" - in General Discussions [original thread]
"Nearest Triage unit is [distance]" If you see the numbers counting down, mash square and know someone's on their way. If the distance counter is sitting steady or increasing, the guy's running away, obviously too busy to come and save you.
- by Garrett Blacknova - at 2013.04.14 04:56:00
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3773. Laser Bro - in General Discussions [original thread]
Two Logis. One Laser. One Mass Driver. Both with Nanohives, Repair Tools and Injectors. Take the high ground. Your team has now won Ambush.* *NOTE: This doesn't actually guarantee that you'll win. Especially if the LR or MD guy sucks at their j...
- by Garrett Blacknova - at 2013.04.14 04:54:00
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3774. Gallante dumb fire rocket luancher = FAIL! - in General Discussions [original thread]
Forge: Fast (not instant) straight-line projectile, extreme damage, balanced against shield and armour (slightly better against shields). Swarms: EXTREME slow-moving guided projectile, moderate damage, weak vs. shields, strong vs. armour. Plasma...
- by Garrett Blacknova - at 2013.04.14 04:45:00
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3775. Hints, Tips and Advice for Sniping. - in General Discussions [original thread]
KEROSIINI-TERO wrote: As a new player, DON'T snipe. You'll hurt your progression, you'll be struggling to get isk and especially SP. Only thing good about it is that (in the current chromosome build) you will upgrade the same light weapon skil...
- by Garrett Blacknova - at 2013.04.14 04:13:00
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3776. hello - in General Discussions [original thread]
UK-Shots wrote: are ps3 people gonna be able to battle eve players of somethin.. imlost here hewlp me1!!!!!!! We can request orbital fire support from players in EVE. In future, there are plans for players in DUST to be able to direct "Skyfi...
- by Garrett Blacknova - at 2013.04.13 15:43:00
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3777. CCP, just get rid of tanks already - in General Discussions [original thread]
Takahiro Kashuken wrote: But if the Sagaris/Surya are classed as prototype then they are defo very weak proto tanks when compared to proto AV or even dropsuits Proto AV can defo dent a Surya without really trying, 3k a shot on a 7.5k tank, gr...
- by Garrett Blacknova - at 2013.04.13 14:28:00
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3778. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Jack McReady wrote: just because flux counters shields does not mean that type II assault balance isnt flawed. 1. everything has counters. 2. shields are part of everyones defense and important for everyone. the only suit that does not really c...
- by Garrett Blacknova - at 2013.04.13 13:32:00
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3779. CCP, just get rid of tanks already - in General Discussions [original thread]
Takahiro Kashuken wrote: Garrett Blacknova wrote: Infantry gear works as follows: Militia: Baseline stats, but with higher fitting cost or slightly lower PG/CPU capacity on the suit. Significantly reduced cost. Standard: Same baseline sta...
- by Garrett Blacknova - at 2013.04.13 13:01:00
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3780. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Jack McReady wrote: Garrett Blacknova wrote: Jack McReady wrote: Rei Shepard wrote: Quote: flux grenades are not an argument, because a regular grenade pretty much does the same. You obviously don't use the suit... I can be insi...
- by Garrett Blacknova - at 2013.04.13 12:13:00
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