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        1. RE spam - in Feedback/Requests [original thread] 
          How about none of above? This would hurt them considerably. They cost more nanites would be fair though as their nanite cost isn't much. 
          - by Galthur - at 2014.02.26 23:02:00 
          
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        2. I hope RE's and PM's are on the to do list for 1.8. - in Feedback/Requests [original thread] 
            843 nerfnut96 wrote:  RE's and PE's need the damage fliped for each. RE's 700ish PE's 1500   No, both need a buff actually considering a RE won't be able to kill a heavy 1.8 
          - by Galthur - at 2014.02.20 20:10:00 
          
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        3. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread] 
          Only Heavy/Light Dropsuits and Sidearms, nothing else. 
          - by Galthur - at 2014.02.18 20:50:00 
          
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        4. Slight retweak to Commando racial skills - in Feedback/Requests [original thread] 
          Are you serious? The current planned Gallente bonus makes the PLC slightly useful while your explanation doesn't even make sense as it is false lore wise and just seems as a way the hurt the already bad PLC. 
          - by Galthur - at 2014.01.26 21:51:00 
          
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        5. Grenadier +1 Grenade Per Level - in Feedback/Requests [original thread] 
            Clone D wrote:    TranquilBiscuit ofVaLoR wrote:  so someone would be able to carry  8 Core Locus Grenades?   what have you been smoking? i'll have what he's having...    Considering the absurd nature of the game, yes, that is what I think would... 
          - by Galthur - at 2014.01.23 20:26:00 
          
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        6. CCP: Punish button for bad needle users. - in Feedback/Requests [original thread] 
            Nothing Certain wrote:    Incin3rate wrote:  If a merc picks you up in a fire fight multiple times just for there own selfish WP, I feel there should be some kind repercussion.   Thanks.    How do you know their motivations? Are they saving your... 
          - by Galthur - at 2014.01.23 20:24:00 
          
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        7. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread] 
            Ku Shala wrote:  Gallante seems op with free reppers   Yes 1hp/s is op, please nerf as it will take a mere 5 minutes for the gallente to regen all their armor, way too short (sorry for sarcasm) 
          - by Galthur - at 2014.01.23 19:48:00 
          
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        8. Give 1.8 heavies 100 more hp - in Feedback/Requests [original thread] 
          Have you guys not looked up? There are stats for the heavies next build and I wont be surprised if heavies become fotm. 
          - by Galthur - at 2014.01.22 22:54:00 
          
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        9. RE number - in Feedback/Requests [original thread] 
          Would rather have 500 extra damage per RE for tanks and heavies 
          - by Galthur - at 2014.01.21 20:56:00 
          
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        10. [New Deployable] Bubble Shield - in Feedback/Requests [original thread] 
          This was basically confirmed in a devblog with cloaks around 6 months ago, it's in the making. 
          - by Galthur - at 2014.01.21 19:50:00 
          
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        11. New 1.8 bonusese? - in Feedback/Requests [original thread] 
          Look up 
          - by Galthur - at 2014.01.17 18:52:00 
          
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        12. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread] 
            Jack McReady wrote:  I can only repeat my self, who had the "great" idea to give gallente the built in repair?  gallente sentinel with 3 complex plates, a kincat and a shield extender is as fast as a minmatar sentinel with 2 complex plates and 3... 
          - by Galthur - at 2014.01.17 16:57:00 
          
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        13. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread] 
          I find the reload speed and damage skills to be very suppressing and I prefer the current spreadsheet over what your suggesting but I would support having a Type 2 Commando that has that.  
          - by Galthur - at 2014.01.17 16:28:00 
          
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        14. Stop making headset a requirement for the game - in Feedback/Requests [original thread] 
          Make it so if one can have Left DPAD toggle between Chat and Killfeed (same location) when Push to Talk is disabled 
          - by Galthur - at 2014.01.16 20:06:00 
          
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        15. [Request] DS4 control scheme - in Feedback/Requests [original thread] 
            Ulysses Knapse wrote:    Galthur wrote:  Simply a new control scheme called something like ShocksFour   I know this is rather vain of me, but -1 for terrible name.   I know, bad attempt at SocksFour joke 
          - by Galthur - at 2014.01.14 02:37:00 
          
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        16. [Request] DS4 control scheme - in Feedback/Requests [original thread] 
          Simply a new control scheme called something like ShocksFour that switches R1 with R2 and L1 with L2 since the Dualshock four is made with the triggers being superior triggers 
          - by Galthur - at 2014.01.14 00:22:00 
          
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        17. vehicle cloaks - in Feedback/Requests [original thread] 
            Lt Royal wrote:  We did actually have these at one point, they were classed as GǣBlack-OpsGǥ.   If I remember correctly you would be in a dropship battle when one suddenly cloaks 
          - by Galthur - at 2014.01.13 19:57:00 
          
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        18. [Request] Increase The Amount of Fits We Can Have. - in Feedback/Requests [original thread] 
            Skihids wrote:  With folders and sub-folders.   I like this idea more than more fits, that way I can organize easily   
          - by Galthur - at 2014.01.10 19:01:00 
          
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        19. Things We NEED Before CLOAKS - in Feedback/Requests [original thread] 
          Cloaks have been in development for 6 months, I wounder when we'll receive the bubble shields as those are being worked on... 
          - by Galthur - at 2014.01.10 17:03:00 
          
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        20. Singularity logi skill suggestion-Gallente - in Feedback/Requests [original thread] 
          Singularity: Gallente Logistics Skill: Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level. Gallente Logistics Bonus: +10% to active scanner visibility duration and +5% to active scanner precision per level.  I'm focusing on t... 
          - by Galthur - at 2014.01.08 18:30:00 
          
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