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21. [Request] Those who destroy REs should be given credit for detonation - in Feedback/Requests [original thread]
Severus Smith wrote: Or remote explosives shouldn't detonate when shot. Modern C4 requires a special demo charge to ignite it, and shooting a C4 RE (while not advised) would render it inert (as you destroyed the transmitter) but usually doesn...
- by Galthur - at 2013.12.11 17:13:00
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22. Installation Support - in Feedback/Requests [original thread]
We were promised this a while ago and could be accomplished relatively easily. CCP could easily copy and paste lots of the coding. This a a very simple and easy way to do it: There will only be Supply Depots (area of effect ammo, healing vehicle...
- by Galthur - at 2013.12.05 22:18:00
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23. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
Ivy Zalinto wrote: It could use a slight splash radius increase but other than that I agree. Weapon is fine. Its not meant to be av, it just hits hard enough to be viable against light armor. It IS a AV weapon and it ISN'T viable against l...
- by Galthur - at 2013.12.05 21:15:00
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24. Plasma Cannon - CCP ??!!!?? - in Feedback/Requests [original thread]
It's currently PERFECT against infantry, but seeing it's a AV weapon also it needs a buff. With low range, drop, and slow projectile speed it you would expect it to have the highest AV damage yet it is the lowest. It's direct damage needs a 50% to...
- by Galthur - at 2013.12.04 18:03:00
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25. Let swarm launchers lock onto neutral installations - in Feedback/Requests [original thread]
Kane Fyea wrote: Galthur wrote: Kane Fyea wrote: 10123Jman wrote: Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each People already do it with forge guns, plasma cannons, other turrets, an...
- by Galthur - at 2013.07.27 02:14:00
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26. Let swarm launchers lock onto neutral installations - in Feedback/Requests [original thread]
Kane Fyea wrote: 10123Jman wrote: Its cause as soon as people would spawn they would SWARM every installation to get 100 wp each People already do it with forge guns, plasma cannons, other turrets, and vehicles. LIES, Lies I tell you, i...
- by Galthur - at 2013.07.26 05:19:00
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27. [NEW MODULE] HUD Scope/Sights - in Feedback/Requests [original thread]
They plan on having attachment system although I wish the GAR had a holo sight
- by Galthur - at 2013.07.08 18:26:00
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28. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Even the assault scrambler is worse than the standard AR at range, due to higher kick when scoped (i.e. the exact situation where a scrambler is meant to be better than an AR) The TAR needs a nerf in range but no, how i...
- by Galthur - at 2013.07.07 05:33:00
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29. Gallente Plasma Cannon Skill [bug] - in Feedback/Requests [original thread]
The ammo skill for the plasma cannon is currently broken and does not give additional ammo. Either way you count its ammo you don't get a bonus . If you count it having 9 shots starting (one in clip doesn't count) 9 * 1.15 = 10.35 or 10 spare sho...
- by Galthur - at 2013.06.30 19:26:00
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30. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Django Quik wrote: There are 2 ways to stop logis being used as assaults: 1) replace the light weapon slot with a sidearm slot only or 2) remove at least half of the hi and low slots I hope you know ONLY proto variants have problems so why c...
- by Galthur - at 2013.06.17 15:31:00
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31. Nanite Injectors: Are they broken for you? - in Feedback/Requests [original thread]
It's possible, it just doesn't show where they died accurately and you have to search around the body, luckily you don't need nanite injector out to have a prompt show up
- by Galthur - at 2013.05.07 14:36:00
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32. squad invites - in Feedback/Requests [original thread]
Already said to be planned
- by Galthur - at 2013.04.12 14:44:00
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33. [RACIAL WEAPON VARIANT] Gallente Burner Cannon - in Feedback/Requests [original thread]
The Gallente AV weapon has already been decided and it is coming in the next build, it's called the Plasma Cannon
- by Galthur - at 2013.04.10 20:58:00
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34. [Request] Drone Ships - in Feedback/Requests [original thread]
What about the TK-70 from Dust's playstation home event? http://rewards.yourpshome.net/dust-514-tk-70-personal-drone.html Add a new slot for the Gallente class to fit these guys on Once in battle they follow you around and repair your or any cl...
- by Galthur - at 2013.04.10 20:40:00
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35. Mass Driver area denial..NOT - in Feedback/Requests [original thread]
I don't even use the Mass Driver and I know they problem, the Mass Drivers ARE broken at the moment in the way that they explode on a 2D plain (why you couldn't kill the guy) CCP has stated that they WILL fix this so that MD's do a spherical explo...
- by Galthur - at 2013.03.27 22:13:00
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36. scouts current uselessness and a fix - in Feedback/Requests [original thread]
The CCP plan is to make Scouts the ideal suit for upcoming cloaking equipment This makes the suit MUCH more effective for both sniping and shotgun rolls then it already is
- by Galthur - at 2013.03.26 22:30:00
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37. (Request) "Mass Driver" Artillery Turrent for Tanks - in Feedback/Requests [original thread]
Soon Literally what it used to be listed as
- by Galthur - at 2013.03.26 22:26:00
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38. Different way to switch weapons - in Feedback/Requests [original thread]
Daedric Lothar wrote: Judy Maat wrote: Did you noticed the arow button are ALREADY USED ? for verry usefull stuff like MAP Push to talk (I have childrens runing around here!) player list vehicle and OMS where would you pu theses Mr genius? ...
- by Galthur - at 2013.03.26 14:44:00
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39. [Suggestion] Motorcycles - in Feedback/Requests [original thread]
Quad bike would be better On a side note, i'm guessing you've been playing endgame?
- by Galthur - at 2013.03.07 19:57:00
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40. [Request] Grid System - in Feedback/Requests [original thread]
You can see tanks/lav's/dropships and crossfire on the map anyway even if they're not spotted
- by Galthur - at 2012.12.13 06:12:00
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