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41. multi slot equipment - in Feedback/Requests [original thread]
Look how it works, a light weapon is capable on heavier weapon capability's both are weapons in the same section while grenades apply to a different section, same with equipment and modules
- by Galthur - at 2012.12.13 06:03:00
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42. fitting screen that reflects our skill bonuses - in Feedback/Requests [original thread]
Your doing the math wrong, it's 30 times 1.1 times 1.1 times 1.1 times 1.09 not 30 times (1.1 plus .1 plus .1 plus .09) The difference is major once you get that big of a bonus With your way works 30 + 20% = 36 damage for 2 10% boosts With how it...
- by Galthur - at 2012.12.13 05:21:00
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43. This game WOULD give me a Nerdgasm... - in Feedback/Requests [original thread]
I agree to this idea LATER when the game has much more features and having PS3 and PC connected, you shouldn't be expecting to get a exclusive PS3 game AND expect special stuff with it, you'll be lucky as is.
- by Galthur - at 2012.12.12 05:57:00
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44. Jumppacks (Note: not jetpacks) - in Feedback/Requests [original thread]
You should rather be able to upgrade your jumps and have mods for jumping rather than running for those players but at high pg/cpu to discourage halo jumping
- by Galthur - at 2012.11.05 04:42:00
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45. Dust Game mode Sabotage - in Feedback/Requests [original thread]
gangsta stephan wrote: Galthur wrote: Here's an idea bring back Skirmish 1.0 as a new game mode, it was often 1 sided but fun God Damn u people as noo Lame now i know why CCP IS NOT Movin no where in this beta Yes because bringing back...
- by Galthur - at 2012.11.05 03:59:00
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46. Dust Game mode Sabotage - in Feedback/Requests [original thread]
Here's an idea bring back Skirmish 1.0 as a new game mode, it was often 1 sided but fun
- by Galthur - at 2012.11.04 22:54:00
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47. skinweave scout - in Feedback/Requests [original thread]
I don't know for certain but it seems scout suits blend in with the invirement once in battle thats just it with cloaking off i guess
- by Galthur - at 2012.09.03 22:01:00
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48. Randomize spawn location - in Feedback/Requests [original thread]
CCP has been saying they're working on a bug THAT IS PREVENTING RANDOMIZED SPAWN since the E3 patch and this upcoming patch contains the fix to the bug
- by Galthur - at 2012.08.12 18:52:00
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49. To you Gimmick players - in Feedback/Requests [original thread]
Corban Lahnder wrote: Squishing always exposes drop ships to alot of fire So I have viewed it as a valid risk reward trade off. the tower thing is getting ludcirous though. Either they need to adjust the flight cieling of the drop ships, incre...
- by Galthur - at 2012.07.16 01:18:00
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50. Can we have just one map with less emphasis on vehicles? - in Feedback/Requests [original thread]
That probably won't happen but people will be earning 4x less isk when the game is released will support this though
- by Galthur - at 2012.07.14 02:29:00
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51. Fighters - Development "kickstarter" - in Feedback/Requests [original thread]
You don't even need to take eve fighters go to the Battle Hub and there are 2 Dropship things for vehicles to the far left and right that most people don't notice (I say this so you can see them in detail) and they appear to be armed also in battl...
- by Galthur - at 2012.07.12 21:32:00
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52. Suggestions- Equipment/Mods/Vehicles Please Provide Feedback - in Feedback/Requests [original thread]
1) Jetpack- A mod costing high PG and CPU this would be affected by weight allowing snipers to get on perches about to story's up, Logistics/Assualt to reach one story, and Heavy's to cause a basic jump for infantry 2)Gunship- This would be sligh...
- by Galthur - at 2012.07.12 21:21:00
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