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161. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
Sandromin Hes wrote: Galrick M'kron wrote: OOC: Vyzion, have you heard of Warhammer 40k? It's the epitome of Sci-fi/fantasy. Also, Project Ark is a back-up plan the Collective is offering. They've calculated the odds, and see the chances of ...
- by Galrick M'kron - at 2013.04.08 04:21:00
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162. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
OOC: Vyzion, have you heard of Warhammer 40k? It's the epitome of Sci-fi/fantasy. Also, Project Ark is a back-up plan the Collective is offering. They've calculated the odds, and see the chances of winning very low. So, in an uncharacteristic gest...
- by Galrick M'kron - at 2013.04.07 16:46:00
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163. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
OOC: OK then, let's pretend the Engineer somehow let them know about the plan. How about passing a note to the meeting room by way of a courier?
- by Galrick M'kron - at 2013.04.07 14:33:00
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164. [Request] Skill restriction for driving vehicles - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I guess because this Dust and EVE are suppose to be the kind of games where the ability to betray your allies and generally be an @ssh0le adds to the hardcore and brutal nature of the game. But even in EVE, to get...
- by Galrick M'kron - at 2013.04.07 12:19:00
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165. Applied bed time tales 01 - The Tortoise and the Hare - in General Discussions [original thread]
Speed-tanking won't save you from heavies, you paper-thin scouts.
- by Galrick M'kron - at 2013.04.07 12:16:00
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166. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
OOC: I rushed it a bit, so I looked at Xavier's icon, read "Ner'zul Nexhawk" for some reason, and posted. It's really fascinating how your brain can screw you over by filling in the blank parts of your sensorium incorrectly. I don't think I read a...
- by Galrick M'kron - at 2013.04.07 11:28:00
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167. Corporation Tax - in Feedback/Requests [original thread]
1.I'm in favor of having a corp tax, but it shouldn't be possible to set it higher than 20%. Also, it should be displayed prominently in a corp description. 2.I have no clue about the taxing system in EVE. 3.Absolutely yes. It should be around 30%...
- by Galrick M'kron - at 2013.04.07 09:17:00
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168. [Request] Skill restriction for driving vehicles - in Feedback/Requests [original thread]
Why doesn't anyone like the lock system? It's there to prevent unwanted vehicle-stealing, while the skill restriction is there to prevent some guy from calling in a bunch of madrugars for his teammates who haven't put a single skill point into tanks.
- by Galrick M'kron - at 2013.04.07 09:12:00
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169. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
I also personally think the standard variant AR is OP since it outcompetes all other weapons, even in their niches. I suggest a significant increase in recoil (I mean real recoil, not the cosmetic one we have now). It should go something like this...
- by Galrick M'kron - at 2013.04.07 09:07:00
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170. Racial Dropsuit Characteristics - in General Discussions [original thread]
I think that all racial dropsuits will have a type 1 and type 2.
- by Galrick M'kron - at 2013.04.07 07:42:00
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171. Racial Dropsuit Characteristics - in General Discussions [original thread]
I was just pointing out a quirk with the logis and assaults.
- by Galrick M'kron - at 2013.04.07 06:19:00
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172. [Request] Skill restriction for driving vehicles - in Feedback/Requests [original thread]
Someone shouldn't be able to jump into a vehicle if they don't have the skills necessary to drive it. This should decrease vehicle-stealing by blueberries. Also, maybe a toggled lock that is on by default, preventing anyone other than the person w...
- by Galrick M'kron - at 2013.04.07 06:02:00
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173. ways to make money in dust. - in General Discussions [original thread]
Hopefully some non-combat exploration missions, playing the market, or, barring those, PvE.
- by Galrick M'kron - at 2013.04.07 05:55:00
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174. are logis jacks of all trades - in General Discussions [original thread]
Yani Nabari wrote: slypie11 wrote: But can't higher lvls carry all that equipment I don't think all higher grade suits get multiple equipment slots? Haven't looked as I'm about a million SP away from any advanced suit. Only the logi ge...
- by Galrick M'kron - at 2013.04.07 05:46:00
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175. Racial Dropsuit Characteristics - in General Discussions [original thread]
I said the logis and the assaults.
- by Galrick M'kron - at 2013.04.07 05:42:00
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176. Racial Dropsuit Characteristics - in General Discussions [original thread]
Is is just me, or do the Minmatar Logistics Type-II and the Caldari Assault Type-II (the so-called "alternatives") seem to embody their respective races' characteristics more? I mean, the Minmatar logi-II is speedy, and the Caldari assault-II is o...
- by Galrick M'kron - at 2013.04.07 05:19:00
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177. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Galrick M'kron wrote: (...) Or, how about heavies using rolling scouts as bowling balls? LOL, first a heavy would need to catch up a scout sprinting away Enough trolling around, OK? Okay then. Honestly,...
- by Galrick M'kron - at 2013.04.07 04:59:00
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178. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
I'm all for a heavy, short range, High-damage AOE area denial weapon. +1
- by Galrick M'kron - at 2013.04.07 04:42:00
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179. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
OOC: The Engineer said "research speculation". He might just be pointing out the next logical step after light travel. Plus, we don't know how far away that "future" is. It certainly won't be here by the time we theoretically arrive at a new plane...
- by Galrick M'kron - at 2013.04.07 04:27:00
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180. That moment you realise you have spent more than 60$ - in The Locker Room [original thread]
Haven't spent a single cent on it, but I'm faring fine (crappy aiming skills aside, but I'm a logi). To be honest, it's more P2RGT (pay to reduce grinding time) than P2W.
- by Galrick M'kron - at 2013.04.06 16:53:00
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