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21. Armor Tanks - in Feedback/Requests [original thread]
Yes pokey I agree it's not the easiest thing to argue because there are many factors on either side to take into account but as for Breakin Stuff your argument is Invalid due to the fact 400 hp/s is almost impossible to achieve even if there was a...
- by Gabriel Ceja - at 2015.02.11 22:40:00
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22. Armor Tanks - in Feedback/Requests [original thread]
The problem with your argument is that your only taking into account one Forge gunner when that would mostly likely not be the case in many situations so please don't come with that "I want to pop your tanks in one clip on my own" nonsense yes it ...
- by Gabriel Ceja - at 2015.02.11 21:46:00
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23. Armor Tanks - in Feedback/Requests [original thread]
When it comes to the armor reps I understand that triple stacking is an issue that worries some people but even if the Maddy got the 200 CPU buff (not pg) with the high pg cost that armor reps have it still wouldn't be possible to reach over 400 h...
- by Gabriel Ceja - at 2015.02.11 21:01:00
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24. Armor Tanks - in Feedback/Requests [original thread]
Breakin Stuff wrote: sure, if the CPU cost of armor reps gets increased I'm absolutely copacetic with this change. Well here is the usual "you get this only if..." argument as expected in a vehicle related thread but ultimately not really mu...
- by Gabriel Ceja - at 2015.02.11 00:32:00
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25. [IDEA]Simple Trading - in Feedback/Requests [original thread]
The simple trading sounds cool but how soon can this be implemented because I want to trade some officer gear for the keys to some quafe HAVs
- by Gabriel Ceja - at 2015.02.10 17:59:00
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26. Armor Tanks - in Feedback/Requests [original thread]
I know the tanks are in the process of being reworked but until then it would be cool if the madrugar got a 200 cpu buff and see how it plays out because with the way it is now it's fitting capabilities don't even compare to what the shield tanks ...
- by Gabriel Ceja - at 2015.02.10 17:49:00
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27. Incoming missile alerts for Dropships - in Feedback/Requests [original thread]
This isn't something that would nerf anything or make something else OP all this would do is alert the pilot that they are about to get smacked by some swarms. So what I am suggesting is just some kind of indicator when your in a Dropship that mak...
- by Gabriel Ceja - at 2015.02.09 17:48:00
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28. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Well first of all with the slots, and I know some people may disagree, but for the sake of balance need to have the Same slot layout as the standard tanks pretty much be glorified STD Tanks but with more pg/cpu of course for better fitting options...
- by Gabriel Ceja - at 2014.12.15 15:57:00
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29. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Cat Merc wrote: So, scratching my head about trying to figure out a place for vehicles on the battlefield without making them super dropsuits that massacre infantry without a care in the world, I thought of something. Vehicles need a role, a re...
- by Gabriel Ceja - at 2014.12.08 21:02:00
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30. To Rattati: myrofibil stims - in Feedback/Requests [original thread]
I think a good way to a make them more useful is to give an increase to Sprint acceleration that way you get a nice burst of speed to go in for the melee
- by Gabriel Ceja - at 2014.11.20 18:17:00
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31. That oh **** moment when... - in Feedback/Requests [original thread]
You see a cloaky scout and you're thinking "hehe I see you, the hunter has become the hunted" so you chase after him up a hill or around a corner and you lose track of it. Next thing you know *POW* shotgun to the face and your there just like "cle...
- by Gabriel Ceja - at 2014.11.17 18:49:00
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32. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
This is a very fun and awesome idea that brings a more tactical game play including making the leader role more interesting. As for whether they should progress to higher strikes or not I think it should be to the WP your squad has accumulated t...
- by Gabriel Ceja - at 2014.11.03 07:53:00
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33. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
For the Minmatar commando I would prefer to see it with the Republic boundless combat rifle instead of the mass driver and caldari commando definitely needs a rail rifle other than that the Commando fits you posted look pretty cool
- by Gabriel Ceja - at 2014.11.01 23:46:00
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34. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Halla Murr wrote: Gabriel Ceja wrote: With the nerf to the ADS rate of fire bonus to only 3% per level it has made going to level 5 a little pointless and has brought on complaints from the pilots who did have the skill at level 5 already So...
- by Gabriel Ceja - at 2014.09.29 01:14:00
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35. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
With the nerf to the ADS rate of fire bonus to only 3% per level it has made going to level 5 a little pointless and has brought on complaints from the pilots who did have the skill at level 5 already So now that there is only a small difference b...
- by Gabriel Ceja - at 2014.09.28 23:23:00
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36. Matchmaking feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Mu has been calculated fer every player from May 2013 and is used. For veterans they are going to have a solid stabilized Mu. Hey I'm curious as to if this system also applies to factional warfare or not
- by Gabriel Ceja - at 2014.09.18 17:31:00
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37. Sticky:Hotfix Delta - Large Missile Turret Change - in Feedback/Requests [original thread]
Good, good [:twisted
- by Gabriel Ceja - at 2014.09.11 03:00:00
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38. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
I really like the new head shot multiplier nice work on that
- by Gabriel Ceja - at 2014.09.10 06:51:00
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39. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
I can live with this however seeing as most of this here is to increase the capability of destroying the ads I propose in finally going through with the ads price reduction.
- by Gabriel Ceja - at 2014.09.06 19:00:00
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40. Hey how about removing that av scrub crutch - in Feedback/Requests [original thread]
Atiim wrote: Only time it can be considered a scrub crutch is when you're facing scrub Pilots. Anyways, I see no problem with JLAVs. Not only can you see them coming, but you can simply shoot the remotes and OHK them, and if that doesn't work ...
- by Gabriel Ceja - at 2014.09.06 18:49:00
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