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61. CCP (you never respond) when the old tanks? - in Feedback/Requests [original thread]
Up
- by Gabriel Ceja - at 2014.08.02 08:35:00
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62. New vehicle Idea! - No client update needed. - in Feedback/Requests [original thread]
Somebody has been watching too much Fast and Furious
- by Gabriel Ceja - at 2014.07.31 01:10:00
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63. Mobile CRUs - in Feedback/Requests [original thread]
Yup I actually use them, I like the idea of being able to support my team by turning my tank into a spawn point but I'm sad to say that even if there are no other up links left and nowhere else to spawn closer to an objective people do not take ad...
- by Gabriel Ceja - at 2014.07.28 06:04:00
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64. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
This is cool and all I think these changes are good but since all swarms will be firing four missiles only have you guys thought about a way to differentiate the assault swarms because the dual targeting function of it is pretty useless as it is a...
- by Gabriel Ceja - at 2014.07.24 19:24:00
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65. For Hot Fix Charlie - in Feedback/Requests [original thread]
501st Headstrong wrote: As most players don't melee I doubt this is a high priority. But you never know True, not the most common thing to do but would be nice since I run a Minmatar commando with complex myofibral stimulants so i actually...
- by Gabriel Ceja - at 2014.07.11 06:39:00
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66. For Hot Fix Charlie - in Feedback/Requests [original thread]
Can you also look into melee hit detection as well because there are times when it's a clear hit but the enemy receives no damage.
- by Gabriel Ceja - at 2014.07.11 05:23:00
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67. Hotfix Charlie - Update - in Feedback/Requests [original thread]
More loyalty points, heck yea!!! For the Federation and the Republic!!! (and sometimes the state but don't tell anyone )
- by Gabriel Ceja - at 2014.07.09 20:50:00
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68. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: Read, and agree that FW rewards need to be better than public matches due to higher risk. Don't forget to add all the missing dropsuits and what not. Kind of a pain fighting for G...
- by Gabriel Ceja - at 2014.07.05 06:18:00
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69. Don't give up on small blasters - in Feedback/Requests [original thread]
The small blasters have been going through a lot of changes to make them a more viable turret and I like that but they are still not so great however with a few more changes maybe it can finally be a turret worth using. For example one change that...
- by Gabriel Ceja - at 2014.07.05 01:18:00
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70. Plasma Cannon Broken - Evidence (video #2) - in Feedback/Requests [original thread]
Another thing that is annoying is when the shot clearly lands next to the enemy and they take no damage even though the plasma cannon has a 3.5 blast radius.
- by Gabriel Ceja - at 2014.07.03 20:53:00
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71. [Feedback] HAV's - in Feedback/Requests [original thread]
SCATTORSHOT RINNEGATE wrote: The balance is working perfectly, i requested to bring The new HAV's and the customer support were unable to respond so i ask to you Rattati, is possible to do? i know there are some core problems yet, but this is a...
- by Gabriel Ceja - at 2014.07.02 07:46:00
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72. (feedback) shield tanks - in Feedback/Requests [original thread]
jaksol JAK darnson wrote: Lorhak Gannarsein wrote: You're terrible. Spend some money and make some good fittings. Hell, I'm having a great time with a fully MLT fit Sica rather than my Particle cannon. my tanks cost 300k a pop ad i have...
- by Gabriel Ceja - at 2014.06.24 19:48:00
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73. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
Never! Commando for life!!! Minmatar commando Special Attack : Falco Punch
- by Gabriel Ceja - at 2014.06.24 07:57:00
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74. CHANGE RAILGUNS BACK NOW! - in Feedback/Requests [original thread]
Nope they are perfectly fine now and it feels really good reading this post knowing that these changes have made quite an impact on all those who would use multiple damage mod railguns, awesome job on this one ccp finally my 20 mill plus sp into v...
- by Gabriel Ceja - at 2014.06.24 00:04:00
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75. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Finally the damage mods are getting a well deserved nerf but what I wanna know is will you be limited to one per fit or will they still be able to stack because I believe it would be better off making it limited to one. As for the armor rep mods ...
- by Gabriel Ceja - at 2014.06.12 07:12:00
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76. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I like all this a lot especially the turrets part however I have to disagree with you on the tank vs tank being in a good place right now, it is decent at best because right now it is really unbalanced because of the vehicle damage mod the damage ...
- by Gabriel Ceja - at 2014.05.22 09:11:00
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77. Liking what you guys did... - in Feedback/Requests [original thread]
With the hardeners. Now that the hardeners have been nerfed hardener stacking isn't as big of a problem as it was before. However I believe the next step should be to nerf the vehicle damage mods. Since the hardeners are weaker now there isn't a n...
- by Gabriel Ceja - at 2014.04.01 09:18:00
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78. sniper profeciency skill - in Feedback/Requests [original thread]
This sounds pretty damn good.
- by Gabriel Ceja - at 2014.03.08 06:56:00
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79. Idea for small turrets - in Feedback/Requests [original thread]
Alright so as of right now there isn't many people putting small turrets on their tanks for a couple of reasons. One of the reasons is that they don't put small turrets to save cpu and pg for modules or a better large turret, the other reason is t...
- by Gabriel Ceja - at 2014.03.08 06:10:00
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80. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
Click on the link to take a look at a possible solution for this that is fair, reasonable, and simpler. https://forums.dust514.com/default.aspx?g=posts&m=1858385#post1858385
- by Gabriel Ceja - at 2014.03.07 10:54:00
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