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21. Announcement:Producer Interview: CCP Wolfman - in Announcement and Events [original thread]
CCP Saberwing wrote: SponkSponkSponk wrote: CCP Blowout. wrote: Down the line I might start an official interviews request thread where I'll open up to you guys to suggest questions you all might have. Needs a Reddit AMA too. Sounds ...
- by G Torq - at 2013.11.11 09:07:00
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22. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
jenza aranda wrote: my skype is .... There, all respect just gone ....
- by G Torq - at 2013.11.06 10:07:00
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23. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
Foxy and Nullar, can you clarify the life-cycle of a Squad? When I create a squad, how long will it live? Can i still hand off the squad to someone else? Can I log off, without impacting it? Will it exist after everybody has left it (eg. until th...
- by G Torq - at 2013.09.26 18:19:00
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24. Sticky:Community Spotlight: Diary of a Dust Mercenary - in Announcement and Events [original thread]
jin foxdale wrote: Vethosis wrote: .. Who..?? lol, agreed. Grow up?
- by G Torq - at 2013.08.03 10:09:00
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25. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Duck Drahko wrote: G Torq wrote: CCP Wolfman wrote: G Torq wrote: CCP Wolfman wrote: blabla blablabla Yeah, might not have been clear. What I'd hate to see is something like more DJINN-jumpers, where people run and jump around...
- by G Torq - at 2013.07.29 19:16:00
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26. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
CCP Wolfman wrote: G Torq wrote: CCP Wolfman wrote: A quick note. The aim assist features are tuned on a per weapon basis and we can enable/disable them on a weapon individually if we choose to. Powerful single shot weapons (listed below)...
- by G Torq - at 2013.07.29 18:27:00
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27. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
CCP Wolfman wrote: A quick note. The aim assist features are tuned on a per weapon basis and we can enable/disable them on a weapon individually if we choose to. Powerful single shot weapons (listed below) have not been given the new aim assist...
- by G Torq - at 2013.07.26 09:46:00
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28. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
When released, will the interface be released as a API?
- by G Torq - at 2013.06.14 08:41:00
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29. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
CEOPyrex CloneA wrote: We attacked an enemy district today that had 240 clones at start. we won by MCC takedown, killing perhaps 100 clones Suggest taking fewer objectives and kill more clones, when attacking in PC.
- by G Torq - at 2013.05.17 05:57:00
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30. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Parson Atreides wrote: Are we seriously supposed to be able to read this. Try this: https://docs.google.com/spreadsheet/pub?key=0AuKaXw65TtkmdG11QTVVWjd1MmlGWmVTVGpfMGozU3c&output=html (Read-only version)
- by G Torq - at 2013.05.04 15:59:00
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31. Announcement:Dev Blog: WhatGÇÖs Coming in Uprising, Launch and Beyond - in Announcement and Events [original thread]
Dear Eterne, Thank you for the posts. On the topic of the respec, that is coming, along with racial variance still being incomplete: Will there be a later (full/partial) respec, so we can spec into the stuff that is there now, but still respec i...
- by G Torq - at 2013.05.04 10:58:00
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32. Announcement:Dev Blog: Human Endurance Event - in Announcement and Events [original thread]
Sylvana Nightwind wrote: Mr confusing aussie, they said YOUR LOCAL TIME. So from 00 - 00. Relax! So, doe that count matches STARTED or ENDING in that window?
- by G Torq - at 2013.04.09 14:37:00
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33. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Beren Hurin wrote: Kovak Therim wrote: I really hope that shield generators are re-usable. They would be a godsend for logis. The players they revive might actually survive long enough to fight back. I want every logi carrying one. - I imag...
- by G Torq - at 2013.03.25 20:33:00
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34. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
crazy space 1 wrote: CCP Wolfman wrote: The shield is stationary, enemy fire can't penetrate... to a point. You can however walk straight through the field and take care of business. But can ANY fire penetrate the shield? As in can my own ...
- by G Torq - at 2013.03.25 19:32:00
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35. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Beren Hurin wrote: CCP Wolfman wrote: The cloak is an equipment item with an activation time and a cooldown. You canGÇÖt perform actions such as firing or hacking whilst cloaked. It is not finished so IGÇÖm very interested to hear your ideas...
- by G Torq - at 2013.03.25 17:01:00
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36. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
CCP Wolfman wrote: WeGÇÖve not settled on a single size yet, one of the ideas weGÇÖre exploring is sacrificing HP for radius. A proposal I had in a separate thread was to be able to daisy-chain shield-emitters to create a wall/line of defense...
- by G Torq - at 2013.03.25 16:53:00
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37. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Based on chatter on IRC, could we see Cloak and Shield being mutually exclusive? I.e. if cloaked, you cannot be shielded and vice-versa? (think Stargate Atlantis' cloak)
- by G Torq - at 2013.03.25 16:29:00
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38. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
CCP Wolfman wrote: Sprinting/walking/crouching does not have an impact on whether or not you show up on the enemy minimap. Different dropsuits do have different signatures (with the scout having the lowest) that make you more or less likely to ...
- by G Torq - at 2013.03.25 15:56:00
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39. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Severus Smith wrote: CCP Wolfman wrote: No, don't worry, you can't shoot from the inside out. Laser boys would have a field day! I am assuming it's similar to the bubble shield from Halo 3 . Surrounds you in a bubble and no fire (friendly...
- by G Torq - at 2013.03.25 15:39:00
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40. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Wish no more, with the shield generator youGÇÖll be able to deploy your own personal static shield bubble. Pretty handy when a ship is dropping bombs on your head from orbit or youGÇÖve been caught in the open by an enemy trying to melt you with...
- by G Torq - at 2013.03.25 14:48:00
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