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281. How will you remember Dust514? - in General Discussions [original thread]
Arkena Wyrnspire wrote: TREY Trey wrote: I agree with the OP. but MAG is a 64 player game. Not 256. No it wasn't. Domination was 128vs128. That's 256 players in a match. That was a real domination game mode. I will remember how most pe...
- by GVGMODE - at 2013.09.18 18:45:00
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282. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
I heard vehicle balance and new weapons will be out in 1.9
- by GVGMODE - at 2013.09.18 15:04:00
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283. How will you remember Dust514? - in General Discussions [original thread]
R.I.P. Dust514 It will always be remembered for CCP claiming that actions have consequences regardless of not being provided with every bit of data to make an informed decision over the path you should take, refusing to provide a respec, the sma...
- by GVGMODE - at 2013.09.18 15:01:00
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284. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
Delays on something the should have been fixed right away in earlier patches is usual, but "the grain already marked the hour" with new games to play popping from left to right until PS4 is released. It just seems that 1.5 will be another failure ...
- by GVGMODE - at 2013.09.18 14:58:00
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285. Gallente and Amarr fight with drones (especially Gallente) - in General Discussions [original thread]
Amarr will have the divine blessings that will diminish the likelihood of being hit by a bullet and increase your fire power with help of holy bullets that deal 300% to shield/armor at any distance Caldari will have the capability to hack objecti...
- by GVGMODE - at 2013.09.15 01:07:00
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286. What kind of music do you listen to playing dust? - in General Discussions [original thread]
Since I drive a tank I must take care of it like the **** she is. NIKITA - -ÿ-ô-á-É
- by GVGMODE - at 2013.09.15 00:57:00
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287. Remember to never let this die. - in General Discussions [original thread]
It will always be remembered.
- by GVGMODE - at 2013.09.15 00:41:00
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288. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
The caldari assault buff was mainly a buff to high slots as theres willbe a difference of 1 extender in total shield difference from cal assault and cal logi, thus it will be like having 6 high slots on a cal logi. Shields Caldari Assault (4 ext...
- by GVGMODE - at 2013.07.18 18:36:00
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289. Scrambler Rifle's laser color is charmless... - in General Discussions [original thread]
I want to feel I'm in Ibiza all over again ... give us the option to make this colors change depending on the user
- by GVGMODE - at 2013.07.18 13:07:00
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290. Tank Petition - in General Discussions [original thread]
Ydubbs81 RND wrote: I can't support a thread that only asks for tank buffs and AV nerfs. Tanks are fine right now. If anything, they can reduce the cost of tanks..but don't buff anything. Armor tanks have two types of resistances. Not to ment...
- by GVGMODE - at 2013.07.18 12:48:00
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291. Tank Petition - in General Discussions [original thread]
Bad players like me support this. Anti vehicles is not the problem, the real issue is the lack of a real tool for a tanker to fight proto AV weapons.This really needs to be solved because as of now it is utterly rail sniping a viable way to play ...
- by GVGMODE - at 2013.07.18 03:01:00
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292. can not see forge guns charge - in General Discussions [original thread]
Yet people wonder why standard tankers won't move out from the red line when there is a variety of things that can obliterate them without being detected.
- by GVGMODE - at 2013.07.04 20:29:00
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293. No new nerfs until.......... - in General Discussions [original thread]
LMAO go nerf AR's and you will only hurt the low SP players who have been investing in it mainly. Veteran players have already all their core skills, side equipment and at least 2 to 3 weapons that are fully specialized.
- by GVGMODE - at 2013.06.29 17:41:00
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294. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
Albeon Dracon wrote: KAGEHOSHI Horned Wolf wrote: ZDub 303 wrote: KEROSIINI-TERO wrote: While numbers are interesting and also important, they aren't the whole truth. They can even fool you. What matters a lot is functionality. Often ...
- by GVGMODE - at 2013.06.29 16:08:00
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295. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
Honestly the flaylock is just GODMODE. The odds of missing your target by using the scrambler pistol smg and other weapons are higher. The Core GODMODE pistol ensures you a higher change to hit your enemy and the only thing you need to do is fire...
- by GVGMODE - at 2013.06.29 16:01:00
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296. A balancing idea for the Logis. - in General Discussions [original thread]
Same race, same manufacturer, same idea. Except that the assault suits are capable of using a flaylock and wipe anything in a couple of shots, if you have trouble killing a shield based suit just flux it and it is gone.... easy kills
- by GVGMODE - at 2013.06.26 20:14:00
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297. Flalock pistol is a noob tube - in General Discussions [original thread]
Flaylock + Ground/Feet = WIN
- by GVGMODE - at 2013.06.26 20:06:00
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298. CCP: Disable Weapons When Behind Red Line - in General Discussions [original thread]
If CCP removed the ability of players to shoot from the red line, they should also negate bullets going across the redline in both directions, orbital strikes used in the red line should do 0 damage, punish vehicles and enemies that cross the red ...
- by GVGMODE - at 2013.06.23 12:01:00
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299. Debate: SP Cap (for or against) - in General Discussions [original thread]
Against any kind of SP cap
- by GVGMODE - at 2013.06.22 23:19:00
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300. I have faith in this game. - in General Discussions [original thread]
I don't ... bad core mechanics and community. Out of 30+ matches I played today, my team only won 4. Most matches went literally horrible, 1/4 of the team was behind the red line when the match started and stood there sniping until the end, 1/4...
- by GVGMODE - at 2013.06.22 03:23:00
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