Pages: 1 2 3 [4] |
61. If Extenders give strafe penalties: - in Feedback/Requests [original thread]
Leadfoot10 wrote: Strafing has a long history in FPS, I'm not sure removing it from viability is the right thing to do. If it is, I think we'll find HP stacking to become even more prevalent than it is now, and the game will have a lower TTK, ...
- by GLOBAL fils'de RAGE - at 2014.11.21 09:14:00
|
62. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Electromagnetic waves are how metal detectors work. The active scanner would work like a anti-sub detection array detecting by looking for disturbances in natural magnetic fields. By definition metal and high PG suits would glow. High shields wo...
- by GLOBAL fils'de RAGE - at 2014.11.21 08:29:00
|
63. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Go big on this one, cut it 15% across the board, then your per class adjustments, and don't put myfibs out as a cover until you look at it from 35,000 feet. Go big in order to protect DUST! good luck
- by GLOBAL fils'de RAGE - at 2014.11.21 05:12:00
|
64. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Jaysyn Larrisen wrote: CCP Rattati wrote: Fox Gaden wrote: John Psi wrote: It's very simple - the equipment running from any suit should not live longer this suit. Suit die or refitted - equipment DOWN. So the r...
- by GLOBAL fils'de RAGE - at 2014.11.21 04:28:00
|
65. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: CCP Rattati wrote: Fox Gaden wrote: John Psi wrote: It's very simple - the equipment running from any suit should not live longer this suit. Suit die or refitted - equipment DOWN. So the roll of a Logi should b...
- by GLOBAL fils'de RAGE - at 2014.11.21 04:24:00
|
66. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Piercing Serenity wrote: Jadd Hatchen wrote: CCP Rattati wrote: P.S. Medium speeds may get shaken up in light of the Assault HP boost , Logistics may get a speed boost, Commandos as well, Assault speed reduction, all very small. Okay f...
- by GLOBAL fils'de RAGE - at 2014.11.20 04:20:00
|
67. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players Based on a lot of feedback, both from CPM, Community and previous CCP designs, one of the things we are able to conjure up is the much wanted Equipment Bandwidth feature. * We want to fix Equipment spam to in...
- by GLOBAL fils'de RAGE - at 2014.11.20 04:09:00
|
68. [New equipment] Passive scan module - in Feedback/Requests [original thread]
Ripley Riley wrote: The jury is still out on the "OP"edness of shared passive scans, that is, passive scans that your squad can see. Why not tie it to a piece of equipment? This will force players to sacrifice a slot to share their "vision" wi...
- by GLOBAL fils'de RAGE - at 2014.11.20 04:03:00
|
69. Requesting KBM users help - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: Remove them from the game. Sincerely, every DS3 user. move this to the legion section, and remove kbm from DUST514- a spun-off non-EVE PS3 game...2014 FF I would like to add that cleaning your mice is importan...
- by GLOBAL fils'de RAGE - at 2014.11.17 06:04:00
|
70. Dust on the Ps4 eventually petition - in Feedback/Requests [original thread]
el OPERATOR wrote: NextDark Knight wrote: I have my reservations about Dust as a PC port. Managing hacking in a competitive environment is my biggest concern. Some of the GPU memory hacks for overlaying and displaying information . I just t...
- by GLOBAL fils'de RAGE - at 2014.11.15 15:31:00
|
71. Murder Taxi Termination - in Feedback/Requests [original thread]
Didn't your parents teach you not to play in the street?
- by GLOBAL fils'de RAGE - at 2014.11.09 21:15:00
|
72. Jump height and plates - in Feedback/Requests [original thread]
CCP Rattati wrote: Sgt Kirk wrote: CCP Rattati wrote: maybe myofibs should increase jump speed height I've been saying this since forever Rattati. I have I dont know how many statuses and post about it. I know Wow! Lagging ...
- by GLOBAL fils'de RAGE - at 2014.11.09 20:27:00
|
73. High Latency Players - in Feedback/Requests [original thread]
501st Headstrong wrote: GLOBAL fils'de RAGE wrote: Banjo Robertson wrote: Lets all jump into the EU/Asia server instead of the US one :D speed tank and straif @ 45-¦ angle Speed tanking doesn't work because that only increases spri...
- by GLOBAL fils'de RAGE - at 2014.11.09 06:01:00
|
74. High Latency Players - in Feedback/Requests [original thread]
Banjo Robertson wrote: Lets all jump into the EU/Asia server instead of the US one :D speed tank and straif @ 45-¦ angle
- by GLOBAL fils'de RAGE - at 2014.11.09 03:51:00
|
75. [Feedback] Before you brutalize the Breach AR... - in Feedback/Requests [original thread]
BL4CKST4R wrote: Jathniel wrote: Fix strafing? How? Introducing an impact stun when shot, and lowering TTK even more? TTK is at a decent level right now... and people would hate stun damage. So how do we fix strafing? Perhaps, blurri...
- by GLOBAL fils'de RAGE - at 2014.11.08 04:39:00
|
76. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
Blueprint For Murder wrote: Lol yea you guys got them and it will make such a big difference... are you guys even old enough to vote? We all know the corrupt regressionist party is the way to go gj champs. o'bama's governor is a conservative...
- by GLOBAL fils'de RAGE - at 2014.11.06 06:30:00
|
77. Bump up the aim assist! - in Feedback/Requests [original thread]
Milemar Falcon wrote: jNs Vit4l wrote: Milemar Falcon wrote: Breakin Stuff wrote: Milemar Falcon wrote: The aim assist is extremely lacking, I suggest you get any other shooter game and try out the aiming, it's absolutely NOTHING al...
- by GLOBAL fils'de RAGE - at 2014.11.06 06:19:00
|
78. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
Doshneil Antaro wrote: Vesta Opalus wrote: Doshneil Antaro wrote: CCP Rattati wrote: I hear you, but how do you propose we improve the situation. ONe way would be to shorten the blip timer massively, just so you see them instantly, an...
- by GLOBAL fils'de RAGE - at 2014.11.06 06:04:00
|
79. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
DeathwindRising wrote: If the goal was to drive down usage, why haven't they redesigned the maps to have more cover and less open areas? RR is great because there's always 9 miles of open field between you and some guy you want to shoot at. R...
- by GLOBAL fils'de RAGE - at 2014.11.01 06:46:00
|
Pages: 1 2 3 [4] |
First page | Previous page | Next page | Last page |