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41. [Feedback/Req] Running is awkward - in Feedback/Requests [original thread]
I find running quite nice. You cannot sprint a full-on dash while looking to the side. Same here. Also, I very often use the sprint/no-sprint mechanic of looking around to slow down while running. When I want to stop, I press L3. When I'm running...
- by Fuma Centuri - at 2012.07.24 20:45:00
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42. do armor plates need mobility penalties? - in Feedback/Requests [original thread]
If armour plates will forever have penalties to movement, shield extenders need a penalty to stamina regeneration. That's because space-magic that makes more shields possible causes your clone to be more fatigued because of extended shield-field ...
- by Fuma Centuri - at 2012.07.22 22:27:00
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43. controls and button mapping - in Feedback/Requests [original thread]
I like the way things are set-up now more. Up on d-pad is very useful for a quick-check how the battle is going.
- by Fuma Centuri - at 2012.07.22 22:23:00
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44. [request]Forge Gun - in Feedback/Requests [original thread]
I just listen to the gun. The fzzzt sound gets different when the charging is done.
- by Fuma Centuri - at 2012.07.22 22:19:00
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45. Visor/Helmet Upgrades - in Feedback/Requests [original thread]
Vision enchancement. I like the idea.
- by Fuma Centuri - at 2012.07.22 17:34:00
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46. [Suggestion] Add total ISK cost to Fitting menu - in Feedback/Requests [original thread]
For now you can just restock. Select restock, move it to some large value to make sure you're buying a complete new fit. Increase by 1, subtract the new value from the old one and you've got yourself the cost.
- by Fuma Centuri - at 2012.07.21 09:08:00
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47. Feedback: Graphics and Lighting - in Feedback/Requests [original thread]
Kitt 514 wrote: Oh hi there You must be new here You see, there's this function. Its brand new, you probably haven't hear of it. Its called... "Search" You must be even newer. Did you try that "search"? It doesn't work
- by Fuma Centuri - at 2012.07.21 09:03:00
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48. [Request] Backstabbing - in Feedback/Requests [original thread]
How about you just blow their brains out with that forge gun in your hand? Oh right, your weapon will not be enough to quickly kill them even when from surprise. That's intentional, if you can't shoot them with your weapon, you have a cheaper buil...
- by Fuma Centuri - at 2012.07.21 08:58:00
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49. [Request] Slot change for heavy suits - in Feedback/Requests [original thread]
I'd rather trade a high slot for another low slot to give me extra armour plates. There's nothing wrong with having a forge/smg combo. If you let me run around with a forge and an assault rifle, then that's a bit overpowered as it gives me great a...
- by Fuma Centuri - at 2012.07.19 21:59:00
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50. [BRAINSTORM] What would you replace the knife with? - in Feedback/Requests [original thread]
BOOT ! Instead of a puny Nova Knife, you use your military boots to KICK the opponent Duke Nukem-Style. This is only available when reloading and makes the enemy go back 3 steps and disables their aim for 3 seconds, allowing you to reload.
- by Fuma Centuri - at 2012.07.19 16:47:00
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51. [Request] Looting System - in Feedback/Requests [original thread]
Looting ain't gonna happen. All dropsuits have auto-destruct nanites which chew up everything once the owner is killed. That's exactly to prevent other mercs from getting your stuff and using it against you
- by Fuma Centuri - at 2012.07.19 14:23:00
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52. [request] werewolf dropsuit - in Feedback/Requests [original thread]
John Surratt wrote: First the Broneys get in the beta, now the Furries want a dropsuit. What's the world coming to. At least nobody's asking for dubstep music.
- by Fuma Centuri - at 2012.07.19 14:10:00
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53. EULA questions/mistakes? - in Feedback/Requests [original thread]
How's that official response regarding password-protecting my PS3 coming along?
- by Fuma Centuri - at 2012.07.18 17:31:00
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54. [Request] Flamethrower Tank - in Feedback/Requests [original thread]
Space-age flamethrower = plasma emitter. Nice idea and would surely look very awesome on the battlefield.
- by Fuma Centuri - at 2012.07.18 08:07:00
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55. Pre-req only skills should be removed. - in Feedback/Requests [original thread]
The point of these "dead" skills is they make it longer to get to the thing they give. This is a balancing method. I'm sure they will add bonuses like in EVE that are vehicle specific. For each level of vehicle command, you will get a bonus to shi...
- by Fuma Centuri - at 2012.07.18 08:05:00
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56. [Request] Show ISK loss after a match. - in Feedback/Requests [original thread]
A wallet with history will most likely solve the whole issue much more elegantly.
- by Fuma Centuri - at 2012.07.18 08:01:00
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57. [Request] Style Bonuses - in Feedback/Requests [original thread]
Land dropship on enemy = Splatter bonus. Kill a pedestrian while going sideways or reversing an LAV = Extra style bonus. Hitting a pedestrian and the ragdoll tossing the body off a cliff = What a punt!
- by Fuma Centuri - at 2012.07.18 07:57:00
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58. [Feedback] Effective communication for players without microphones - in Feedback/Requests [original thread]
Just go **** yourself, Sojuro Ryo. There's a lot of nice feedback and usability suggestions in this thread. Also, Amazon doesn't ship to Russia.
- by Fuma Centuri - at 2012.07.17 12:22:00
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59. possible sniper improvements - in Feedback/Requests [original thread]
franky edwards wrote: 1.MULTIPLE ZOOMS ie 2x 5x and 10x on a sniper. -reasons- snipers need to be able see longer distances to avoid damage - have the ability to make more efficient shots ie hit the damn target's head!!!!! 2. STABILIZATION C...
- by Fuma Centuri - at 2012.07.17 12:00:00
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60. Why does race matter? - in Feedback/Requests [original thread]
Wynn80 wrote: Races do have favorite type of gear in Eve So if Dust follows suit if I wanted to be a Logistics that focus on shield repair I train Caldari suits, there are hints of this in some of the vehicles right now. Race has no meani...
- by Fuma Centuri - at 2012.07.16 20:08:00
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