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81. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
DAMIOS82 wrote: If one would look at reall life. (allthough i'm not a soldier.) if i knew i was about to die and i wanted to make sure my enemy died with me, i would toss a grenade. And no offence but grenades kill. you can't expect a game, tha...
- by Free Beers - at 2013.01.14 19:33:00
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82. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
H4lfdog wrote: I use nade, alot. Logibro Need a way to put the PH33R in your pants :p And it is my way to win when I have my hand full of nanite injector, repair tool, nano hive etc. I know that you don't like to be kill by Nadepooper. But na...
- by Free Beers - at 2013.01.14 19:28:00
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83. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Aeon Amadi wrote: Free Beers wrote: Aeon Amadi wrote: Free Beers wrote: I dont have a heavy toon this build as I run assault and logi, but my all means continue to attack a fictious me you made up to try to destract from the fact that...
- by Free Beers - at 2013.01.14 19:22:00
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84. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Aeon Amadi wrote: Free Beers wrote: I dont have a heavy toon this build as I run assault and logi, but my all means continue to attack a fictious me you made up to try to destract from the fact that you have no real argurement. Wait, wasn't...
- by Free Beers - at 2013.01.14 19:05:00
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85. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
DJINN Marauder wrote: Aeon Amadi wrote: Free Beers wrote: Aeon Amadi wrote: Grenades? Powerful weapons that KILL? Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is. Seriously though, they're gren...
- by Free Beers - at 2013.01.14 18:57:00
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86. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Aeon Amadi wrote: Free Beers wrote: Aeon Amadi wrote: Grenades? Powerful weapons that KILL? Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is. Seriously though, they're grenades and they're supposed...
- by Free Beers - at 2013.01.14 18:49:00
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87. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Tzaar Bomba wrote: Its not CCPs fault players abuse a feature in a game. It is merely a players cowardice that forces them to do this. As opposed to using a grenade hat it is meant for players use chicken **** tactics to compensate for their in...
- by Free Beers - at 2013.01.14 18:40:00
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88. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Aeon Amadi wrote: Grenades? Powerful weapons that KILL? Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is. Seriously though, they're grenades and they're supposed to kill. Don't nerf them, they're useful ...
- by Free Beers - at 2013.01.14 18:27:00
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89. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Sentient Archon wrote: I will leave this here. I saw that and agree with the issue but this was something more specific. I wanted to address since it was like an epidemic this weekend (when I wasn't booted or dc'd from matches)
- by Free Beers - at 2013.01.14 18:02:00
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90. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
DEADPOOL5241 wrote: Real Mercs use Flux grenades not focus grenades.. says the noob toob guy
- by Free Beers - at 2013.01.14 17:59:00
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91. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Is just me or do most gun fights end with the other guy throwing a grenade at your feet? Look I get we have lower ehp suits right now but this is just cheap ass bull**** CCP. I am not QQing about the players that do this because ccp has given them...
- by Free Beers - at 2013.01.14 17:47:00
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92. [Suggestion] Factional Warfare In Dust514 - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: People asking for enforcing faction on Dust514 players need to think more about Eve. Eve has TONS more things to do. LOTS of options for the players. Players CAN choose a faction OR they can just go and be pirates OR...
- by Free Beers - at 2013.01.11 00:44:00
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93. [Suggestion] Factional Warfare In Dust514 - in Feedback/Requests [original thread]
crazy space 2100046106 wrote: 100% agreed. When you fight in factional warfare it should be for a side and having more influence should give you benefits, just like the eve players get. So there is a reason to fight. This whole fight for whoe...
- by Free Beers - at 2013.01.11 00:10:00
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94. [Suggestion] Factional Warfare In Dust514 - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: In my opinion, Factional Warfare should be Dust's "Group Queue" Signing up Corporations in Dust should sign up for a militia and fight anyone in FW space, as long as they are on the same side they signed up for. An ...
- by Free Beers - at 2013.01.10 22:08:00
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95. [Request] Hide Name of Corporations Involved in Contracts - in Feedback/Requests [original thread]
honestly knowing who you fight has a lot of strategic and tatical significance. This is actually and advantage for defending corps to know who and what OB fleet to expect. If IMPS have only defending contracts to get fights then its in our advant...
- by Free Beers - at 2013.01.10 16:55:00
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96. [Request] Hide Name of Corporations Involved in Contracts - in Feedback/Requests [original thread]
Jason Pearson wrote: Free Beers wrote: can't hide forever Jason scrub :-) +1 mainly for the intel part of it as I lvoe the meta game in eve. IMPS will get their corp battles no worry Mate, I'm not hiding.. I'm in a strategic position rea...
- by Free Beers - at 2013.01.10 16:42:00
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97. [Request] Hide Name of Corporations Involved in Contracts - in Feedback/Requests [original thread]
can't hide forever Jason scrub :-) +1 mainly for the intel part of it as I lvoe the meta game in eve. IMPS will get their corp battles no worry
- by Free Beers - at 2013.01.10 16:37:00
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98. [Suggestion] Replacement idea for the SP cap - in Feedback/Requests [original thread]
CCP has decided to make Skill Points part of the business model. That means regardless of the quality or yours or others ideas they wont change it because they want us to spend real money for SP.
- by Free Beers - at 2012.12.31 17:57:00
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99. Larger 'Squad' Formats and Vehicles to Suit! - in Feedback/Requests [original thread]
6 man squads are fine and will work for pub and corp battles. At the current performance level i can't see dust having bigger then 24v24 district battles. maybe 32 v 32 in the long run but ccp said its a tatical game not a zerg shooter.
- by Free Beers - at 2012.12.31 17:53:00
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100. melee skill buff - in Feedback/Requests [original thread]
No.
- by Free Beers - at 2012.12.31 00:30:00
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