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1141. kaalakiota bolt pistol deals 402HP damage... - in General Discussions [original thread]
Bright Cloud wrote: -tripple sidearm damage mods (+8% damage each) Don't forget stacking penalties. 1st Damage mod = +8 damage 2nd Damage mod = +6.95 3rd Damage mod = +4.568 damage So 3 Sidearm Damage Mods will give you +19.518 Damage, not ...
- by Fox Gaden - at 2015.07.06 16:35:00
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1142. The Bastion - in The Locker Room [original thread]
So, assuming my data is right: Gal Sent (3 low slots): 3x7.5 = 22.5 + 3 native rep = 25.5 HP/Sec max. Amarr Sent (4 low slots): 4x7.5 = 30 + 2 native rep = 32 HP/Sec max. I think Gal Sent should have 6 HP/Sec native reps to give them a max of ...
- by Fox Gaden - at 2015.07.06 16:24:00
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1143. The Bastion - in The Locker Room [original thread]
I found it here . Gallente (Current Gal Value) - Armor Rep kings Sentinel 3.0 (1.00) Minmatar - Hit and run, hybrid armor and regen Sentinel 2.5 Amarr - slowly returning to high base ehp Sentinel 2.0 Caldari - shield tankers ("gain" a low slo...
- by Fox Gaden - at 2015.07.06 15:26:00
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1144. Interesting... - in General Discussions [original thread]
CCP Rattati wrote: basic medium frames have been upgraded up to proto with a second EQ slot, as they are generalists. Probably should have mentioned that in the dev blog. I have been asking for this for 2 years. It gives new players a chanc...
- by Fox Gaden - at 2015.07.06 13:49:00
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1145. The Bastion - in The Locker Room [original thread]
With suit tiers all having the same slot count and the tiers differentiated now by power grid & CPU, standard suit fits become more versatile. Gall Sent only had 2 lows at STD, but now you leave the High slots empty and use 3 Lows at STD for ...
- by Fox Gaden - at 2015.07.06 13:42:00
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1146. Learning Coalition (Attention New Players, & Experienced Mentors... - in Rookie Training Grounds [original thread]
Leor Arloc wrote: By the way, thanks for the sniper guides Fox, i learned a lot from them. All my guides are posted in the Corporate Announcements section of the Corp forum. Now that you are logged into the forums you should see those foru...
- by Fox Gaden - at 2015.07.06 12:42:00
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1147. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
CCP Rattati wrote: Veg Hegirin wrote: RoF affects different weapons in different ways, and there's really no need for it who defines that? ROF makes more sense for a module than a suit bonus because you can chose to only use the module...
- by Fox Gaden - at 2015.07.06 12:40:00
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1148. Learning Coalition (Attention New Players, & Experienced Mentors... - in Rookie Training Grounds [original thread]
Leor Arloc wrote: - I maxed out my main logi skills (nanohive/needle, repair tool, and drop uplink are now all 5). Currently sitting on 700k sp and pondering on what to level next. I was planning to level scanners, but a lot of people were aga...
- by Fox Gaden - at 2015.07.06 12:33:00
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1149. Immortal Guides - in Corporation Recruitment [original thread]
I decided to quote this here as this post does a good job of summing up the Immortal Guides experience for a new player. Leor Arloc wrote: Don't know where to put this, so I'll share this here (does our corp have an official forum thread? I ca...
- by Fox Gaden - at 2015.07.06 12:29:00
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1150. Learning Coalition (Attention New Players, & Experienced Mentors... - in Rookie Training Grounds [original thread]
Leor Arloc wrote: Don't know where to put this, so I'll share this here (does our corp have an official forum thread? I can't seem to find it): The Immortal Guides recruitment thread is here . You are welcome to post there, as it bumps the ...
- by Fox Gaden - at 2015.07.06 12:25:00
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1151. The Bastion - in The Locker Room [original thread]
Megaman Trigger wrote: The Gal really should have native reps to match what the Amarr can have once both start stacking Reps, or at least a bonus to Rep modules. As it is, Gal only have the edge at Advanced level since slot count is equal. I...
- by Fox Gaden - at 2015.07.06 12:21:00
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1152. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: An Alt I never play got the Red Gal Heavy skin from the News Letter, so since he had 10 million unused Skill points... well I now have 3 Sentinels. Hmm, playing a character who has no ISK is interesting. I had to play 3 mat...
- by Fox Gaden - at 2015.07.05 12:57:00
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1153. The Bastion - in The Locker Room [original thread]
An Alt I never play got the Red Gal Heavy skin from the News Letter, so since he had 10 million unused Skill points... well I now have 3 Sentinels.
- by Fox Gaden - at 2015.07.04 01:00:00
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1154. Core spam is real!!! - in General Discussions [original thread]
All Gucci wrote: DDx77 wrote: Hahahha I am shocked there aren't more of these threads. I think I've died to core locus the most out of all weapons the past two months lol. Idk how that is possible, I barely get cored and I run around in ...
- by Fox Gaden - at 2015.07.03 13:18:00
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1155. Core spam is real!!! - in General Discussions [original thread]
DeadlyAztec11 wrote: Stormblade Green wrote: Tis PC teach players to spam thou cores in pubs...... Domination maps mostly require the roof to be captured than spam explosives to breach and take the objective. Tis not fun. Domination is a v...
- by Fox Gaden - at 2015.07.03 13:12:00
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1156. Core spam is real!!! - in General Discussions [original thread]
Vesta Opalus wrote: DeadlyAztec11 wrote: Core grenades are troublesome because there is no counter to them. Unless you're in a Sentinel suit and even then you need to be brick tanked. At leat now it's harder to strafe around and cook grenad...
- by Fox Gaden - at 2015.07.03 13:09:00
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1157. Melee spawn protection. - in General Discussions [original thread]
SHADOWBlood ASSASSIN wrote: So today, I was running my Assault ck.0 melee fit and I ran up to an uplink to punch it dead. Unfortunately, right when I punched it, the link stayed, but I got a +50. I killed someone who hadn't even appeared on my ...
- by Fox Gaden - at 2015.07.03 13:02:00
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1158. Raiding + New game mode - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Not a bad idea. Something to consider though. If you are saying that a CRU would add 25 clones (for example), then you'd technically have to limit the amount of spawns from that CRU to whatever number your team gains. ...
- by Fox Gaden - at 2015.07.03 12:11:00
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1159. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Fox, then you just make a second post. ;) Well, yes, but it would be a significant milestone.
- by Fox Gaden - at 2015.07.02 14:21:00
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1160. Kill Reports - Isk killed - in Feedback/Requests [original thread]
Ripley Riley wrote: CCP Rattati wrote: I have always liked ISK killed, but not ISK efficiency, it's too depressing (for me and new players) . It's on the list. How does one kill ISK? Ok, ISK value of destroyed items, or ISK Destroyed then.
- by Fox Gaden - at 2015.07.02 13:08:00
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