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6021. sign to agree that PvE should now be priority content - in General Discussions [original thread]
I think PVE should be included in the Fall expansion.
- by Fox Gaden - at 2013.08.06 14:32:00
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6022. What single piece of new content would easily pull in 1000s of new players? - in General Discussions [original thread]
Vyzion Eyri wrote: Nguruthos IX wrote: You're saying CCP has only grinding to offer? No fun in the game? And here is the core dilemma. What is DUST 514? MMORPG? MMOFPS? FPSRPG? RPGMMOFPS? No one knows. Don't even think CCP does. What is...
- by Fox Gaden - at 2013.08.06 14:27:00
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6023. Close To Rage-Quit... Save Me! - in Rookie Training Grounds [original thread]
My suggestion, read my guide: The Role of the Sniper
- by Fox Gaden - at 2013.08.02 18:23:00
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6024. Newb Guide to SMG GÇ£ReviesedGÇ¥ - in Rookie Training Grounds [original thread]
J Siegal wrote: BARDAS wrote: I actually started off doing a similar dual SMG fit. My advice once you get more skill points would be to drop one of the SMGs and fit either Nova Knives or a Shotgun. Reason being is it is HUGE having a one hit...
- by Fox Gaden - at 2013.08.02 17:29:00
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6025. Newb Guide to SMG GÇ£ReviesedGÇ¥ - in Rookie Training Grounds [original thread]
J Siegal wrote: So this guide has been up for awhile now im starting to wonder is running a SMG anymore is even a good idea so lets see what the community thinks about it. For a more definitive look at the SMG, see my guide: SMG, Unlocking ...
- by Fox Gaden - at 2013.08.02 17:19:00
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6026. Free ISK to All! (Vets) - in General Discussions [original thread]
I started a week before Chromosome. Does that make me a vet? It was still closed Beta.
- by Fox Gaden - at 2013.08.02 15:49:00
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6027. Scrambler pistol> Everything - in General Discussions [original thread]
All my guides say to equip an SMG, unless you can get consistent head shots, in which case, equip a Scrambler Pistol. It is a skill based weapon. Those who like it, like it a lot. The rest use the SMG.
- by Fox Gaden - at 2013.08.02 14:32:00
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6028. DUST sounds awesome with headset - in General Discussions [original thread]
The sound a great, except for the charge sound of the Charged Sniper Rifle. It sounds like a vacuum cleaner. It would be nice to replace it with a more meditative hum.
- by Fox Gaden - at 2013.08.02 14:19:00
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6029. Swarm Launcher (AV) Guide - in Rookie Training Grounds [original thread]
LudiKure ninda wrote: I hope you kill yourself with your swarm launcher I am fairly certain that I have already done that. I was not quite out from behind cover when I fired and two Swarms exploded against the wall 1m from me.
- by Fox Gaden - at 2013.08.02 13:40:00
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6030. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
Having Drop Uplinks spawn slower than CRUGÇÖs, but have skills and better equipment reduce that gap seems like a good idea. You could also have the low end Drop Uplinks appear on the map/radar for a longer period of time when someone spawns, and...
- by Fox Gaden - at 2013.08.01 12:06:00
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6031. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
No, making Drop Uplinks harder to find would not immediately end Drop Uplink spamming. What it would do is slowly reduce Drop Uplink spamming as spamming would no longer be the only way to keep Drop Uplinks on the field. People would no longer fee...
- by Fox Gaden - at 2013.08.01 11:41:00
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6032. Rename AR?: 'Plasma Carbine' (Vote Now) - in General Discussions [original thread]
I agree. Call it a Plasma Rifle.
- by Fox Gaden - at 2013.07.31 14:36:00
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6033. Remote Explosives: Unleash the Mad Bomber - in Rookie Training Grounds [original thread]
Royce Kronos wrote: Mayshell wrote: What happens if you die with remote explosives planted? Do they stay planted while you get another three explosives? Correct. You can die and re-spawn, and your explosives will still be planted. When you...
- by Fox Gaden - at 2013.07.31 13:32:00
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6034. Combat rifle in 1.4? - in General Discussions [original thread]
Oh please yes!
- by Fox Gaden - at 2013.07.30 19:11:00
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6035. [Request] Option to turn off melee - in Feedback/Requests [original thread]
For some reason I quite often accidentally melee when I try to shoot a Shotgun. This has made the Shotgun almost unusable for me. Since I have never gotten a melee kill I would be quite happy to simply turn the melee option off if I had that option.
- by Fox Gaden - at 2013.07.30 17:42:00
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6036. Advertising Dust = More players... - in General Discussions [original thread]
Galvan Nized wrote: You'd have to aim for people with hopes and dreams that this game could turn into something special. They would have to be willing to wait YEARS and not get sidetracked with other games. Nothing wrong with getting sidetr...
- by Fox Gaden - at 2013.07.29 20:06:00
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6037. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
My origional idea was to have Drop Uplinks and Nanohives go back to having a 30m detection range, but I thought the idea of them pinging on the radar when used was more interesting. Also, if everyone does not need to equip drop uplinks, then othe...
- by Fox Gaden - at 2013.07.29 19:57:00
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6038. Advertising Dust = More players... - in General Discussions [original thread]
da GAND wrote: How many people you got in Dust University? Just curious doesn't have anything to do with the thread As I said, the last time I checked we were over 1400 members.
- by Fox Gaden - at 2013.07.29 17:08:00
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6039. Advertising Dust = More players... - in General Discussions [original thread]
I always find it funny when someone confuses the number of players logged in at one time with the number of people who play the game. Think about this. DUST University has over 1400 active members. (Once a month we kick anyone who has not logged ...
- by Fox Gaden - at 2013.07.29 16:52:00
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6040. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
Drop Uplink spam started because Drop Uplinks are visible to everyone, which made them extremely easy to locate and destroy. The only reliable way to insure that your team has a spawn point at strategic points is to drop so many Drop Uplinks that ...
- by Fox Gaden - at 2013.07.29 16:16:00
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