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3441. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Sole Fenychs wrote: CCP Logibro wrote: No bonuses to hitting weak points (not yet at least). May I ask what the rationale behind weak points is, anyway? I always wondered, because it looks like a really random thing to have in this game. A...
- by Fox Gaden - at 2014.07.17 18:50:00
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3442. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: @ Fox That makes more sense; low HP sentinels are not part of the problem. With respect, you would better understand the problem if you had experienced it firsthand. To assume that I or other scouts are "doing it wrong" wou...
- by Fox Gaden - at 2014.07.17 18:43:00
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3443. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Appia Vibbia wrote: Fox Gaden wrote: Appia Vibbia wrote: New favorite fit: M/1-Series http://www.protofits.com/fittings/shared/161/5532 Nice fit. I like how you have the Compact Nanohive for repairing your armour. Why a normal Nano ...
- by Fox Gaden - at 2014.07.17 18:35:00
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3444. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Appia Vibbia wrote: New favorite fit: M/1-Series http://www.protofits.com/fittings/shared/161/5532 Nice fit. I like how you have the Compact Nanohive for repairing your armour. Why a normal Nano hive with it instead of two Compact Nanohiv...
- by Fox Gaden - at 2014.07.17 18:05:00
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3445. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: @ Fox In hindsight, I kinda went spider-monkey on you and perhaps was wrong to do so. I should take into account that your experiences and observations may differ from my own. I've no idea which loadouts you run as a Heavy;...
- by Fox Gaden - at 2014.07.17 18:02:00
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3446. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: 1) The Sentinel's turn speed is exactly the same as every other frame's (with or without plates). This fact has been tested, confirmed, reconfirmed and even defended by the Devs themselves. Slow turn speed ceased to exist ...
- by Fox Gaden - at 2014.07.17 17:40:00
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3447. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
Lynn Beck wrote: Edit: could you put a person's head in the center of that dot at typical sniper ranges? Example: Heavy head at 300,400,500 meters Scout head at 400,500 meters. Also, is the 'hit zone' EG size of the bullet as wide as the hol...
- by Fox Gaden - at 2014.07.17 17:01:00
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3448. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
When I was Sniping the method for long range shots was to completely obscure the target, or the targetGÇÖs head (depending on distance) with the dot. If you could no longer see it, then you would get a hit. Actually being able to see what you are...
- by Fox Gaden - at 2014.07.17 16:56:00
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3449. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
As a HMG specialist ( Read my Guide ) I support these changes overall. Heat Buildup : I am an experienced HMG user and I donGÇÖt like wasting bullets. Therefor I normally shoot in bursts, and only when I am on target. So I donGÇÖt think I will b...
- by Fox Gaden - at 2014.07.17 16:10:00
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3450. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: As far as reducing backwards moving speed, it's not "It's never going to happen". It's more "This is a massive change because it affects every suit, and if we're going to do it, we're going to cover our bases, check everythin...
- by Fox Gaden - at 2014.07.17 15:25:00
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3451. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: Adipem Nothi wrote: @ CCP Logibro Neat! If you don't mind our asking, what came of your experiments with Adhesion and Range Extension? Those come later today as I need a willing victim (likely CCP Rattati) to help me w...
- by Fox Gaden - at 2014.07.17 15:18:00
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3452. new wepon mods proposal, heat sink and more @ Rattati - in Feedback/Requests [original thread]
Talon Paetznick II wrote: Fizzer94 wrote: Ignoring Numbers, I'll share all of my weapon upgrade ideas. Heat Sink - Reduces Heat Buildup Heat Vent - Increase Cooldown and Feedback recovery speeds Muscle Memory Stimulant - Increases Reload Sp...
- by Fox Gaden - at 2014.07.17 15:03:00
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3453. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
True Adamance wrote: Vulpes Dolosus wrote: The frames would work better the other way around. Amarr tend to be more rounded (like church arches) and Minmatar are more angular (because their equipment is a trash heap). You see this is wher...
- by Fox Gaden - at 2014.07.17 14:50:00
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3454. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
medomai grey wrote: It would be nice to have place holder models for new weapons or vehicles, but would CCP allow that quality to slide? Even if their player base supports the idea? It would allow for vehicle balance to be worked on in DUST w...
- by Fox Gaden - at 2014.07.17 14:42:00
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3455. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
DUST Fiend wrote: What makes HAVs a priority over LAVs and Dropships? Sucks but this totally isn't going to happen, the sooner you accept it and move on, the happier you'll be. Could and should be done for all vehicles. Could happen, becau...
- by Fox Gaden - at 2014.07.17 14:36:00
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3456. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
True Adamance wrote: I am requesting this for a third time CCP Rattati, I am also well aware this will probably require a Clientside update, but at some point this has to be done. I as a player am being bled right out of this game because its ...
- by Fox Gaden - at 2014.07.17 14:29:00
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3457. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Atiim wrote: The Problem Swarm Launchers have a damage increase of 25% per tier. Not only is this ridiculously higher than any other item in the game, but it makes lower tiered Swarm Launchers effectively useless as well (880 HP per volley i...
- by Fox Gaden - at 2014.07.17 14:16:00
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3458. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
xAckie wrote: Fox Gaden wrote: CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. No. yes Why? Why would an Assault ...
- by Fox Gaden - at 2014.07.17 14:03:00
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3459. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. No.
- by Fox Gaden - at 2014.07.17 13:49:00
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3460. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: I also see a lot of Cals who want to keep their 2 lows to put amor plates or reps, that's really not a playstyle we would design around or cater too. I like these changes overall, but I wanted to address this one point. I...
- by Fox Gaden - at 2014.07.17 13:40:00
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