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81. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
I think we should be able to manually disable specific channels. Hopefully this will be entered soon, thanks for testing.
- by Forever ETC - at 2015.01.08 05:23:00
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82. [Ideas] Turrets defend other installations that are under attack - in Feedback/Requests [original thread]
Installations in general need to be remade. I feel that we should have different "versions" if you will. Let me explain. Pubs- Pre-set installations located around objectives, outposts and mostly the border of the redline. These turrets are set i...
- by Forever ETC - at 2014.12.29 23:45:00
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83. Suggestion: Sentinel Laser Cannon - in Feedback/Requests [original thread]
Hmm, maybe we could have an Assault variant that is effective towards infantry as well? This could make for some interesting heavy area of denial tactics.
- by Forever ETC - at 2014.12.29 08:46:00
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84. Racial Nanite Injectors - in Feedback/Requests [original thread]
Yes please. Maybe even have different temporary "side effects" for each race, like some other thread claimed. Amarr: Improved Damage and Armor amount for x time Minmatar: Increased Speed and Ammo for x time Caldari: Improved Shield HP and Scan...
- by Forever ETC - at 2014.12.27 01:43:00
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85. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
No grenade slot please. We "sacrifice" it for the equipment slot. While yes, it would make sense for them to have it(more firepower) I don't feel it is necessary nor what they need as a buff atm. I would gladly take increased stamina, +10% EHP, an...
- by Forever ETC - at 2014.12.26 00:40:00
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86. ScR Scope - in Feedback/Requests [original thread]
Please increase the zoom of its scope, doesn't make sense why the CR, Tac AR, and BP have better scope zoom despite the ScR having longer range. Make it have it to the Officer ScR's levels.
- by Forever ETC - at 2014.12.15 23:27:00
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87. New Sentinels? (dont be too harsh) - in Feedback/Requests [original thread]
Sorry, but...no. They are fine as is, if anything i think their resistance bonuses need to be adjusted based on their primary tank and opposing racial weaponry. EX: Amarr has armor resistance against projectiles and shield resistance to plasma,wit...
- by Forever ETC - at 2014.12.14 20:47:00
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88. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Okay just throwing in some thoughts here, I have this weapon in all my general fits but don't exactly fair too well as my regular ScR. 1. Make damage profile of all Laser Weaponry to +15/-15 2. Improve the "zoom" of both ScR 3. Remove the wild ...
- by Forever ETC - at 2014.12.14 05:30:00
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89. ScR proposed changes/nerfs list - in Feedback/Requests [original thread]
Maybe on the new damage profile, I find I can wipe out shields easy, but armor takes forever. I want to see the ScR to be guided to the long range combat than how it is currently treated right now. For this to happen we need to increase hipfire s...
- by Forever ETC - at 2014.12.12 04:27:00
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90. Concerning The ScR Nerfing - in Feedback/Requests [original thread]
Another nerf!!! What is it this time, this gun is fine as is.
- by Forever ETC - at 2014.11.30 04:43:00
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91. [FEEDBACK] Rifles - in Feedback/Requests [original thread]
TYCHUS MAXWELL wrote: Ace Boone wrote: I liked weapons in 1.7 lol, back when everything except the Duvolle was a beast. The AR is really good IMO, the CR is pretty good, ScR is ok, and the RR is terrible. I never used RRs, but I never thou...
- by Forever ETC - at 2014.11.24 18:09:00
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92. Scrambler Rifle Scope - in Feedback/Requests [original thread]
So I tried the Officer Scrambler(Dat charge tho) and found the scope to be perfect. Why not change the current Scramblers scope to the officer variant. The SMG has better zoom than the ScR. The part I hate most is when I'm running Bolt and see a t...
- by Forever ETC - at 2014.11.17 01:17:00
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93. magsec - light weapon - in Feedback/Requests [original thread]
There's an Assault Rail Rifle for a reason.
- by Forever ETC - at 2014.11.09 17:34:00
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94. [idea] Mu on Charater sheet - in Feedback/Requests [original thread]
Want to know if it actually works or not, I keep getting put on stomping matches and I made a new character and he is put up against proto squads!
- by Forever ETC - at 2014.11.02 20:28:00
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95. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
Well, I got two ideas flying by, WPs for damage done rather than kills or a bonus to kill streaks. Just ideas flowin'.
- by Forever ETC - at 2014.09.27 18:11:00
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96. Improving LP items - in Feedback/Requests [original thread]
Yes just slightly better, let's not go overboard here. The Caldari Nanite injector and Amarr Commando from the LP Store are fine examples of how better they should be in comparison to ISK variants.
- by Forever ETC - at 2014.09.15 00:13:00
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97. Assault Rifle Sight/Aim Zoom vs Assault Combat Rifle Sight/Aim Zoom - in Feedback/Requests [original thread]
How bout dat Scrambler Rifle Zoom, that also needs a buff.
- by Forever ETC - at 2014.09.12 03:20:00
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98. Needles ! - in Feedback/Requests [original thread]
The way I would like this to work would be, you would have 10 seconds to accept a revive,(R1: Accept L1: Denied). If you don't accept it within the time you move to respawn map and Injector only receives WP if you accept it. The ten seconds is eno...
- by Forever ETC - at 2014.09.08 04:35:00
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99. Dying in Redline with plenty of time left - in Feedback/Requests [original thread]
Yeah, it's a b*tch. Sniper hunting is always a risk in the redline. I find that I usually "commit suicide" at the 5-7 second mark.
- by Forever ETC - at 2014.09.07 21:33:00
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100. Request for Rattati - in Feedback/Requests [original thread]
Not sure if this has been mentioned but could the ScR Scope get a zoom buff. I find that when I use the ScR I tend to be in CQC territory due to the fact the zoom is not that great. But if I use a LR I will always stay 70m out because of the great...
- by Forever ETC - at 2014.09.07 21:23:00
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