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561. Why RE in equipment slots, not in grenades ? - in Feedback/Requests [original thread]
Because they aren't grenades. They don't even use the same skill.
- by Fizzer XCIV - at 2014.11.18 17:40:00
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562. Why RE in equipment slots, not in grenades ? - in Feedback/Requests [original thread]
Jacques Cayton II wrote: ghy6tr4 wrote: Because its not a grenade. Grenades are grenades, remote explosives are equipment. Thus, equipment slots. Its quite simple, really. But its thrown ^-^ By this logic, Drop Uplinks and Nanohives ar...
- by Fizzer XCIV - at 2014.11.18 16:30:00
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563. [Request] Breach Combat Rifle - in Feedback/Requests [original thread]
Love it. Could use a few tweaks. But I still want it... +1 for recognizing that it should be a burst weapon and not just another auto rifle...
- by Fizzer XCIV - at 2014.11.18 15:47:00
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564. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
I'm an Amarr Assault with only a single Enhanced Shield Extender. I'm made out of armor, really... The CR kills me more than any of the other rifles, understandably. I don't see the issue with it really... I don't feel like it kills me too fast,...
- by Fizzer XCIV - at 2014.11.18 10:28:00
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565. Problems that need fixing. - in Feedback/Requests [original thread]
The Dev blog did release before the suits. And it was known before the suits released that they would be Standard only modules with unmodifiable slots. They really aught to rename the suits from Prototype BPOs to "Starter Suit Upgrades". Because t...
- by Fizzer XCIV - at 2014.11.17 18:14:00
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566. Regarding officer suits: - in Feedback/Requests [original thread]
Spademan wrote: Well it gets +50 armour and +0.15 m/s base movement. Oh, and 2 light weapons. Awesome! Jeez, that sounds better than the stats I posted up above...
- by Fizzer XCIV - at 2014.11.17 17:20:00
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567. Regarding officer suits: - in Feedback/Requests [original thread]
[quote=Sequal RiseThey are so rare that I don't even want to use the few I have by fear of losing them stupidly.[/quote] How is this a bad thing? This is a sign of good game desing to me. These items are specifically made to be overpowered. They ...
- by Fizzer XCIV - at 2014.11.17 13:57:00
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568. Regarding officer suits: - in Feedback/Requests [original thread]
Cat Merc wrote: Fizzer XCIV wrote: Auris Lionesse wrote: Fizzer XCIV wrote: Amarr Assault. 4/5 layout. 500 CPU 120 PG. +150 Armor. Racial bonus is doubled. Even 25% less heat just for this suit. thats not op at all. if this happ...
- by Fizzer XCIV - at 2014.11.17 11:32:00
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569. Regarding officer suits: - in Feedback/Requests [original thread]
Auris Lionesse wrote: Fizzer XCIV wrote: Amarr Assault. 4/5 layout. 500 CPU 120 PG. +150 Armor. Racial bonus is doubled. Even 25% less heat just for this suit. thats not op at all. if this happens i want a gal suit with a built in 20-...
- by Fizzer XCIV - at 2014.11.17 11:02:00
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570. Regarding officer suits: - in Feedback/Requests [original thread]
Amarr Assault. 4/5 layout. 500 CPU 120 PG. +150 Armor. Racial bonus is doubled. Even 25% less heat just for this suit.
- by Fizzer XCIV - at 2014.11.17 04:40:00
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571. Bolt Rifle - in Feedback/Requests [original thread]
The Caldari have more weapons than the Amarr have total objects. Nope. No more blocky Caldari trash. Besides, there is already a weapon that is pretty much exactly what you just described. The Charge Sniper Rifle.
- by Fizzer XCIV - at 2014.11.16 16:33:00
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572. Nanite injectors should be 1 second drop uplinks - in Feedback/Requests [original thread]
Kaze Eyrou wrote: I don't know why we can't just steal Battlefield's revive mechanic altogether. No need to improve on perfection. This is pretty much what I said. Accept/Deny But Rattati said "why would anyone deny a revival?". Well, were...
- by Fizzer XCIV - at 2014.11.16 08:43:00
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573. The Gallente Assault skill should reduce the hipfire box - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Fizzer XCIV wrote: Doesn't it already do this, but at 5% per level? Yes this is true, but I already made the post so I.might as well use it. All right. It that case... Video or it doesn't happen. I notice no delay, a...
- by Fizzer XCIV - at 2014.11.16 07:12:00
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574. The Gallente Assault skill should reduce the hipfire box - in Feedback/Requests [original thread]
Doesn't it already do this, but at 5% per level?
- by Fizzer XCIV - at 2014.11.16 06:27:00
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575. Tank BPO - in Feedback/Requests [original thread]
Only if it is: 1.) Available on the Loyalty Store 2.) Very expensive, to both reflect the fact that its an HAV, and to make it somewhat uncommon. 400K LP and 40M ISK or 200K AUR($100USD) . Minimum. 3.) Fitted with Standard Modules and Weapons ...
- by Fizzer XCIV - at 2014.11.15 17:31:00
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576. [Feedback] Ammo Capacity Skills - in Feedback/Requests [original thread]
Jebus McKing wrote: Level 4 HMG = 300 shots =~450k SP ... not worth it Level CR = 81 shots ... not worth it I'm sorry but I don't see it. And I don't see why anyone would try to defend a skill being that expensive while also being useless. S...
- by Fizzer XCIV - at 2014.11.15 00:51:00
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577. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
True Adamance wrote: Taskanoss wrote: For Ammatar Mandate suits we could simply mix and match the colors of the Amarr and Minmatar. The Ammatar aren't Matari anymore though and likely would try to separate themselves entirely from the Min...
- by Fizzer XCIV - at 2014.11.14 07:30:00
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578. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Yes, minmatar tribal tattoos Yes. And more Amarrian Scripture imprinted onto the suits. Reference .
- by Fizzer XCIV - at 2014.11.14 00:30:00
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579. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
A few Color Schemes I would like to see for the Amarr... Brown-Gray with Maroon highlights. Orange Lights. Reference . Blood Raider. Black and Red digi camo with Black highlights. White or red lights. Reference. Khanid. Dark Blueish gray with cr...
- by Fizzer XCIV - at 2014.11.14 00:14:00
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580. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Caldari: black (or dark grey) with white + red highlights/parts (example) silver with blue highlights/parts (example) black with blue highlights/parts (example) Threw together some...
- by Fizzer XCIV - at 2014.11.14 00:01:00
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