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821. no more shield delay? - in General Discussions [original thread]
The delay between recharging is really short if you still have some shields left. If your shields are depleted, they take a lot longer to start regenerating. The numbers for the assault suit if I'm not mistaken are, for example, 1 second and 6 sec...
- by Fivetimes Infinity - at 2012.08.28 09:13:00
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822. Your 'I can't believe I just pulled that off moment' - in General Discussions [original thread]
Skirmish map with the towers, playing a sniper as usual. I'm up in the hills by B, near my team's side, when enemy guys attack that point. Kill a few, but a scout and assault see me and start heading up the hill at me. I fire my last shot at the s...
- by Fivetimes Infinity - at 2012.08.27 23:15:00
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823. to all the hate mail i got from being a dropship pilot - in General Discussions [original thread]
Do people not immediately snipe you out of parked dropship guns? I always like seeing people doing that tactic because it means, if they have a mobile CRU, it's a free kill every 20 seconds or whatever. Pretty cool.
- by Fivetimes Infinity - at 2012.08.27 21:31:00
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824. Tweak Forge guns - in General Discussions [original thread]
Ruthra V25 wrote: Using a Forge gun is not as easy as you think Yeah, it is about as easy as you'd think. You just need to line up the shot, and it's a straight, instant line between you and the target that will kill 100% of the time if it h...
- by Fivetimes Infinity - at 2012.08.26 08:37:00
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825. OT: Sad news. Neil Armstrong has passed away. - in General Discussions [original thread]
TEBOW BAGGINS wrote: he admits there's "something else out there" in several interviews Yes. It's called the moon. All conspiracy theorists must be punched by Buzz Aldrin.
- by Fivetimes Infinity - at 2012.08.25 21:19:00
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826. ETA on hit detection hix? - in General Discussions [original thread]
Obama DAT wrote: It's amazing how Omnipotent Zitro can go 30+ kills in a game and yet hit detection is broken. I've gone 32/0 and I will tell you that hit detection is incredibly flawed. I'm not sure how anyone can play this game and not r...
- by Fivetimes Infinity - at 2012.08.25 19:24:00
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827. To you dedicated tank drivers - in General Discussions [original thread]
Stop moving to throw? Huh? Middle finger on W or S, index finger hits X. What kind of strange, bird-like claws are you using to play Dust with?
- by Fivetimes Infinity - at 2012.08.25 08:25:00
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828. Should there be less SP per battle? - in General Discussions [original thread]
Well, during the fanfest presentations they said their current line-up of skills will take people 7 years or so to get through. Maybe it's just that there's a ton of skills we haven't seen yet?
- by Fivetimes Infinity - at 2012.08.25 08:15:00
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829. Ludwig van Beatdropin - in General Discussions [original thread]
His armor is quite good, actually. I usually kill assault guys in a single shot. He had probably half of his armor left after I shot him from full. He's definitely the most durable assault player I've come across. Guessing that's Shield Management...
- by Fivetimes Infinity - at 2012.08.25 03:35:00
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830. What's the best way to take down a dropship zipping around? - in General Discussions [original thread]
Iron Wolf Saber wrote: Railgun watch them spin out of control. Railgun turrets suck this build. I don't know what exactly they did to them, but it seems like they fire a slow-moving projectile now? Either way it's very, very hard to consist...
- by Fivetimes Infinity - at 2012.08.25 02:44:00
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831. maybe hit detection is not broken - in General Discussions [original thread]
I have put 5 shots with a sniper rifle into people at medium range who are standing still or barely moving and they have taken no damage. Once I smarten up and swear a few times, I'll aim at someone else and they'll die immediately. Hit detection ...
- by Fivetimes Infinity - at 2012.08.24 12:22:00
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832. Sniping Advice - in General Discussions [original thread]
Hit detection can be incredibly spotty. I've put rounds into people just sitting on a hill sniping or firing their assault rifle, or heavies shooting their swarm launcher, and no damage is done. Their shield flashes to indicate a hit, but their he...
- by Fivetimes Infinity - at 2012.08.23 18:01:00
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833. Forge guns - in General Discussions [original thread]
STB Vermaak Doe wrote: If you whined before this build about then, you're the reason we target infantry Is this why there are a couple weirdos running around with swarm launchers shooting infantry, too? Forge guns are incredibly good anti-v...
- by Fivetimes Infinity - at 2012.08.23 17:53:00
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834. So, has the new Build hurt Dust's Reputation - in General Discussions [original thread]
I think the number of show-stopping issues right now is probably such that an unlucky player attempting to play for the first time might have walked away with a negative opinion. Whether the number of people who might've had a server full bug, inv...
- by Fivetimes Infinity - at 2012.08.23 15:00:00
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835. Non-lethal Weapons - in General Discussions [original thread]
Boy howdy that would be some crazy annoying stuff to have to deal with.
- by Fivetimes Infinity - at 2012.08.23 09:14:00
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836. wow im pretty high but.. - in General Discussions [original thread]
Maybe it was moved to Feedback/Suggestions. Also, the police are coming to your house RIGHT NOW. Holy ****, dude, how'd they know you were high? Ohhh, man, you're so busted...
- by Fivetimes Infinity - at 2012.08.23 09:04:00
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837. Tank Leveling Faster Than AV Weapons? - in General Discussions [original thread]
Spending SP to use a tank pays off basically every game. Tanks are almost always good to have. Spending SP on anti-vehicle weaponry is situational. If people aren't using vehicles, your SP are not paying off. So being a tank driver is a more relia...
- by Fivetimes Infinity - at 2012.08.23 06:36:00
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838. Salvaging system - in General Discussions [original thread]
Jedd Brown wrote: Salvage is totally pointless. It could be some part of the battle. Role of salvagers with specialized drones. Once I received tank as salvage! From where I ask? CCP try to give meaning to this part of game. I should be fun to ...
- by Fivetimes Infinity - at 2012.08.22 07:30:00
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839. Snipers :( - in General Discussions [original thread]
Carilito wrote: As a sniper then you should know then that newer people dont understand how to dance. Its not patronizing to point out why I am able to briskly make my way up to a sniper perch under fire and kill the sniper 3 out of the 4 times...
- by Fivetimes Infinity - at 2012.08.22 07:28:00
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840. Expendables2 watched & reminded.... - in General Discussions [original thread]
What's a protoman?
- by Fivetimes Infinity - at 2012.08.22 05:40:00
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