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301. SP for repairing - in General Discussions [original thread]
Waruiko DUST wrote: Tracking damage source beyond the application of the damage its self as when checking for friendly fire is wretchedly impractical. Don't be ridiculous. Planetside 2 handles healing/repairing/reviving this way and it works...
- by Fivetimes Infinity - at 2012.12.10 05:17:00
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302. After the game is released we get to keep our stats, right? - in General Discussions [original thread]
There'll be a wipe right before release. They stated that several months ago, before... Precursor, I think. Might be able to keep your character names/etc, but SP, ISK, and assets will be reset for sure.
- by Fivetimes Infinity - at 2012.12.09 21:46:00
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303. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
J'Jor Da'Wg wrote: Ok. Then make a place for corps to deploy full teams and still gain SP and ISK. Like, a seperate queue for those who want to play with a full team. Keep high sec 4 player squads only, but form an early precursor to low sec wh...
- by Fivetimes Infinity - at 2012.12.09 21:44:00
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304. New Build/Update - in General Discussions [original thread]
Maken Tosch wrote: Then explain the delay that is happening not long after we requested it. Can't be coincidence. I don't work for CCP, I have no insight into why anything they do is done. And yes, it can be coincidence. Seriously, a handful...
- by Fivetimes Infinity - at 2012.12.09 20:33:00
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305. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
J'Jor Da'Wg wrote: I disagree. Make a game for casuals, and they move on when the newest ice cream flavor comes out. Poof, there goes your fanbase. Hardcore players are left disgusted, and now you got no one. Too many casual games out there ri...
- by Fivetimes Infinity - at 2012.12.09 20:31:00
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306. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
slap26 wrote: Agreed, +1. Pub matches are normally pretty one sided anyways. The only time I normally get a good fight is when our squad gets paired against another corp squad. And hell the outcome is normally decided on what team has the bette...
- by Fivetimes Infinity - at 2012.12.09 20:29:00
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307. New Build/Update - in General Discussions [original thread]
Maken Tosch wrote: We did ask CCP to take their sweet time a month ago. Looks like they are doing what we requested. Beta testers need to get over themselves. CCP is doing what it thinks is best, not what some random strangers on forums want...
- by Fivetimes Infinity - at 2012.12.09 20:24:00
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308. Are the graphics gona get any better? - in General Discussions [original thread]
tribal wyvern wrote: Dude, I was just answering the question. The 'awwww, we have a newbie here' thing was a light hearted joke, instead of taking the path others take and insult the guy for being a 'noob'. I wasn't insulting the guy at all. ...
- by Fivetimes Infinity - at 2012.12.07 20:56:00
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309. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
What we need is corp battles that are more than 8v8. Letting a corp fully stack one team against random people would be ridiculous, there'd be little chance an unorganized team could beat an organized team used to working together.
- by Fivetimes Infinity - at 2012.12.07 18:21:00
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310. You know what i think....... - in General Discussions [original thread]
Not stalling so much as abiding by whatever schedule they're inclined to keep, but trying to do us a favour by entertaining us with events and stuff on account of not having a new build ready for public consumption. It's cool of them to take the e...
- by Fivetimes Infinity - at 2012.12.07 05:41:00
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311. If only Osama had known - in General Discussions [original thread]
It's exactly what he did, only US assassins don't care about red lines.
- by Fivetimes Infinity - at 2012.12.07 03:23:00
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312. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
DEADPOOL5241 wrote: Actually if you looked at the threads CCP makes about in game adjustments they are getting the ideas from us. Look at the weekly posted to do list the devs post, it includes all of our ideas. Look at the tank nerf, movement ...
- by Fivetimes Infinity - at 2012.12.05 19:23:00
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313. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: It's not the devs fault, they are just listening to us the players who have many more hours of playing they do. You figure people who get paid a living wage to professionally decide how games will work are going to...
- by Fivetimes Infinity - at 2012.12.05 16:11:00
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314. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
I should have said "it won't go Xbox 360" as that's what I meant. Maybe it'll be on the newer Xbox thing coming out whenever, but I imagine they're not going to be doing any ports before the PS4/etc drop. They'll barely have the game in working or...
- by Fivetimes Infinity - at 2012.12.05 07:06:00
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315. In case you missed it Tibus Heath, the Caldari Empire Leader, was shot. - in General Discussions [original thread]
A second plane has hit the tower.
- by Fivetimes Infinity - at 2012.12.05 07:03:00
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316. Farming, so what. - in General Discussions [original thread]
Abron Garr wrote: I wasn't sure if they were still heading in that direction. My question is will WPs be "banked" after matches so that drivers can use them at the start of a match or will they have to be earned in each match? There are serious...
- by Fivetimes Infinity - at 2012.12.05 04:11:00
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317. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
J'Jor Da'Wg wrote: Also, if CCP is considering bringing it to PC/Xbox, please don't, unless you can make any player from any system connect to a single battle and play with others with different systems. Otherwise, just forget segregating matc...
- by Fivetimes Infinity - at 2012.12.05 04:06:00
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318. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
first1NFANTRY wrote: But didn't ccp state that Dust514 is only possible on the ps3 due to Sony's robust and free network capabilities? Last i checked this was a ps3 exclusive. And besides i though 360 fans called Dust514 a Halo rip off lol. As ...
- by Fivetimes Infinity - at 2012.12.05 04:03:00
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319. Farming, so what. - in General Discussions [original thread]
Farming isn't fun and is just a very boring means to getting points. CCP shouldn't be facilitating gameplay that isn't fun. Abron Garr wrote: Honestly, I never really liked the idea of WPs. Why not just put Precision Strikes on a 10 minute or ...
- by Fivetimes Infinity - at 2012.12.04 21:07:00
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320. Imperfects, SI and Betamax Goon Loving? - in General Discussions [original thread]
And if you're not a member of the SA forums, just sign-up, make a thread in General Bullshit with your application details, and we'll get around to reviewing it and adding you to the corp.
- by Fivetimes Infinity - at 2012.12.04 13:02:00
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